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4.4 / 5
Combined Score
4.7
Community
4.1
Internet

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/ 5

Written by Chad Chad
THE GOOD:
+ Abundance of Levels
+ New and Old Copy Abilities
+ New Bosses and Mini-Games
+ Having Three CPU Kirby's on your Team
+ Addicting Gameplay

THE BAD:
- Graphics and Controls were too Simple

SUMMARY:
Kirby & the Amazing Mirror, sequel to Kirby: Nightmare in Dreamland, is definitely one of the better games for the Gameboy Advance. It combines the action and adventure of most RPG's with your favorite puffball to put you on a roller coaster through all sorts of levels, unlockables, and tough bosses, only this time, you have three other Kirby's, a red, green, and yellow one to help you out!

Written by Circe United States
THE GOOD:
Cute simple graphics that can impress most ages. Music is only a bit repetitive, but there are still many, many different melodies and sounds. Another good thing, is the huge expansions of abilities. There's the basic fire, sparky, and ice, but there's new additions such as Hi-Jump, Rocket, and more! And finally Kirby isn't stuck with being pink forever. As you unlock more worlds, you will find small treasure chests that may contain new colors for Kirby to be.

THE BAD:
I really can't think of anything bad. Even when the game is 100% complete, there's still much to do.

SUMMARY:
The most unique thing about this game is...

THERE'S FOUR KIRBIES!

That's right, our favorite puffy hero has been split into four by the Dark Meta Knight. And to restore peace to Dreamland, he must discover the world of Mirrors. You will have to travel through nine different worlds, beating the bosses, unlocking items, and more. In each...

THE GOOD:
Well, this game did have more powers, and Every area had it's own theme. Kirby And The Amazing Mirror had a nice level system, always provided a challenge to find out how to really get to the boss, it's sort of like a puzzle in some situations. Always kept to the level's themes, which was what made me continue playing. There's also a nice long final boss battle, a suprise after you kill/defeat the final boss, and with the games mini-games, it get's some good replay value.
Also, you can change your color and unlock soundtracks!

THE BAD:
Well, you're fellow kirbys, when controled by the GBA, are dumber than rocks. Also, if your partners leave through a door, most of the time they don't come back, and sometimes just come after you call them, and walk to a door and ditch you.
Also, In the levels, you have a tendancy to get lost. Well, also sometimes when you work hard for that smash power, you get ran into by that waddle dee, and poof! If you...

Written by matuty74
THE GOOD:
Kirby and the Amazing Mirror has many room levels, enemies, abilities and bosses. Some old foes, but a lot of new. As for abilities, there are a lot of the Adventure/Nightmare abilities but a quite a few cool ones as well. Missile, Angel, Magic, Shrink and Smash Bros. are a few, and not to mention the Super Star ability - Cook! The bosses are fresh - all new except two! A first for a Kirby game. As for the mini-bosses, there are three you'll recognize and four new ones.

THE BAD:
Sometimes Com. Kirbys don't follow you.

SUMMARY:
For the avid Kirby fan who picks up a Kirby game and absorbs it quickly, this game is probably second to Super Star in difficulty and playability. The levels have a Great Cave Offensive feel, yet it is definitely much harder in terms of being a maze. For experienced players, this game might be comfortable and surprising for Kirby, who has picked up a notorious rap in the past for having somewhat unchallenging...

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