The demo of these two gaming benchmarks can be downloaded for free. Call of Juarez is made by Ubisoft whereas the World in Conflict game is developed by Massive Entertainment. They will be run at the lowest settings possible so the score is not GPU-bound, so that implies a resolution of 1024x768 for Call of Juarez and 800x600 for World in Conflict. This way, the true processor power will be exhibited.


In Call of Juarez, the Q9650 managed a first place in this benchmark. Strangely enough, overclocking did not have any impact on the score. In world in Conflict, the Core i7 could not be reached. The Masstech engine used is multi-thread enabled.