Professional Previews, Reviews, and Roundups

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2.75/5.0

Reviews

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Game Chronicles Magazine5.0/10Oct 25 '06
PSP IGN6.0/10Oct 09 '07
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What They Say:
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Should you actually invest the hours into learning the quirks of the game, the rewards are certainly there for the taking, but the single-player part of the game really just serves as a foil for deck building and basic training. With nearly three thousand cards to collect, it's obviously a necessary step, but the main draw is going to be playing against friends in duels -- something made even more obvious by the inclusion of the new 2-on-2 Wi-Fi battles. Amazingly, even with Infrastructure support for downloading more cards, there's no online multiplayer. It was bad enough that the first game didn't offer any online play, but Konami completely missed out on what could have been an insane amount of replay value. The game also misses a golden opportunity to actually bring newcomers into the fold. I've been teased by card battle games in the past enough that I know I can learn to love a good one, but the prohibitively -- almost offensively -- high barrier to entry is going to turn off far more people than it will coax them into playing. The digital versions of a TCG are supposed to be the easy (and comparatively cheap) way to learn to play, but at this rate, Yu-Gi-Oh! won't be snaring any random passers-by anytime soon.
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