THE GOOD:Fantastic Graphics
Brilliant Game Engine
A Commentator Who You Can Actually Understand. Hoorah!
SUMMARY:
It couldn't possibly be too long before F-ZERO found its way onto Nintendo's Game Boy Advance. The idea seems fantastic - it worked with four Machines on the SNES, so surely it can work with 30-odd Machines on the Game Boy Advance? Of course - but what about the precise controls required in the F-ZERO games? Having become both accustomed to and reliant on the precise control of the Analogue Stick in both F-ZERO X and F-ZERO GX, the idea of using an almost flat Directional Pad to steer an F-ZERO Machine made me wonder - could it actually work?
Somehow, it does - and it does so to a great extent. The Vehicle Sprites are so numerous and detailed and are numerous enough to create such smooth Sprite animations that you could honestly be forgiven for making the assumption that the game uses polygons. The Courses are incredibly detailed,...