THE GOOD:->Great Storyline
->Brilliant Atmosphere
->Gripping Game-play
->Huge Lifespan (Replay Friendly)
->Innovative Controls
THE BAD:
->Easy Boss Fights
->The death of 500+ Granados (Not!)
SUMMARY:
This is yet another great game in the Resident Evil franchise. Capcom have done it again, the storyline is brilliant, the action is well paced and the atmosphere has an eerie edge. We see Leon S. Kennedy, from Resi 2 make a comeback, as a special agent sent to locate and retrieve the presidents daughter from a cult group set on world domination.
The game begins with you being dropped off at a village, expecting to have an easy ride, however Leon soon realizes he is an unwelcome visitor. The action begins almost instantly and you find yourself, shooting wildly at the 15 or so Granados creeping upon you.
However you begin to realize that the Granados are more than your average zombie. The AI is more intelligent than we have seen from the franchise yet and weapons used are much more advanced than those seen ins Resi 2. The Granados find ways to sneak up behind you and learn ways to take cover, making them a more complex enemy than we have seen yet.
There are many twists and turns in the storyline as you fight many bosses and experience a few old faces. We see the return of Ada and Krauser, but are they friend or foe? The storyline remains interesting and you never find yourself bored of the characters or action.
The way you obtain your weaponry is also different. In Resi 4 you encounter the merchant along your travels, who offers you an armory of choice!- For a price of course! However you are unable to purchase ammunition from him, so you must find other sources for this requirement. The Merchant also runs a mini-game, in which you are given set weapons and ammunition and you must take part in a shooting range. For every 1,000 points you receive you obtain a prize, for 6 prizes you receive a monetary reward. There are 4 rows of 6 prizes to collect as you travel through the game.
In regards to the use of the Wii remote, there is little change but not a massive revamp of the controls. Instead of using a solitary analog stick, as such in the PS2 platform, you use the control to aim, and the joystick to walk. However you do find yourself using the joystick to aim whilst using a scope. This can be awkward and hard to grasp after using the controller to aim for a while. Although this does add a challenging edge to the game, it can be awkward and fiddly. To you your knife you simply swing the Wii controller.
The Only other strong weakness of the games is the lack of challenge when it comes to the boss battles. The game could have done with tougher boss battles, but on the positive side you don't spend a whole week trying to defeat a tricky enemy.
Overall a brilliant game, that will have you gripped form the beginning. Innovative use of the Wii's controller capabilities combined with some of the most intelligent AI we have seen in the franchise so far. A must get!