Neoseeker : Games : PC : Strategy : RTS : Earth 2160
Genre: Real-time Strategy (PC) Publisher: MightyGames
Developer: Reality Pump Studios Release Date: Nov 8, 05 [North America]
Product Page: click here

Background:
Only a few thousand humans managed to escape from the Earth before its collapse in 2150 A.D. They spent the next few years on the terra forming of the red planet, developing new technologies and building up new civilizations. Somehow each of the three fractions "Eurasian Dynasty", "United Civilised States" and "Lunar Corporation" did this independently and separately from each other - but in the year 2160 something strange happens in this new world. If ED, UCS and LC join forces or continue their old war against each other - is possibly now, up to the player.
Features:
  • 4 playable parties with different basic technologies and abilities
  • Each party consists of more than 13 basic buildings and more than 13 basic units
  • Various enemy races, special units and NPC's
  • 4 single player campaigns, each with 7 missions.
  • Skirmish mode with 10 maps
  • 4 Multiplayer modes with 10 maps
  • Multiplayer game saves and joining of running matches
  • EarthNetTM Server with ladder and league support
  • Modular Unit construction system. Each unit can be created from modular parts: chassis, armour, engine, boosters, cannons (up to 8 cannons), shield generator and modulation of particle weapons and shields. The number of different unit configurations is uncountable
  • Units can be stored inside hangars. Hangars can be abandoned quickly to surprise an enemy.
  • Units can be produced directly in hangars.
  • Realistic, formable multiple textured terrain
  • All cut scenes are displayed by the game engine and rendered in real time
  • Holographic, transparent interface without the classic panel
  • Multiple Window Cam display with first person view
  • Main menu with story driven cut scenes (rendered on the fly) in the background.
  • 12 virtual agents. These special characters have strong personalities and a great influence on the game. Each agent has special abilities. There are 20 ability categories for the agents.
  • The economy is based on 3 main material types: water, metal and silicon. For each material there are 3 different sources. Metal types vary on the different maps. Color, HP, speed and armour of the units depend on the metal used. Number of all material sources is 18 (3 for water, 3 for silicon and 12 for metal).
  • Multiplayer matches for up to 8 players per match
  • Save game" available in multiplayer.
  • Possibility to connect to a running game.
  • MP Spectator mode, Replays
  • 4 game modes for multiplayer games.
  • Possibility to join an AI player in multiplayer game
  • E2160 World editor as an external program
  • Per Pixel Shader 1.0, 1.2, 2.0 and 3.0 native support
  • EarthC (programming language) SDK for Mod teams
  • Full Unicode support
  • Min System Requirements:
    PC with Pentium IV processor or equal AMD (1500+ processor)
    Windows 2000 or XP Home / Professional
    512 MB RAM
    DirectX TM 8.1 compatible Video card with 128 MB RAM (GeForce 3, GeForce 4 TI, ATI RadeOn 9000+ etc.)
    DVD-ROM drive
    DirectX compatible sound card
    Windows R compatible mouse and keyboard
    1.5 GB free disk space

    Recommended Requirements:
    PC with Pentium IV processor or equal AMD (1500+ processor)
    Windows XP Home / Professional
    512 MB RAM
    DirectX 9.0c compatible Video card with 256 MB RAM (GeForce FX better 6800 Ultra, ATI RadeOn 9800+ etc.)
    DVD-ROM drive
    DirectX TM compatible sound card
    Windows R compatible mouse and keyboard
    2.0 GB free disk space

    International release dates:
    Australia: Feb 16, 06


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    Scores
    Avg score:
    3.7/5
    Net Score: 3.73
    User Score: N/A

    Popularity
    #201 in PC Real-time Strategy (PC)

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