Wiki Tools:   view  edit  history

Professional Previews, Reviews, and Roundups

Average Review Score:
3.40/5.0

Reviews

website score publish date article quality
Game Chronicles Magazine 5/10 Sep 22 '05
Gamer's Hell 8.2/10 Aug 30 '05
GameShark.com B- Aug 25 '05
GameSpot 7.8/10 Aug 15 '05
GameZone 8/10 Aug 18 '05
PC GamePro 3.5/5 Aug 15 '05
EuroGamer 6/10 Sep 28 '05
GamePro 9.5/15 Aug 15 '05
Gamespy 3/5 Aug 17 '05
Gaming-Age C- Aug 15 '05
IGN GameCube 7.8/10 Aug 12 '05
»Submit a review link

Previews
website publish date notes article quality
GamesAreFun.com Mar 09 2005 
GameSpot Mar 09 2005 
Gamespy Aug 08 2005 
IGN GameCube Mar 14 2005 
InsidePulse.com Mar 10 2005 
» Submit a preview link


What They Say:
Check out these quotes from reviews & previews
"As much as n-Space tries to do things a little differently, and as fun as it is to walk around in bodies that don't belong to you, too much of the game plays it by the same old rules. Much of the time, Geist just feels plain unremarkable, and although it's good enough for a weekend rental, you’d feel robbed of body and soul if you'd shelled out full price for it."
"Overall, Geist isn't a great title, but it is pretty good. If you're looking for something a little different than the standard FPS fare, Geist is definitely worth taking a look at. Hopefully, the game will do well enough to warrant a sequel, giving the developers a second chance to polish things up and make Geist a real contender in the future."
"Geist is worthy of a rental if you’re really curious, but I think most gamers will come away disappointed. Disappointed because the concept was really cool, but the implementation blew. And disappointed that even Nintendo couldn’t turn this one around."
"Gamers looking for something unique and more geared toward the adult crowd will likely find themselves well served by Geist. Everyone else should give it a rent, just to experience the possession mechanics firsthand."
IGN GameCube
read the rest »
"The first-person combat is lively, but decidedly average. The controls are overly-sensitive and a little imprecise, particularly for movement up and down (the y-axis). Oddly there are no adjustments to dampen or even this out. The graphics and animation of your attackers is also mundane and often repetitive."
Lowest Prices



(0.0501/d/ascension)