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PS2  Bend over, grab your ankles and prepare for the pain... 4.9
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by Speedsk8er
from Raleigh, NC, U.S. of A.
Jan 6, 2007
THE GOOD:
Slick visuals
Flexible combat
Good number of weapons
Style system
Hard as hell

THE BAD:
The soundtrack sucks balls
Hard as hell
No true multiplayer

SUMMARY:
Devil May Cry, what an interesting history you have. the first installment grabbed players with visceral combat which was previously unreached. Your second installment, however bored players from the sheer easiness. Good news gamers, not only does Devil May Cry return Devil may Cry back to its roots, it also gives you the most exhilarating, fun action experience this generation.

First stepping into Devil May Cry 3, you are introduced via a very well done, action packed cutscene, which basically shows Dante's personality. He's younger, cockier. He's badass and he knows it. Cutscenes in this game are fast-paced and fun. They put action movies to shame.

Graphically, this game is very impressive, showing off what the PS2 can do. A plethora of snazzy effects fill the screen from motion lines to laser effects and the framerate stays consistent.

Audio-wise, is where this game doesn't fare so well. Not only is the Nu-metal soundtrack SOOOOOO annoying but also, Dante repeats words or phrases with a lot of his moves. Either add more phrases or make him shut the hell up.

Gameplay is the meat-and-potatoes of this game and if you're looking for quality action, Devil May Cry has you covered. From the very beginning, this game is out to get you. Enemy encounters are constant and you'll constantly be overwhelmed. Mashing buttons simply won't help either. Dante must be controlled right.

The style system in this game is genius because it lends an RPG-like flavor to this distinctly hardcore action game. Each style serves as a character class and in edition to classes, players can customize weapons and firearms, allowing players to somewhat create their own Dante. Each style has a different feel to it and will require you to think differently to excel. I would love to see this make a comeback, with some refinements.

Normal enemy encounters in this game are engaging and very fun but the Boss battles are where this game glistens. All of the boss fights are some of the most fun I've ever had in game. From Cerberus to Virgil 3, the bosses test your skill, reflexes and patience. This game is HARD. I mean REALLY hard.

Devil May Cry returns the series back to its root while still moving the action genre forward. This is a definite must-have if you were left disappointed by 2 or are just looking for an excellent action game. Buy it. Sparda compels you

9.7/10

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PS2  Hardest game yet 4.6
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by Kiker
from , , Australia
Apr 17, 2006
THE GOOD:
Numb-Chucks!
Heavy Metal (sometimes)
Style System
Swearing
Blood
All-round better than DMC 1 and 2

THE BAD:
Too challenging, and hard! And frustrating! And I needed help from a friend!

SUMMARY:
Let's just say that if there's any game harder than DMC3, let me know not to play it at all, ever, unless you also give me some anger management pills (oh, and try a shitload of them, too, I had to take 5 loads of capsules to shut up). This game, unless you're mister calm or have an incredible sense of direction or have a walkthrough and mastered the otherwise hard-to-master system of this game, will piss you off more than you have been pissed before.

First up, Devil May Cry 3 is good but incredibally hard, no, wait, impossible. Next up, this opens up a pretty good storyline that will get you started up for the Original as long as you can beat this game on Easy (and if you can't, try Devil May Cry 1 and it'll probably not entertain you as much, but won't require half as many pills as Devil May Cry 3). Thirdly, this is about 20 years before DMC1 (yay) so instead of a Dante that acts like a total fag, he's more of a heavy-metal guy and acts more what a normal hero should be, not some fag who rarely talks and only manages to slowly own his enemies. Finally, there's more to this story than stuffing that got shoved onto bread which made it inside my mouth, which is plentyful.

You wouldn't think Dante had any relatives other than this Sparda person. Okay, you would've before this game came. Dante has a half-brother known as V****l (better off not spoiling the whole name) (and when you play this, you'd probably notice the amulets they both wear. It's the same damned emblem and such). He's your enemy and you have to kill him. V****l wants the power of some dude (this I better not spoil) by opening up the door to this Demon realm. Next, we have his sidekick, Arkham, obviously a grey-haired smart-ass who acts as the bad guy's advisor. There seems to be a stereotype where the bad guy is a bad-ass and the sidekick advises the main bad guy on what he should do and act all smart and shit while the main bad guy is totally dumb and needs to hear the advisor/sidekick. Of course, this game tried to stray away from that by having main bad guy here know something about opening the Demon Realm and Arkham having to just be his bodyguard but still advise him on some stuff. Our final main character that won't be blown to shit in the game will be a lady without a real name but will be refered to as Lady. She's a demon hunter and wants to kill Dante and his brother because she's racist against demons and wants all of them to die (even though Dante and his brother are half-demons). And this time, the ending actually means something rather than a God-knows how long scene of total boredom (this didn't bore as much as other games, but still sucky because I normally hate endings), but mixed with all the emotional stuff that involves the main dudes (and the Lady). My memory of the ending is a bit fuzzy here (but tell me a time when it hasn't been fuzzy there), so I can't spoil it or even tell it to myself.

If you're wondering about any differences between DMC3 and the other 2, you're in luck, because now there are differences. There's the obvious difficulty difference. Instead of aggrovating puzzles and medium enemies, we now how enemies that want to and will kick your ass. Look, they'll mainly try to cut off your balls and smash your spine/head to death but that's how much harder the enemies are. Another change... well, sick of swords that are just the same thing but with stat differences? You're in luck, because now, we have quite a few weapons to offer. You have your standard sword, yes, but you also get 4 other weapons. Numb-Chucks, Gauntlets of Light, twin swords which are Wind and Fire and an electric guitar! And unlike that of the first game where the machanics are samey, we have different ones, like with the gauntlets, Dante gets to punch Demons to death while with the twin swords, he gets to hit Demons at possibly twice the speed and twice the pain (hopefully), but Numb-Chucks will involve very quick button-mashing while trying to keep alive. Also, try getting moves for all those weapons with the red orbs, try them all out, master them and it'll take a hell of a lot of time to do that. Combine that with an assault of 5 different guns (pistol, shotgun, rocket launcher, rifle and Nightmare Beta weapon) and you'll have a hard/easy time with this game and kicking ass. I, myself, found it frickin hard and died numerous times even on easy, which is pretty sad.

Another difference? No more shittily boring scenes which come in huge numbers! Instead of a silent, gaybo Dante, we have a cooler one that actually talks as if he's a cocky fighter and wants to kick some major ass. In the 2nd game? The lame thing there is that Dante just wants the fight over and done with so he can move on and finish his mission. In the 3rd Game? Well, that but much cooler and a few sarcastic remarks at times. Oh, and don't expect too much boring and too many cutscenes here, they've been narrowed down to a beginning, middle, boss and end, as well as a flashy little scene when Dante gets a new weapon. The best cutscene I can remember from the tip of my tongue is the one where... I don't really think they were any different from each other, they were all done very well and all looked extremely cool with extremely good graphics.

Ahh, that reminds me, the graphics no longer look like something I puked out by accident because Capcom wanted a sample to see what would look better. Both Devil May Cry games (1&2) looked horrid and made me want to puke. This time around, the only game this is quite inferior to is God of War (and possibly Tekken 5, King Kong and Resi Evil 4, otherwise, unsurpassable). The blood and characters (especially the hard-to-see demons because you're too busy wanting to have their balls in a vicegrip) look real enough to me and that's what matters. I don't really care for graphics but as long as they're not the same eyesores the other 2 Devil May Cry games were, it's alright by me. The cutscenes were done very well, but I do think it's missing something. Sometimes, this game enjoys to lag a lot. A fair bit of slowdown starts to happen when there's too many Demons/scenery/pwnage, forcing you to press too many buttons and get yourself dead, and that's something you don't want now, is it? If you don't want slowdown, go play Prince of Persia, at least that still has decent graphics without too much slowdown.

The only other difference I can remember before giving myself brain damage over this is you can either make this easier or harder for yourself. If you want to get through this game no worries, try out some of the combos and get used to them in the earlier levels before trying them out in the later ones. If you want a challenge, get the moves and deal with the later level straight away while trying for the Styles and pwnage attacks while trying to stay alive. If you're like me and want to kick more ass than needed, I hope you see a Game Over screen. I've seen so many, I nearly wanted to smash my Gamecube to bits while trying to take some anger management pills and rip out my hair. Oh, and have you tried finding out how to move the camera, you're not too smart, aren't you? It's un-movable unless you reach a certain point of some place. You'll probably miss a hell of a lot of Demon-pwnage, but you'll also miss yourself get pwned sometimes because of the camera. So many Game Over screens. The last problem? Well, try finding what deserves to be slayed. They'll clog up your screen and hope that you'll die.

For those who want to see how impossible this really is, read on. Otherwise, get this game already and buy yourself some anger management pills and then find which controller you probably don't mind breaking at the difficulty.

Dante Must Die is just brutal. I (and even my friend, who is good at these sorts of games and beat Hard within an hour) died about 5 times more on Mission 3 than that of Mission 18 and that was a nightmare on hard. I couldn't even finish Mission 3 on my own and my friend got stuck on Mission 18 because it's so goddamned hard! It's like Ninja Gaiden's Hard mode multiplied by about 4. Remember Mission 18 before Dante Must Die? You have to kill a whole Chessboard of these Demons that were pretty tough even on Easy and then a minimun of 3 out of God knows how many bosses to proceed to Mission 19. Multiply the difficulty by 50 and there, possibly the hardest Mission yet. Dante Must Die is a bitch not worth trying if you're like me and cannot deal with all the anger and suffering. Unless you enjoy hurting people, don't attempt this mode, even on level 1, without pills. You'll need to up your focus by so much more hell than in Hard, it'll make your head spin as much as Dante's normally gets pwned here.

I barely waltzed through Hard (or even Medium) without a guide or help from my friend, so asking me to do 10 times harder shit is just rude. However, what my friend had told me is that Hard is medium, Medium and Easy are easy and Dante Must Die is impossible. Meaning Hard is a challenge, DMD is hair-tearingly impossible and the easiest 2 are just a joke. If you agree, buy this game. If you manage DMD on DMC1, you'll manage DMD here, even if it costs most of your hair/controller/everything else.


Breakdown:

Gameplay: 4
A tiny bit repetitive, but does change depening on what weapon you're using. Whether it be the sword, twin swords or numb-chucks, it's always different (and a blast) to play this game. As far as Styles and Guns go, go nuts and slay some demons. Exploring is a bit of a bitch but once you spend a few hours fining your path and memorising how to get to the places, you're set.

Controls: 4
Lacks a camera control, otherwise, these controls are quite good and easy to remember.

Story: 4
This opens up Devil May Cry 1's story more, but I'd rather slay some demons, thank you, even though the cutscenes are quite more entertaining than that of Devil May Cry 2's sucky sucktastic story.

Graphics: 4
As said, there's a few games that surpass this one graphics-wise but this one has less slowdowns, but at the most annoying times while I'm at it. When slaying a demon, you want to slay it right here and now, not when Capcom's sucky graphics software wants you to.

Sound: 4
Heavy-Metal and a lot of shattered glass should be enough to keep your ears entertained while trying to clean them from some of the sucky repetitive sounds sometimes dealt out.

Lifespan: 5
Longest hack'n'slash game I've ever played. Why? Dante Must Die. Plus having to learn enemy manuvers, locations, patterns, bosses, weapon usage, attack usage and stances. Guns take no talent to master. The Gunslinger stance adds to the talent, however...
Just renting isn't enough, and I clocked 20 hours.

FunFactor: 4
Going through the game without dying? You're asking for the impossible! That's alright, about half the non-fun games have set patterns for enemies/levels/bosses. There's none here, but if it's going on dying 400 times, forget it, Not fun. The AI is super-cheap and super-smart here and they want to kick your ass as hard as I want to kick Capcom right in the balls for holding onto the button those cheap bastards Namco love to keep holding. But why such a high score? Reading this whole review, plus some reviews on the other 2 Devil May Cry games (1&2) will help you understand, but if fun is defined as ripping your hair, breaking your controller, yelling until you lose your voice and hitting yourself/other people whenever you see a Game Over screen 50 or so times, then excuse me for actually believing in the 21st Century, not the aggrovation century.


Bottom Line:

Are prequels intended to make you super-duperly pissed? Normally, they're meant to take no or little talent to finish but rather than piss easy, we have *bleep*ing hard. Unless you have anger-management problems, buy this and pwn some ass for me and the other people who ripped out about half their hair. I'm surprised most of it has grown back.


This hard bitch gets about 4.6 demons out of 5.

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PS2  DMC3 Review 5.0
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by Pox Americus
from Shitfaced, , USA
Nov 2, 2005
THE GOOD:
Take everything good from the previous two Devil May Cry's and multiply that by ten. Or a thousand. Howerver much is needed to convey to you that this game is not the flashy-on-the-outside-lackluster-on-the-inside game whos image has come to embarrassingly reflect that. This game is great. From the graphics to the graciously intuitive controls that have blessed this series to the finely tuned gameplay and even a storyline that won't put you to sleep.

THE BAD:
Now the storyline, I think at best, should be considered decent. It isn't bad by any means but honestly it isn't anything you haven't seen in one manifestation or another of the "opening the portal to hell" scenarios. But none the less the numerous cutscenes provide, besides a breather, cohesion and transition for the storyline, two important things that have lacked severely in installments past. And I'm undecided as to whether or not the difficulty level should be considered a negative but, the learning curve of this game is steep. The controls, as user-friendly as they are, still take getting used to and you definitely need to have some quick fingers and reflexes yourself to have any success in this game. But case in point, this game is hard, hard, hard. I'm sure 99% of gamers out there will find themselves unlocking easy mode before putting even an hour into this game. And even on easy, your sure to be frustrated yet. That is until you develop a decent grasp of the controls and gameplay, then later bosses will seem even easier than the first few who slaughtered you. But remember, we're still on easy mode. Ascending levels in difficulty are expectedly increasingly difficult, the completion of one difficulty level unlocking the next. That is until you unlock Dante Must Die mode. Hard doesn't even begin to describe this difficulty level. It is moreso the epitome of all things unholy and wrong. I've gathered a collective opinion that playing this mode is tantamount to squeezing your eyelids until they bleed. Yes kids, it's that damn good.

Oh yeah, the dialogue/voice-acting in this game is so incredulously cheesy you can't help but love to hate it.

SUMMARY:
Graphics: The environments of this game are absolutely breath-taking. You can't help but notice the amazing quality and intricate detail. There was obviously a lot of time spent on making this game look pretty. The smallest detail in the most obscure location in this game looks as if it has been labored upon by a team of graphic designers. The look of this game is extremely polished.

Control: As previously mentioned, there is somewhat of a learning curve to fully mastering Dante and his arsenal of weaponry. But with practice, it will become second nature in no time. Pulling off some sick combos though takes quite a bit of muscle memory and quick reflexes on your part. Be prepared to put in a lot of hours into this game.

Storyline: I'm willing to bet the writers for this game were initially trying to have Dante come off sounding as a complete badass, but a believable one above all else. But they soon realized that this attempt had devolved into something so laughable that it had to have been done on purpose. And they went with that. You won't find a cornier rebel-without-a-cause attitude in any other video game character pulled off this well, ever. So many times I found myself muttering aloud, "You've got to be kidding me. Are they serious?" as I watched cutscene upon cutscene. And the cheese doesn't wait either. Right from the get-go you find yourself getting knocked upside the head by it. Enjoy.

Sound: Now the music in this game I guess could be most accurately described as your typical death metal power rave hack n slash anthem. Yeah, I dunno either, but the funny thing is is that it FITS. Like a glove to be honest. And on a more important note, audio cues from enemies are immensely helpful. Certain sayings or noises will clue you in on what type of attack is going to be coming your way. Very helpful in general but especially in boss fights.

Gameplay: Oh where to begin. I guess in a nutshell, I absolutely love the gameplay in DMC3. Everything is bigger, better, and sexier than anything in DMC and DMC 2 combined. Better moves, better weapons. Hell, not just better but more of them, there are ample more weapons to be had this time around. Pulling off combos has never been easier and there's so much pain just waiting to be dished out and it's all at the tips of your fingers. You can now even equip two guns and two hand-to-hand weapons instead of one of each and switching on the fly to one of all four equipped weapons is ridiculously easy and seemless which opens the door to so many comboing possibilities. And like before you can buy more moves via red orbs for all your hand-to-hand weapons and upgrade the power of your guns. Additionally, different styles of fighting have been introduced as well, adding even more depth to the gameplay.

Overall: Simply put, this game is fun. Very fun. A perfect blend of challenging and entertaining. There are hours upon hours of gameplay to be taken from Devil May Cry 3, and absolutely no one can ever gripe about not being given a challenge from this game. A true test of your gaming skills, this game has set the standard for all hack n slash games to come, unequivocally.

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PS2  So good, but DMD mode is a joke... 4.5
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by Deathman48
Sep 11, 2005
THE GOOD:
The new style system
Return of decent weaponry
Charismatic enemies
Finer touches
All round much better than the second game

THE BAD:
Dante Must Die mode is ridiculously, unbelievably hard

SUMMARY:
First, if you heard that this game was difficult, then you're correct. Possibly because of the widespread feeling that the second game was far too easy, Capcom seem to have over-corrected on the difficulty scale and made a game which is sure to frustrate 99% of the gaming population. The two frustrating parts are either the beginning if you're not too good at the game or Dante Must Die mode if you ever get that far. So if you don't intend to play DMD mode, ignore the last part of my review.

Devil May Cry games have never been known for riveting storylines, but this game provides a good one by the previous games' standards. You play as Dante once again, a half demon and half human devil hunter, but a cockier Dante because this is 20 years before the original game so he has the arrogance of youth, the silent Dante of DMC2 is nowhere to be seen thankfully. Your main enemy in the game is your brother Vergil. If you played the original game then there will be some things that you will recognise such as the amulets Dante and Vergil have as well as a couple of other things that show up in the game, a somewhat frequent theme among games that have sequels. The other two main characters are Arkham, Vergil’s sidekick, and Lady, a human female who hunts demons. The overall storyline is that Vergil wants to unlock the door to the Demon world and gain the power of his father Sparda. But there are all sorts of intricacies and twists throughout the storyline which make it playable and not too cringe-worthy. The ending of the game is pretty emotional as games go, one of the very rare endings that made me actually feel anything towards the characters I’d just been through the entire game with.

A major improvement over the previous game is the weapons you have. Gone are the crappy near-identical swords of the previous game. Now you have a varying array of weapons. The mainstay regular sword is there, but now you have ice nun chucks, gauntlets of light, fire and wind swords as well as an electric guitar. All of these weapons come from bosses so when you encounter them you can be fairly sure what weapon you're going to get as a reward, though it isn't always the case. Dante gives a flashy display in a cut-scene after you obtain the weapons. The guns are found around the game but are pretty standard. Pistols, Shotgun, Rocket Launcher, Rifle and a Nightmare Beta type weapon. The cut-scenes are well done in this game, they're not too frequent and the voice acting is also well done. Some of the scenes are quite long but they're interesting enough to keep your attention. The best scene in my opinion is the one where all of the main characters are together in one spot at the same time, that scene is key to explaining most of the mysteries that have been in the game up to that point.

Complimenting the weapons is the introduction of the Style System, focused around the circle button. Swordmaster, Gunslinger, Trickster and Royal Guard are the styles you can choose at the start, 2 more are unlocked later on. You can only change your style at the start of a mission or at the Statues of Time (also used to purchase moves/upgrades for your weapons as well as items) you can see dotted around the levels, in the start menu it tells you all about the moves you can do. In these styles you gain various abilities. Swordmaster gives you extra moves for your melee weapons, Gunslinger gives you more moves for your guns, Trickster is all about evasion (which is very important early on) and Royal Guard is all about blocking attacks and repaying the damage but is very difficult to master. If you block just as you're about to take damage, you'll block it all and charge up your release attack. If you release your attack just as you're about to take damage, you can take 1/3 of a boss's health even on DMD mode. But if your timing is a split second off, you take the full damage of the attack. Trickster is the way to go early on because it enables you to avoid taking damage easier, which is key early on. The difficulty of the early part of the game can surprise even the best of gamers. The boss of level 3 should really be the boss of about level 6 because it's so hard. Trickster is the way to go early on. The bosses you fight all have their own character and unlike in DMC1, there aren't 3 fights per boss for interaction to occur, it all takes place in the first fight and is all done very, very well.

As for the finer touches, in mission 19 there is the option for 2 people to play at one point, one of you gets to control Vergil but I won’t say why. The Doppelganger style also allows a second person to play though it drains your Devil Trigger, so if you use Super Dante then you’ve basically got a 2 player game albeit not a true 2P game, the camera will focus on Dante and the shadow can get lost. Super Dante makes a return which was part of my motivation for beating DMD mode because that was what you got. In the end credits, if you kill over 100 enemies you get access to a secret ending. You can attack the loading screen while missions are loading up as well. The Chess Board is one of the best ideas for an enemy that I’ve ever seen, complete with the castling manoeuvre which good chess players should recognise. Often it's the little things that make the difference and while that's not really the case here, these little things do contribute to the game.

Another good touch is the ability to swap between 2 weapons "on the fly". You can take 2 guns and 2 Devil Arms with you (only changable at Statues of Time) and in the middle of a combo you can swap to your other weapon to give you some pretty diverse combinations.

Up until the end of Hard mode, this game is absolutely superb and would get 4.9 out of 5 from me because it's such a big improvement over the second game, which was important to the continuation of the series. it's about as good as, if not better than, the first game and well worth getting. It is hard early on and you may need to do the first couple of mission over again to get red orbs to buy upgrades, and mission 3 is tough for its position in the game, but as you get more weapons and the ability to Devil Trigger it compensates and so it isn't too bad overall. But, if you plan to tackle DMD mode, read on, otherwise stop now and go out and get this game.

DMD mode is nothing short of a nightmare. I died more times on mission 2 on DMD mode than the last mission on Hard mode. The big problem and my biggest gripe with the game is that the enemies will go into Devil Trigger (like the first game) after 2 enemies have been killed in their presence, unlike the first game which was after a time limit. The time limit rewarded skill, the instant DT after 2 deaths rewards nothing. So you can end up with 3 to 4 DT’d enemies to contend with, couple that with the enormous damage they do to you and you can find yourself in big trouble. The bosses take an eternity to kill, but in terms of relative difficulty, it's the lesser enemies that suddenly become a massive threat. Every single enemy suddenly has the power to be able to decimate your health bar even if you have it completely maxed out. You can need to put on several of your longest and strongest combo attacks to take down some enemies, all the while trying to avoid being hit by the others. Mission 18 is without a doubt the single hardest mission to ever be put into a video game. You have to beat an entire chess board (which means you will end up with 14 Devil Triggered enemies as soon as you kill 2 of them) and then you have to beat a minimum of 3 bosses to be able to get past the level. That is downright a stupidly, ungodly level of difficulty. I had to use 7 large vital stars to beat that mission on DMD mode, it is unbelievably hard even for the best of players. But, on hard mode I can beat that level without using any health recovery items. That is why I hate this mode, the increase in difficulty going from hard to DMD mode is something like going from normal to hard over 5 times. it's not proportional to the rest of the game. If you don't know how to use Royal Guard then forget even attempting this mode. There comes a point when you realise that Royal Guard is the only way you can deal any kind of real damage to the enemies, but one mistake can lead to you losing half your health. I used Trickster for the first several missions but then I had no choice but to go back onto normal mode and practice how to use Royal Guard to get past some missions.

One thing I did like about DMD mode was that it forced me to use different styles. I used 5 of the 6 styles when beating this mode because at some points I felt I needed the extra abilities of Gunslinger or Swordmaster when Royal Guard wouldn't cut it for me. Often in games they give you so many options but you can get through the whole thing using just one selection and that's it. So I must admit that was a good point about this. If you do beat DMD mode you get Heaven or Hell mode where everyone dies in one hit, it was extremely satisfying to blast my way through enemies that had previously taken over 100 hits to kill.

Why have I focused so much on DMD mode? I can waltz through Hard mode without even using Devil Trigger, so I look to the next difficulty up for a challenge. But DMD mode isn't a challenge, it's an absolute nightmare. So when I play this game, I either demolish everything in sight or I struggle like crazy to beat DMD missions. No challenge either way, one is too easy and the other too hard. Nevertheless, this game is still awesome and if you liked the first one, get this, if you beat DMD mode on the first one then you should be able to beat DMD mode on this one, even if you tear out half your hair.

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PS2  DMC3 4.9
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by Synik
from Boston, MA,
Aug 8, 2005
THE GOOD:
Graphics
Storyline
Characters
Music/Sound
Gameplay
Secrets

THE BAD:
Not much replay value but not many games have them.

SUMMARY:
Alright where to start. I started out with the first DMC game and I loved it. This is odd, because I'm more of an RPG kind of guy, and this game just drew me in. I mean the storyline, the combat system and Dante is just plain bad ass. Even after finishing it, there were many gaps left in throughout the story. DMC2 didn't reveal that many plots, infact it just added on more questions since it was a sequel, and unfortunately not that great. DMC3 however, which is a prequel to DMC1 and also the best of the 3 in my opinion, blows action adventure games out of the water.

You start out with Dante getting an invitational from his brother, Vergil. The game revolves around Vergil trying to open the gate to the Underworld, and Dante of course opposes him. Dante has a large arsenal of weaponry at his dissposal this time around and a lot of fighting styles. You can chose which style you want Dante to be in, and each style will level up after a certain experience level is gained. With each style level up, you obtain new skills.

I loved the intro video and the music. Actually I fell in love with the music when I first saw the trailer. Each scene has its own music to suit the cut scene perfectly, and while Dante is advancing throughout the game, the heavy metal suits the combat style.

Graphics are great. You can easily distinguish facial expresions on every character. It's not hard to tell when Dante is being sarcastic, or when Vergil is beyond serious, and even when Lady is just overwhelmed with hatred because of the hard times in her life.

I don't think it matters what genre of gaming you're into. This is by far one of the best and one of my favorite games at the moment. I'm also impatiently waiting for the 4th one to come out. You woun't be dissapointed with DMC3, and it should keep you busy for a quite a while.

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PS2  I'm absolutely crazy about it! 4.8
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by Lady_Sparda
from , QC, Canada
Jul 4, 2005
THE GOOD:
The music absolutely rocks.
The graphics are lickable.
The styles system was a great idea and is very balanced.
Lots of great, different weapons.
The bosses have personalities.
The characters have lots of charisma.

THE BAD:
The difficulty level is a bit too high.
No Vergil as a hidden playable character?
Lady's personality makes no sense.

SUMMARY:
This is the game the DMC fans have been waiting for, regardless of if they had been disappointed by the second game or not.

Capcom went all out for this game, giving us a pumped up game with a brasher, louder, wilder Dante in a rich world with tons of enemies to beat, great bosses with idividual personalities, and lots of different styles and weapons to encourage us to play it again and again to max everything out.

They even put a story in the game this time around! Well, more so than in DMC1 and 2 combined. Sure, it's no classic of literature, but when you reach the ending, you'll see that while Capcom is not known for it clear continuity, and it shows in this series, they know how to make an emotional, poignant ending that rings true.

It is much harder than the previous games, though, so players should not hesitate to take the Easy Mode - which does NOT deserve its name - and replay through previous missions to get orbs, power-ups, and skills that will allow them to slash and shoot their way through this gem of a game.

In short, with the incredibly fantastic game that is Devil May Cry 3, Capcom has once again redefined "stylish crazy action".

13 out of 21 people found this review helpful.Did you find this review helpful? YES  NO


PS2  'Bout time we saw the real Dante 5.0
0 comments
by KujasSilverDragon
Jun 19, 2005
THE GOOD:
I have no clue where to start here,the huge variety of new weapons turned me on(Also,he kept the Ebony and Ivories) and also the new styles were awesome;It's all a matter of preferance but if guns are your thing,pick Gunslinger,if you like tricks you can pick Trickster.Theres a style for everyone.

THE BAD:
I can't think of one bad thing about this game,the graphics are amazing,the voice acting is actually convincing,unlike the previous DMC titles.

SUMMARY:
This Game is perfection in every way,you can play this game even if you havent played either of the other DMC games;in fact,because this is a prequel,it would be a good idea to play this one first.Anyone can play this game and love it,even someone who hasn't played any other Action,Capcom,or Adventure game.

Go buy this game if you haven't already,it's perfect!

9 out of 16 people found this review helpful.Did you find this review helpful? YES  NO


PS2  Dante's redemption... 4.7
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by Nicholas II
from , ,
May 18, 2005
THE GOOD:
Absolutely amazing combo system. Gameplay is VERy addicting and fun. Awesome weapons along with awesome Upgrades and modes. The weapons, leels and everything else are cool as hell. The cut scenes are thrilling and cool.

THE BAD:
Although...the game is too damn hard! There are other problems. but they are so small I would have to be the pickiest dude on the earth to be mad at but the way if you die and get sent back to the beginning of the level gets old fast. When buying items theprices increase which can get very annoying.

SUMMARY:
Devil may cry 3 is one of the best action games to grace the PS2. When you think of action games. you think of this. The combat system, the moves. the style. Everything is as cool as hell. And will remain that way I'm sure. DMC3 is definietly a amazing game that you should go to the store and pick up now. That way. You can truely make the devil cry...

10 out of 19 people found this review helpful.Did you find this review helpful? YES  NO


PS2  A game made to Perfection 5.0
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by Twin Fatality
from Angeles City, , Philippines
May 7, 2005
THE GOOD:
There are added features like new Devil Arms and the different Styles... Plus, it reveals earlier things in Dante's Life... It still has the old DMC magic...

THE BAD:
Again, the lifespan is a bit low... But, it's still good...

SUMMARY:
To sum it all up... This game is a must buy... Whether you're a hardcore DMC fan or not... Very cool actions of different styles: use the Ebony and Ivory as you become a Level3 Gunslinger... Slash your way to victory with Swordmaster... Showcase your speed with Trickster... And be as tough as steel with Royal Guard... not to mention stopping time with Quicksilver... and fool your enemies when you have a fighting shadow with Doppelganger... This game has everything you want in an action game...


Try this and your perception of silver-haired men will change!

12 out of 22 people found this review helpful.Did you find this review helpful? YES  NO


PS2  The Best Devil May Cry Yet 4.8
0 comments
by Manix
May 6, 2005
THE GOOD:
-The new devil arms are the coolest

-The story is more involving

-Way funnier

-Awesome fights in the cutscenes

-Gameplay in general

-Dante has his own Devil Form instead of morphing into the demon that belongs to his weapon.

THE BAD:
-The camera can be annoying

-The environments aren't too varied

-WAAAAAAY Harder than the others.

SUMMARY:
This is definitely the best Devil May Cry yet. Too bad Vergil's the bad guy, a good story would have been that he spent the last year hunting demons worldwide and now you both need to stop the biggest demon badass. But that's not the story so i'll just hope for a DMC4.

Now Dante has his own unique devil form and it stays on as long as Devil Trigger's activated, that's definitely cool in comparison to DMC1. The camera can be a pain but besides that and the dificulty it's the best game. The cutscene fight parts are the coolest, that first one with Dante in his office blew me away!

10 out of 21 people found this review helpful.Did you find this review helpful? YES  NO


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