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3.7 / 5
Combined Score
3.8
Community
3.7
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/ 5

Written by 13
When it comes to mech games From Software got it all, this time they team up with square enix. if that dont sound cool wait till you see the CG, it was awsome. a wanzer with a huge jetpack flying at high speed, a lot of new weapond that you never heard of like an EMP back pack and all.

The game feature a link system, it is like a back up fire technique that was use in the front mission 3, the the link you have the more friend help you out, there are an attack link and a defence link, the character will help each other wether when attacking or when the player is being attack. the link will need an AP, so becarefull to not over use this advantages, if you use to much link, in the mext turn you might not abble to attck the opponent,

Technique ?(abbilities). in this game you have to buy then using EP, you will eacn ep when winnig each battle, EP is the most important thing, Upgrade and other stuf cost EP, computer upgrade using money and EP, so do a lot of batteling, a...
Written by RPG_Master44
THE GOOD:
Good gameplay, interesting story and decent voiceovers.

THE BAD:
Average graphics and nothing overly great about this game.

SUMMARY:
Front Mission 4 is like it says the forth of a long running strategic turn based role playing series. It brings some good things to the table that make it interesting, like...

First we have the story. Which starts us off with two main characters. One is Darril, a sergeant in the U.C.S Army 332 Company. Darril and his buddies Renges and Chaeffer are pretty much slackers in their work but when they witness something big, their role suddenly changes. The other main character is Elsa a former pilot of the French Army but was Transferred to the E.C.'s Armored Tactics Research Corps. Elsa and her team of Zead, Hermes and Latona are suddenly put into a tight situation as things esculate to the brink of war.

During gameplay and scenes you switch back and forth between characters which is very...

Written by Laura J USA
THE GOOD:
interesting story line and sympathetic characters, superb localization, natural dialogue & exceptional voice acting, unique in many ways

THE BAD:
lacks broad appeal, outlasts its welcome, little variety

SUMMARY:
Front Mission 4 is of standard RPG length, but if you manage to make it through, you'll feel as though you've aged two years in that time. There's more stress to be found than fun on each battlefield among the countless factors that need to be weighed before acting. Enemy and ally evasion rates, accuracies, weights, leg types, AP costs, proximities, remaining ammunition, monetary funds, armor types, turn order-determining speeds, supply drop points, movement ranges, weapon ranges, sensor ranges, repair ranges: after a while, the advertised effects of environmental conditions like weather, time of day, and terrain can only make the player groan. The necessity of successful linking (which allows other pilots from both sides to...

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