THE GOOD:Graphics are improved, and the textures used don't seem to blur, unlike in some other games. Characters and monsters are well detailed, the music is enjoyable and the side-quests are worth unlocking. Also, you can take a long time training Job levels and stats, and the game is not necessarily easy. Some battles require some thinking. Full-speed is guaranteed overall, though. Characters now have a background story and own personality, and are fully customisable when you unlock the Job system.
THE BAD:
Sound quality isn't full-quality, you can't really turn the camera around, only to zoom in and out. The opening movie is a little grainy, which could be blamed for the DS card only being able to use up to 128 Megabytes of data, and the lower resolution. Mognet is quite annoying since you need another player to unlock the side-quests with it.
SUMMARY:
This is, overall, an excellent remake of the NES installment. I spent over 60 hours training, and after around 41 hours I initially defeated the last boss. I also spent a hell of a time filling up my Bestiary, but, to my great sorrow I overwrote my saved game, even though I still had to fight the extra boss. I enjoyed the battle system, yet it might not be recommended for those seeking real-time hack-'n-slashers. I would refer to Monster Hunter: Freedom or other action role-playing games. No, the battles are turn-based, which gives you enough time to ponder about whatever decision you make, like 'Should I use a Potion on my mate or should I cast Blizzard on that fire monster?', such things like that. Nevertheless, the game itself keeps up a good pace, and I only needed five weeks to beat it; but I did spend a LOT of time on it every day, and I was kind of addicted; it IS an addicting game if you like such games as I do. The Wi-Fi Connection could be used if you want to unlock side quests like unlocking weapons and bosses, but it isn't necessary; you can do this with other FFIII owners nearby. You do this through Mognet, in which you can send messages to other players with the same game or people within the game world. It can, however take a long time, because it has a one-mail-per hour limit, one for the Nearby Friends, and one for the FFIII NPCs, so that'll be a careful pick. However, this feature isn't necessary to enjoy the game.
Now, the Job system that has been discussed so many times? It's pretty simple. After you collect all three other party members and kill the second boss, you gain the ability to change between Jobs, on that moment ranging from Freelancer to White Mage, Black Mage, Thief, Monk, Warrior, Red Mage and such others... After you select one of those jobs you must re-equip the character and make sure that the equipment can be equipped for it. Like a White Mage, do you see it carrying two Broadswords? Probably not. The best weapon for that would be a staff or something in the sorts. And specialties? Well, Freelancers can use magic up to Level 1, isn't that much. However they can equip just about anything in the game. Monks can use Retaliate, which if used, will cause the Monk to counterattack when taking a blow from an enemy. Warriors have Advance, in which they boost their attack power, but also do lower their own defence for that turn. The Mages...speaks for themselves. Thieves, they steal, yada yada, you get it, right? You can train all these Jobs up to level 99, and these aren't the only ones in the game. It can take a long time before all those Jobs are trained up, which adds alot to the game's length itself. If you don't do that, however the game can be alot shorter.
Overall, I found this an excellent game to have played and worth replaying. I hope those who read it feel the same.