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5.0 / 5
Combined Score
5.0
Community
5.0
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/ 5

Written by neoseekdude united states
THE GOOD:
-Many different upgrades
-At least 8 levels to go through
-Good quality graphics
-Music that fits each level and boss

THE BAD:
-Difficult bosses to defeat
-Enviromental hazards and effects
-Strong enemies

SUMMARY:
When I first played this game, I admit I was baffled with what to do or where to go. However, as I progressed throughout the game, I was overwhelmed with excitement yet frustrated whenever I got a new upgrade. The music in an underground level called Brinstar Green (For there is another Brinstar known as Red), the beat caught me by surprise with how the music producers came up with that kind of music. Especially when the music fitted each boss perfectly, my favorite boss theme was the one called Spore. As you start in the game, you will meet it shortly. Speaking of bosses, there has been one that gave me quite a difficult time defeating it. The boss had a few unexpected moves and hardly...

Written by Zero and X USA
THE GOOD:
The game has only pluses, great 2d graphics, awesome gameplay, and so much more.

THE BAD:
If you think iam lieing when i say thees nothing wrong with this game i dare you to play it and disagree with me.......dare I say! The only single thing i can muster is, it could have been longer.....thats it, happy now?

SUMMARY:
To those who have played a metroid game have only played the ones on the gameboy advance or the gamecube iam guessing. Well if u havent played this Metroid you really havent played what metroid really has to offer. This is the best Metroid ever. Sure the original started it all, and the ones on gba were execelent adtions to the family (actually Zero Mission is a remake of the original) but Super Metroid reings Supream. Why? The game is longer than the other ones for one(i beat the ones on gba in 5-6 hours) it also has more of a sense that theres more to something to a room then the other, they would trick u by putting 2...

Written by bluemonkey
THE GOOD:
The best of the series, no doubt - why don't they make them like this anymore?

THE BAD:
I don't have a SNES or this game anymore - but if it was portable I would buy it

SUMMARY:
They should stick this on the Gameboy Advance or DS. Then I'd buy it again.

This game was addictive because it was enigmatic - unlike the recent versions of Metroid, the game didn't tell you anything at all, there was no scanning.

It was also addictive because of the atmosphere, an environment you could be enveloped by - yes it was two dimensional but still had atmosphere. Then there was the playability - well, this game had lots to see and do - all the environments had superb detail in all the right places.

Even though the Metroid Prime 2 geezers took one piece of music and one weapon from Super Metroid - Metroid Prime 2 is feeble compared to this.

Written by Epsalon X City of Dragons
THE GOOD:
Graphics, Music, Plot, Levels, Powerups, Challenge, just about everything

THE BAD:
None

SUMMARY:
This is the third installment of the ever-popular, Metroid series, but its the one that changed Metroid forever. It was the first Metroid game to introduce awesome powerups like the Super Missiles, Power Bombs, the Charge Beam, Gravity Suit, Speed Booster, the mapping system, etc.

It has tons of hidden items and secret areas. The bosses are very well made and challenging. Each power-up and boss you defeat unlocks something new in the game. The music and graphics are spectacular as well for the SNES system. All of the old areas of Zebes from the original Metroid, Brinstar, Norfair, and Tourian are back as well as three new ones, Crateria, water world Maridia, and the mysterious Wrecked Ship. All of the areas are extremely large and have much to cover and explore. The plot itself is simple, yet has a lot of depth. Ridley and Kraid...

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