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3.6 / 5
Combined Score
3.1
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4.0
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THE GOOD:
1. A new feature that allows you to construct and run your own business.
2. Theres a new neighborhood called Bluewater Village.
3. A whole new set of family households, community lots, and residential lots.
4. Theres a few business's already set up and ready for use in the new neighborhood.
5. New elevator feature that will bring Sims to new heights in life.
6. A load of new clothes, items, and objects have been added to the character creation; build, and buy modes.
7. Sims can now craft Robots!
8. A ton of new music has been installed, giving the game a new sense of style some-what business like.

THE BAD:
1. Robot's cannot breed.
2. Sims still cannot kill each other.
3. The music is good but could be better.
4. Making a business isn't user-friendly enough.
5. The game is more complex.

SUMMARY:
The Sims 2: Open for Business expansion pack was released in the U.S. on February 28th...

Written by LeoPup19
THE GOOD:
* Create businesses.
* A new idea of "badges".
* Be able to make more food.
* Gives your Sims the opportunity to be business owners as a career.
* New items//clothes//interactions.
* Whole new downtown-like area.
* The graphics are amazing as always.
* More of that Sims music we know and love.

THE BAD:
* Businesses are really hard to manage.
* Besides businesses, there's not much else to this expansion.
* Some businesses [[ie: hair salon]] are pretty pointless.
* May make running the game a bit slower.

SUMMARY:
Now to hit a little more in-depth on each of my points.

Creating businesses takes work. Don't give your Sim a business unless they're going to commit 100% to that. Especially when first starting out this game, that will be the only way to do it. First you have to choose between numerous things; car dealership, restaurant, flower shop, hair salon, appliance store,...

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