I'm sure most gamers are aware of the Final Fantasy series, even if they've never played one in their lives. While starting on Nintendo's console, Sony have benefited greatly from having the main core of this series from the PlayStation days. Away from the glory of the likes of the main series are the various spinoff titles. Titles such as Crystal Chronicles, a game that moves away from some of the usual RPG mechanics for a different take on the Gamecube.
The first obvious difference here is that instead of using preset personas with backgrounds and talents already set, you pick from a number of archetypes to determine available talents and pick a family occupation. There are four racial archetypes to pick from, with the balanced Clavats, offensive Lilties, magical Yukes or speedy Selkies. You can also pick the gender, although this...
THE GOOD: The Characters are traditional designs, very mystical and a wonderful range to choose from Warriors, Mages ad Knights both female and Male. Along with the enemy and boss designs that make them look scary and tough to fight against. They are a good challenge and level up your characters a lot.
The plot is simple enough, but interesting and with the long game play it makes it a lot more exciting and eagers you to play it til it's finished. Having to gather more mana from different places. The originality, especially for a Final Fantasy game, which made it quite excellent. Old times with small villages, Medieval yet mystical fantasy characters that help you out including a special little Moogle who comes in Handy. The levels get more creative as you go along, fighting and searching through forests, caves, dungeons, etc. It will keep you entertained.
Added wonders - The music is definitely fitting for a Final Fantasy game. Incredibly soothing and...
THE GOOD: Amazing graphics
Great music (I love the opening!)
Lots of characters to choose from
Many places to explore
Interesting plot
THE BAD: You have to have gba and cable hookups in order to access multiplayer mode. Honestly, it's almost not even worth it. I don't see why Nintendo couldn't just let us use GC controllers.
SUMMARY: Nintendo had an interesting approach to this Final Fantasy game. For one thing, it's action-based rather than turn based. Also, you can't gain strength or other stats by individual battles, but rather than beating levels. At the end of each level you get to choose one artifact to raise one stat. Many people were angry and don't consider this a "real" final fantasy game, but it's still a good game nonetheless. The levels are beautifully done, and the battle system is well done. Best of all, if you get bored with...
THE GOOD: There are many good parts to this beloved game! First of all, The graphics are amazing beautiful This game has an exceptional amount of charecters and you can possess 8 of them. There are 4 diffrent races and each have 4 diffent outfit styles. Magic that has been passed down from generation to generation, FIAGA, BLIZZAGA, THUNDAGA! and all of the other previous FF spells. The music is a melody of love! It is wonderful and phenominal!
THE BAD: There isn't much bad to this game.
It just dosen't really have a story line. That's all that's bad in my eyes. It's also addicting!!
SUMMARY: This game is very good to have. It is also very addicting which makes it even funner. You can play with 1-4 people. You can play with a Gameboy Advance/sp and you can...
SUMMARY: Concept: The plot is relatively simple. At first the story seems to move a little slowly, but then it picks up and moves at a perfect pace.
Graphics: Beautiful character designs, gorgeous scenery and particle effects, and awesome boss designs.
Sound: Ah, the music is so soothing and beautiful. Definitely a highlight of the game.
Gameplay: Really, really addictive. This game steers away from button mashing, and focuses more on exploration and collecting drops of Myrrh. The dungeous can get repetitive, but the game saves itself from falling into repetition and abandons the dungeons as the game progresses.
THE GOOD: well good graphics especially the water!! music is cool map is set out in a cute funny way really cool levels bosses are fun even though there r tooo many addictive
THE BAD: bad story but gets a lil better leater on not enough space in inventory spells are hard to do gets fustrating when ur moogle gets tired in 1 player
SUMMARY: well i think its a fun addictive game with great music and fun levels except it gets a lil repetitive but its good. got nice graphics and cool costume for characters. kupo! that gets annoying and wen ur moogle gets tired and u hav to carry the chalice or slow down it gets fustrating the map is set out nicley and is simple to understand aduh its a 8+ game lol but its really fun and i doubt a 8 year old can finish it unless hes really good at games anywho this game is fun and i think u should buy it cause im hooked to it!!! multiplayer needs GBA's and thats gay
THE GOOD: graphics music infinite magic once you get it Create a character
THE BAD: basically no story not like any FF game other than the enemies, and moogles. Can be beaten in about 10 - 15 hrs glitches in fighting cannot "buy or sell" weapons, must be built with ingredients Repetitive
SUMMARY: Real time fighting, with much frustration. You must repeat the same stage multiple times, since there are no experience points. Strength is gained once you beat a boss, many times only when you're lucky enough to get a +3 strength or a +2 magic, etc. This game was definately made for multiple players. The journey is impossibly frustrating as a single player, especially in dungeons requiring two types of magic cast at the same time ( you can only do one). Unfortunately, Nintendo and Square decided to be money hungry, and require all multi-player to have a gameboy advance and cable. Hmmm, about $550.00 needed to play the game to...
THE GOOD: -Brilliant Combat System -Great Plot -Sweet Music -Brilliant character design -Just...Amazing
THE BAD: -Umm. -Hang on.. i,m thinking -Ah, yes, Having to do Dungeons over and over again to unlock everything -wait... -well I have gone blank -No more bad points
SUMMARY: The gameplay is flawless, detailed and quite tricky to master. Dingeons have been well thought out and the side quests have been made so it takes time and effort to complete it.
I would give it Gamplay-8.5/10 Sound-10/10 Replay Value-7/10 Multiplayer-10/10
This game though brilliant, has some flaws, Like doing dungeons over and over again to get all the good items and multiplayer mode is annoying haveing to get 3 friends with GBAs or SPs and link cables.But if you do that the game is 10 times better.
Overall I would go and buy it without worrying it will be a flop.
SUMMARY: I just love this game so much! The music, the graphics, all the little characters you can choose to play as. You can actually be a girl in this game! Most games don't let you! *cries* Boo hoo! Anyway, you can choose to play as four different types of characters: Yukes, Selkies, Lilties, and Clavats. It's cool. You can use up to eight different characters. There are cool areas you can go in. Daemon's Court had cool music, and Rebana Te Rah was awesome, too. It's all dark and sad, and the music's pretty. *happy sound* I like that area. The boss in Goblin's Wall (I think that's the name) is cool. I didn't really like the plot at first, but it's better later. (If only I could beat the game. *sniff* I'm sad.) This game is just really good. I didn't really like it at first, but once you play enough, you realize it's worth it. You can play...
You will see the same cut-scenes over and over again
SUMMARY: Final Fantasy: Crystal Chronicles was a game which I really liked at first. But after some time, I started seeing how the game really is. The story line gets too repetitive (each year you have to do the same over and over again, regardless of the levels you choose), and the character animations were awful... The inventory is also pretty small, and you will be throwing things away each time you get a new item. Though the game has a lot of weak points,...