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THE GOOD:
1. Luig's first platform, and it's actually worth playing!
2. It's something new and unlike all the other Mario games where he is the hero always trying to save Princess Peach from Bowser.
3. The music fits the game well and makes it more lively and creepy.
4. There are different ghost types then just one making the game more exciting and unexpected.
5. Collecting money for a prize mansion at the end adds to more fun you'll have in the game, this will also give you more determination to collect as much money as possible.
6. For this game to be only played on the Gamecube the graphics are fairly good.
7. Nice storyline that appears just enough to get you by throughout the whole game, from beginning to end.

THE BAD:
1. The graphics could look more lively so to make you think you are actually there in the game.
2. Bosses and ghosts themselves could be more hard and not so easy to beat as they already are.

SUMMARY:
When the Gamecube was first released Luigi's Mansion was the first game I bought to play on that console. Not only did I really enjoy it but it was also a really fun game that was worth playing. I was also interested in playing the game when I saw that this time it was Luigi's turn to play the part of the hero in the game, no longer was it Mario himself. This opened up the game to something new and not so alike the other Super Mario Series games.

At the beginning of Luigi's first platform game, Luigi starts out searching for this mansion he has mysteriously won from a contest that he didn't even enter in. He suddenly walks in on a shockingly scary encounter with a ghost and being saved by Professor E. Gadd he returns to his lab to talk. After Luigi tells the Professor his story to coming to this haunted mansion the Professor tells Luigi that a few days earlier he had seen a man in a red hat walk into the mansion and never come out. Luigi instantly knew that this man was his brother Mario and obviously he had come looking for this mansion after hearing that Luigi had won it and now that Mario was lost within the mansion it was Luigi's turn to save his brother. To me, after seeing these few short cut-scenes, they are the prefect way to starting off the Luigi's Mansion game.

When playing the game Luigi has many life-changing encounters with ghosts of all colors, shapes, and sizes. He uses the Poltergust 3000 to suck up and revert these ghosts from their invisible forms to visible forms that will appear in paintings that he'll collect to show off in the gallery. Unlike all the Super Mario games that Mario appears in having usually has been faced up against koopas, piranha plants, or many other lively monsters, in Luigi's Mansion it's all about ghosts this time around, now it's even King Boo and his fellows times to shine.

That's right, not only does Luigi appear as the main character in this game but King Boo and his fellow followers appear as well, with an even greater part then just scaring Mario like usual in the other games. When I first caught sight of King Boo in this game I was so surprised and a little shocked that he even had a title role in any of the Super Mario games, but apparently he finally did. When seeing these boos including their King and having to capture them as being another role in the game it made me excited even more to play. Not only was I shocked that these boos were appearing in Luigi's Mansion but then it soon hit me, they're boos, they haunt and have been haunting for the past few games and now that it's Luigi's Mansion, a game centered around a haunted mansion, this was the perfect game for them to appear in.

When playing Luigi's Mansion, I always loved listening to the whimpering, whining, and the screaming coming from Luigi every time he would get scared by a mere noise or a ghost. I also liked how the music fit the game so well, making it even creepier every step of the way inside the mansion or out. The detail of the rooms and the mansion itself also was quite good for just being a game on the Gamecube. These two features, the music and the graphics, made the game even better and worth playing until the end.

Unlike those really hard role-play or strategic games for the Gamecube, throughout the Luigi's Mansion game, it is often hard to get lost causing you to have to retract your steps just so you can get closer to beating the game. The storyline really pulls Luigi through all the way from the beginning to the end. And in the middle, there is a few spots where Professor E. Gadd even helps you with advice on how to keep progressing on in the game, he tends to help on those spots that your about to get lost on. I really liked that Professor E. Gadd appeared in the game even if he is a completely new character to the Super Mario series; he really did his job to helping Luigi out in saving his brother Mario.

Considering all these new factors and features that appear in the Luigi's Mansion game anyone who is a fan of the Super Mario games would have to want to try this game out as well as playing the others. And because it's Luigi's first platform game it would draw in gamers even more. To me, seeing Luigi in his own game, as the hero and this time having to save Mario, it all just makes me want to play the game even more and to see if the often scared and frail Luigi can really manage to save his heroic brother Mario from the grips of the haunted mansion.

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