Enemy Territory: Quake Wars Beta Performance - PAGE 6Kevin Spiess - Monday, August 27th, 2007
From benchmarking the performance changes all of the different graphic settings brought, we determined the following settings worked out the best for us:
Texture Quality
Bump Full
Diffuse Full
Specular Full
Anisotropy 16
Visual Quality / Performance
Lighting Quality High
Foliage Quality High
Terrain Quality High
Debris / Weather Normal
Shader Effects Normal
Effects Level Normal
Shader Level High
Anti-Aliasing x2
Misc Options
Vertical Sync Off
Shadows On
Soft Particles Off
Smooth Foliage Off
For the video card benching phase of this article, we used these 'Recommended' settings. These settings seem to offer you the best of both worlds: good image quality, and good performance.
If you have a more powerful system, the first thing you might want to raise is AA. And vice versa, if you have a less powerful system, you might want to cut AA, or maybe Shadows, to improve framerates.
For comparison, here is a image of the game using our 'Performance' settings. (Click on image to expand.)

And here is an image of the game with everything cranked. Notice the FPS difference, by looking at FRAPS counter in the upper-right corner. (Click on image to expand.)

As you can see, the screen shots look very similar, but our 'Performance' settings will give you almost twice the FPS as the 'High Quality' settings will.