THE GOOD: -Open-ended Gameplay
-Graphics
-Hundreds of Quests
-Monsters level with you
-Good combat system
-Good Magic System
-Ability to do quests, join guilds, save the world or just explore
-Bethesda keep making small expansions
-Customisable race, appearance and skills
THE BAD: -Several Glitches
-Prone to crashes sometimes
SUMMARY: The Elder Scrolls IV: Obliivon is quite frankly the most amazing, open-ended RPG you could ever hope to play.
Players of the prequel Morrowind will know exactly how open-ended the game is, and Bethesda have made several changes since Morrowind.
Combat has been vastly improved in that you can manually block, and you can cast spells while still attacking with your sword/bow.
Voice actors are really good, and Morrowinders will recognise a few voices that have been kept the same, along with some new ones. Patrick Stewart (Star Trek, Xmen) lends his voice as Uriel Septim, emperor of Tamriel. Sean Bean...
THE GOOD: Bear in mind with me that I am "not" familiar with 2002's Morrowind, nor the Elder Scrolls Series at all.
Bethesda has always been out to promise the perfect visual of an Rpg where either the player wants to kill time and explore the massive land of Cyrodii and discover new sights, or quickly finish the whole game itself. Bethesda simply gives the player "freedom" to do as he or she wishes, how they want, and when they want. The team has ensured the same for the new segment of the Elder Scrolls, Oblivion.
At the start of the game, you are immediately requested to design your character's race, sex, and visuals to the closest content. A total of 10 Races are available, each with their own unique stats, from the heavy sword fighting "Imperial" to even the Animal charming, Wood Elf. The option to make the character look pale, dark, young, or even elderly aged is also optional, hair/eye rendering and color are also included.
THE GOOD: The good points I can locate within this game are that the graphics are brilliant and also the game play is great. When you begin the game, adventuring is the way to go and the combat skills make it better than the last installment, Morrowind. Exploration around Cyrodiil is easier and more detailed as you never truly know if a bear or wolf is going to be around the corner or if the high way man is going to stop you. Mercantile is also very good. The way you barter and interact with people is a big step and the use of better spells and scrolls make it easier to have low prices when you have a low level.
THE BAD: The bad things inside this game are sometimes the weapons you can use. Some are extremely powerful, but some are weak. This is also a good point, but it can also mean a bad point. You have to fight for the best weapons but then glitches some times stop you from getting them. This causes you to die and also run out of supplies whilst wasting...
THE GOOD: Enjoyable Quests Long playtime Downloadable Content Decent customization Can be picked up cheap
THE BAD: Strange leveling system Slightly buggy Short main storyline
SUMMARY: The Elder Scrolls IV: Oblivion is a revolutionary step in the world of Fantasy RPGs. If Oblivion's PC cousin is anything to go by then the Xbox 360 version is certainly going to be big. And Bethesda Studios have not let the adoring fans down.
From the moment you start in the dimly lit cells of the Imperial City you can see for yourself the amount of detail has been put in. And once you make your first steps in the wide open world, Oblivions real beauty is shown. Graphically, this game is up there with the big boys which no small achievement seeing as this game has been out for a fairly long time.
Seeing as Oblivion has been out for such a long amount of time you'll quite easily find it available for a discount...
Tons of different weapons/armor combinations available
The ability to make your own spells
The ability to enchant your own weapons and armor
Awesome combat
Tons of different skills to use
Lots of ways to play your character
THE BAD:
May seem a bit overwhelming at times
Freezes now and then, due to it's size
SUMMARY: Where should I start with Oblivion? Oblivion takes place in Tamriel, a Continent on Cyrodiil. A Daedric-worshiping cult has just murdered the Emporer, and have begun opening Oblivion Gates all around the Continent. It's primarily up to you to venture into these Planes of Oblivion, and shut them once and for all.
But no, that's not all there is to do. In addition to just the Main Quest, you can also join several other Factions,...
THE GOOD: The Depth of the world. The Open-endedness of the game The Graphics The Storylines' depth, and realism
THE BAD: The levelling system The Main quest's lack of length The repetetivity of the dungeons.
SUMMARY: Elder Scrolls IV: Oblivion had to be a great game to follow up from it's prequel, Morrowind. And It is.. The graphic detail is sublime, and the map is crafted beautifully. Every inch of Cyrodiil has clearly had a lot of thought go into it, and that's what makes a great game truly an epic. Details.. There are details aplenty in Cyrodiil, the world the game is set in, and the effort Bethesda put into this game has clearly paid off in the final product. Detail, Graphics, Gameplay and the music are all spot on, and create a great game..
The best parts of this game are firstly, the fact that there is no limit to what you may do. If you wish, you needn't ever do a single quest, and you'll still...
SUMMARY: On to the review. Today I'll be explaining why Oblivion deserves it's title so much, as well as describing it's flaws. One reason that makes this an award winning game is the sheer size of it all. You can literally spend fifty or more hours doing miscellaneous tasks that have nothing to do with the main storyline, and still have more to do. The scenery is lush and beautiful, keeping your eyes on the game as your travel from city to city, and dungeon to dungeon. Humanoid NPC's look life like and realistic, with their own emotions...
THE GOOD: -Massive game world -Improves on morrowind -sweet graphics -Good combat system -Brilliant guild storylines
THE BAD: -Level up system lacking
SUMMARY: The elder scrolls VI is an epic RPG sequel to Bethesda soft works award winning Morrowind. The story is fairly simple, you start of in prison, but you are later released and have to do all sorts of things involving the heir to the throne. It takes place from a 1st person perspective, this makes it great for shooting bows accurately, although its annoying you can't see your character that you created with such painstaking detail. At first the game is very basic, you have a healing spell and a short blade, and hack down basic enemies, but later on the gameplay is much more difficult and interesting. You level up slightly differently from other rpgs. Instead of the normal "500 exp to next level" you grow levels in classes, for instance after fighting lots with a...
Beautifully detailed and highly-interactive graphics.
Clear sounds, and very cool ambient noises and music.
Miles and miles of game terrain to traverse, including major cities.
Plots and sub-plots coming out of your EARS.
It's entirely offline, so if (like me) you don't "do" online games, it's for you.
THE BAD:
It's entirely offline, so if you do "do" online games, you might find the lack of interaction with other human players to be a bit offputting.
Once you have completed everything (no matter how long it takes you), there are no really cool re-spawning quests (I don't want to spoil it, but the ones that ARE re-spawners aren't all that amazing), so the longevity hits a bit of a brick wall at that stage.
Oblivion is the award-winning role-playing game (RPG) for the Xbox 360, PC, and PS3 (this review is for the Xbox 360 only). It features some of the best gameplay, graphics, audio, and controls of any game for the 360, and quite possibly any game ever. With more than 100 hours worth of playing, along with the 50+ hours worth of extra downloads and content, this is a game that no Xbox 360 owner should pass up.
The gameplay in this game is one of the best of any RPG out on any console. It also one of the largest RPGs out on any console. There is a main quest, and there are also five guilds, which feature several quests, ranging from stealing one of the Elder Scrolls to assassinating a retired Imperial Captain to killing the most powerful necromancer ever born. Add in more than 100 extra side-quests and you have more than 200 hours worth of gameplay.
The game world itself is huge. There is the Imperial City, which is divided into several sections, and there also...