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PS2  World War Zero: IronStorm 3.0
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by Nikolai Diavolo
from London, , England
Feb 10, 2006
THE GOOD:
- Interesting alternate-timeline story
- Solid control system
- Satisfying kill animation
- Good variety of weapons
- Provides quick, entertaining blasts
- Funny alternate news reports

THE BAD:
- Bland graphics
- Uninspired map design (single and multiplayer)
- Average voice acting
- Little story progression
- Repetative
- Too short and easy: a day's solid playing

SUMMARY:
It's a nice idea: change history so that World War One never ended and the Russians never became the Soviet Union, add a deranged Russo-Mongol leader, create a united western armed force that floats on the stock market and send a single agent to do it's bidding behind enemy lines. Should be a brilliant, frantic and edgy first-person shooter... but it isn't.

"World War Zero: IronStorm" is entertaining to begin with, and for sure you'll play through until you've completed it. It's major problem is the map design: linear has new meaning here. There's a few brief moments of "which door should I go through", but a quick check of the left-hand corridor shows it to be blocked and you've come down here for nothing except an unrequired medipack... shame this, as many of the locations (including German trench warfare, streets of a quiet village, a chemical weapons factory, a highspeed super train and the Reichstag in Berlin) would have the capacity in a good game to offer alternate routes. However, with a decent graphics system in place, linear design shouldn't be a complete killer... oops, mistake number two. While everything looks solid and identifiable enough, we're talking PlayStation2 release game graphics here, not a 2004 title. Bummer indeed.

Having said that, there are some good points. The guns all feel nice and managable, although you'll find the Assault Rifle pretty much covers all your gunning needs and the requirement to change to a grenade or flamethrower only really exists if you fancy a change... which you inevitably will after your fifth room of goons. Death animation is quite fun, with ragdoll physics throwing corpses around willy-nilly, but there are only so many ways a soldier can be shot, and once you've cleared the German trenches you've pretty much seen it all.

The multiplayer is incredibly basic, even painfully so. You've got the basic game modes, including Capture the Flag, and some basic game maps, including a big room and another big room and... oh, what's that? A big room? You'll be better off with a more accomplished multiplayer shooter that actually offers some space to move.

"World War Zero: IronStorm" is worth a rent if you've got nothing to do on a rainy Sunday. Load the game up, shoot some people for a few hours, watch the only story-progressing cutscene in the last few moments, fight the ridiculous final boss, bribe a friend to play one round of the multiplayer, laugh at some of the alternate news reports, then return the game and wipe your memory card. It's a fair effort, but this has been done so much better elsewhere.

3 out of 4 people found this review helpful.Did you find this review helpful? YES  NO


PS2  Fire in the hole! Bare with me, I'm sending this in a trench! 4.2
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by Shuck
from Belfast, , N. Ireland
Aug 8, 2004
THE GOOD:
The varied and large array of weapons
An interesting storyline
Fanstastic weapons noises and sonics.
Intense and addictive gameplay
Good graphics
Good mission structure

THE BAD:
Painfully average multiplayer
Far too easy for most gamers
Russians sound terrible
It is very linear

SUMMARY:
I think World War Zero: Ironstorm is good game. One of the things that make this special is the storyline. It is based on World War One but it did not end on 1920 or whatever it was. It is still going on in the 60's and terrible war is still going on. Main differences are like instead of facing off with the Germans, in this you are killing the Ruskies so a lot of changes are made from the real thing. You are put into the steel toe-cap boots of Lt. James Anderson. Him and the rest of the Brit and Yanks need to take the Russians down. When you do come across your own men they aren't the smartest people in the world. But when they die you can take their ammo so at least they is up side for you about that. The Russians aren't tough guys either in this game and what is very strange is that there is expoding dogs in the game. Speaking of the Russians, their voices are terrible and sound more like constipated penguins. The weapon arsenal is very varied and fun to use. There are pea-shooter pistols and guns like the minigun that don't seem fair to use. You can even use mounted machine guns, mortars and a few more against them. What really annoyed me was how difficult it was. There are easy, normal and hard but anyone going for normal or easy can complete it under a day if you are a hardcore gamer. Rebellion must be on the short game streak because they made Judge Dredd: Dredd vs. Death and that was short too. Still the gameplay is so much fun that you might replay it. You can have a blast with friends on the multilplayer mode but it is not up to par with games like Timesplitters 2. I think it's a good game and well worth a rent.

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