Shadows Of Reality

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Professional Previews, Reviews, and Roundups

Average Review Score:
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Reviews

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Previews
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Adrenaline Vault Feb 18 2000 
Electric Playground Mar 28 2000 
3dgaming Mar 10 2000 
RPG Planet Sep 04 2000 
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What They Say:
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"This backdrop may not seem like anything original for those of you into cyberpunk literature, but this is one of the first computer games to attempt to bring it all together into a playable format, and we're hoping it will do so with success. The game will be a combat RPG, along the lines of System Shock 2. Using the Unreal Tournament engine you'll no doubt be cast into realistic (and damn impressive) environments to roam around in. Nevolution is seeking to combine adventure elements with very detailed characters to interact with."
"As Shadows of Reality offers a very open-ended style of play, one need not be a mirrorshaded Gridrunner to take a good pass through the game. Armed with a skill system based on Fallout and System Shock, you can create your character, assign him or her skills, and then build upon them throughout the course of the adventure. If being a doctor strikes your fancy, then you can jack into medical simulators and, in true "Matrix" style, learn entire years worth of information and skills in under ten minutes."
Adrenaline Vault
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" Shadows Of Reality is set in the future—2087 to be exact—what our thoughts of years past had us believe about the future hasn’t come true; the earth has not turned into a vast wasteland, nor has it turned into a superlative utopia. Instead, massive corporations have taken over what’s left of cities; they monopolize everything."
Electric Playground
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"The main setting of the game, is Earth, year 2087. No, we haven't managed to blow ourselves up yet, apes (or other appropriate animals/aliens/beings) have not taken over the world and enslaved the human race, and the world is still habitable. Instead, Corporations have grown to huge Mega-Corps, and now wield massive power over the world, locked in a silent and stealthy struggle that can utterly destroy unwary individuals, or turn a very tidy profit for the enterprising ones."
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