Background
A modification to allow players to play Capture the Flag in Half-life 2
Features
- ctf_respawndelay for admins to set player delay before respawn
- ctf_warmup to allow warmup mode (set to # seconds of warmup)
- Re-enabled sprint and added walk/run speed difference
- Extra scoreboard stats for captures, returns, and flag carrier kills
- cl_autoweaponswitch cvar to not switch weapon on pickup
- Auto-team balance
- Second default key (M) to open team selection menu
- Team selection reminder text to the spectator menu
- Tweaked SMG and pulse rifle damage
- Restored falling damage to Alpha level
- Made rockets dumb fire only
- Changed default spawn weapon to smg from gravity gun
- Improved HUD
- Once you drop the flag, you can't pick it up for 3 seconds