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Xbox  Will the Real Enclave Step Forward! 4.2
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by razurkiel
from , ,
Dec 24, 2002
THE GOOD:
The choice of character, the action, the graphics, the missions, the intensity and best of all, having to think your way through!!

THE BAD:
At this point, nothing except for perhaps poor collision detection!

SUMMARY:
I know I am going to get flack for completely changing my views on this one, but hey I've been wrong before. Everything that people have thus far complained about, all of those things can be worked around, trust me. I rented the game when it first came out, and I quickly learned to hate it, yet, at the time I never thought my way through the game, I never accepted things like no 'during mission' saves and the extreme level of difficulty as mere challanges and not obstacles as most people think. I recently purchased the game new, for next to nothing and, although I still had to work hard to get past the Escorting Markus lvl., from that point on, the game seemed to get easier and easier. Simply by applying the right character to the appropriate mission, the game became much easier and rather than running through and challenging all, I took more of a silent and stealthier approach. The druid with her Astral Staff can pick off most unsuspecting enemies at a great distance, making things much smoother. As far as not being able to save during most missions, well that just makes the game that much more interesting, it inreases the intensity and causes you to play with your mind, rather than just your fingers, knowing that one mistake will cause you to start all over again is incentive enough to proceed with caution. If I can play through this game, thus far without really breaking a sweat, then given the true chance it deserves...anybody can!

8 out of 14 people found this review helpful.Did you find this review helpful? YES  NO


Xbox  Enclaved 3.6
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by netjak
Sep 21, 2002
Review property of search66 and netjak.com

"Probably the most difficult genre for game producers to become successful in has to be the FPS arena. While many would argue that RTS are much more diverse, the competition that surrounds the FPS genre is simply astounding."

Intro
Let's get one thing straight developers (read into sarcasm), gamers appreciate a good storyline within shooters, but really we just want to blow things up. Keeping pace with other pseudo hybrid FPS, Enclave tries to incorporate an engaging storyline. But, in reality what it boils down to is a simple matter of good vs. evil. The good guys beat the bad guys, but now the bad guys are fired up and ready to trounce the earth... yawn. Heck, who am I kidding?

Now that we blitzed through the obligatory storyline, what really makes the game tick is the somewhat unique gameplay. Enclave is truly a hybrid FPS and you have to give it to Conspiracy Entertainment for trying to "reinvent the wheel". I'm a total pushover when it comes to small-time developers for trying to make a mark on the world; so with said they already have that up on, let's say, an I.D. or Electronic Arts.

clears throat

Outside from my personal political views from within the gaming P.R. garbage, Conspiracy Entertainment was one step away from really pillaging the entire industry. As much as I wanted to proclaim this as the "next best thing to Halo", there are a few factors that really just made the game a slight disappointment.

The real hook of the game is the intuitive gameplay mechanism. Picture a classic FPS intermixed with elements of an adventure action game. It seems many games (like Resident Evil and Eternal Darkness) are leaning towards this sort of interaction; which is a nice change of pace. You have your standard inventory system, as well as good old fashioned blow-em-up. The game does have a Max Payne meets Hexen feel, and you are given the option of choosing one of twelve characters. The character choice, as well as the medieval environment is honestly rewarding; yet painfully difficult. The game is not for the novice, which will surely test the patience of any experienced gamer. This is mostly due in fact for the "once a level save" routine. Gamers are spoiled little brats who just have to save their game every ten seconds... I actually liked the difficulty, but did think there could have been alternative saving options. It would have been nice to find a "power-up save" option.. a la Resident Evil/typewriter ribbon.

Aside from the intense challenge, Conspiracy Entertainment didn't help us along the way in regards to control. The original control scheme should be customized, for it is the most sloppy setup I have seen in a while. Unfortunately, there are only two control schemes, and neither fully allows the gamer to experience the game the way it should be. Once the controls become tolerable, the overall physics are respectable and realistic. Other small glitches like damage induced from falling off a block or ladder needed to be readjusted. The same goes for miserable artificial intelligence. Gameplay is basically limited to a "hit and run" mentality. I found little strategy or intelligence was needed in order to combat the onslaught of enemies.

As far as gamemodes go, I totally dug the "choose your path" option. You can play as either the "good" guys or the "bad" guys. The bad guys are of course cooler, yet the good guys are much easier managed. Where Enclave strays from your typical FPS, is the customization allowed as far as equipment goes. You can acquire a full range of weapons and armor which pits you more into an RPG roll rather than a vanilla first person shooter. Since Enclave is more of a "thinking" FPS, there are times where literally nothing is happening and you have the chance to equip your person with the items and weapons needed to match the upcoming enemy/situation.


Hexen 2002
Without hesitation, the aspect that really draws buyers in is the brilliant eye candy. While screen shots alone can't save any game from shelving; in this case it does the game fair justice. The good far outweighs the bad, and the ambience of the visuals is simply a masterpiece. From the opening frame, you are sucked into the medieval ancient world. I'm a sucker for fantasy and the whole chivalry aspects and was treated to all of the above to the hilt. Environments are large, looking and just oozing with detail. Blood and gore compliment the character modeling like peanut butter and jelly. As good as the graphics are, however does come with somewhat of a price. At first glance all seems to be flawless, but after further examination you will notice some glitches in the matrix. The largest flaw, visually, has to be the cookie-cutter type animations sequences. The animations seem far too pre-generated and lifeless. If the developers would have spent a bit more time on the animations, the graphics could easily be one of the best the XBOX has seen.


The lowest point in the game has to be the lack of ingenuity of the soundtrack. The audio is bland, boring and just plain bad. While I appreciate the whole renaissance flavor, it is way over the top and seems to be a remake of the old Castles game back in the 80's. Sound effects, however, are crisp and precise and the timing of the events is magically intermeshed with the gameplay. Most will take notice the sound effects, and although the musical score was drab the effects almost make up for it...

66 Says:
I don't want to say rent the game, but those who will purchase this might be a bit disappointed. Probably the hugest no-no will be the lack of in game saving and will really frustrate 99% of the gaming public. Honestly, the game was so close to becoming a huge hit that it really depressed me. I think if the developers would have spent simply one more month on ironing out the details they could have earned a place in XBOX history.

For those who enjoy a challenge, intermixed with a variety of gameplay elements should find the game highly rewarding after completion (about 10 hours). In fact, after beating the game I felt better than usual and really felt that I achieved something... kind of like when you found that first warp zone in Super Mario Bros.. The challenge, will in fact, draw hard core gamers and make this an underground success. Unfortunately, as with all game platforms it's not the devoted who make or break a company. It is, however, the zombie-like drones that see fancy eye candy and read poorly written reviews and gravitate like sheep to the slaughter to their nearest retailer, who actually makes the publishers money.
6 out of 13 people found this review helpful.Did you find this review helpful? YES  NO


Xbox  enclave 3.0
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by crit
Jul 30, 2002
THE GOOD:
Graphics are amazing. Good story

THE BAD:
fighting system,no saves,far to difficult, wants you to break your xbox

SUMMARY:
the game itself is very good but it is the fact that if you die you have to do the entire level again. Also this game is near impossible and i have been tempted to take it back. Only but this game if you have the patience and determination to complete it

7 out of 13 people found this review helpful.Did you find this review helpful? YES  NO


Xbox  Enclave 3.5
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by redwilki
from Liverpool, , England
Jul 27, 2002
THE GOOD:
Graphics, storyline, amount of weapon and armour upgrades, replay value

THE BAD:
Poor combat, no save points in levels (except few pre-boss places)

SUMMARY:
Similiar to previous views I have had to change my mind about this game.
Due to the hype before release i felt disappointed playing the first few levels but if you can get over the poor combat and lack of saves this game has a lot going for it. The graphics are some of the best yet on the xbox and although the levels are not long the fact that it takes many attempts to complete them makes them seem so.
Also the fact you can go back and play any level you have completed with another character and weapons adds to the replay value, plus once you complete it with the good side you can go back and complete it with the bad side with a different twist to the story.
If the gameplay was as good as say, Halo, then this game would be getting a score of 4.5
Be patient with this title and you will be rewarded.

9 out of 15 people found this review helpful.Did you find this review helpful? YES  NO


Xbox  Enclave review, Redux 4.0
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by BUcephalas
from London, , United Kingdom
Jul 26, 2002
In the interest of fairness, I feel the need to revise some of my opinions in my previous review. While most of my gripes still stand, as the game progresses they seem to matter less and less. Enclave has a "gotta beat this level or I'm gonna bust" quality that brings you back time after time. Although the combat system remains less than perfect, it places more of a premium on weapon and character choice than other multi-character games I've played. You find yourself thinking "I wonder if I can beat this level using character X with weapon Y" over and over again, just to try out the permutations. The significant differences in characters' abilities makes this a rewarding experience and rewards replay after replay.

For these reasons alone, I've upgraded my score to 4. This game is a definite keeper.

Jimbo
9 out of 15 people found this review helpful.Did you find this review helpful? YES  NO


Xbox  Enclave 4.0
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by BUcephalas
from London, , United Kingdom
Jul 25, 2002
THE GOOD:
Graphics, lighting, effects, weapons, scenery, storyline

THE BAD:
Combat system, level design, bosses

SUMMARY:

In the interest of fairness, I feel the need to revise some of my opinions in my previous review. While most of my gripes still stand, as the game progresses they seem to matter less and less. Enclave has a "gotta beat this level or I'm gonna bust" quality that brings you back time after time. Although the combat system remains less than perfect, it places more of a premium on weapon and character choice than other multi-character games I've played. You find yourself thinking "I wonder if I can beat this level using character X with weapon Y" over and over again, just to try out the permutations. The significant differences in characters' abilities makes this a rewarding experience and rewards replay after replay.

For these reasons alone, I've upgraded my score to 4. This game is a definite keeper.

Enclave could have been a great arcade action/RPG fusion. Unfortunately, its clumsy combat system (which makes some of the characters virtually useless), uninspired level design (its the first time a game has warned me that I was about to "leave the mission area" in years) and overreliance on tired game cliches (bosses that need some lame trick to kill them) turn it into just another ho hum slugfest.

The eyecandy is fantastic, with good graphics, lighting, effects and scenery, but its not enough to disguise the game's poor playability. In short, the setting is not the only thing about Enclave that's medieval. At times I felt I was playing a mid-80s RPG with better graphics. Starbreeze should realise that, in the post-Halo gaming world, we expect better.

Enclave just doesn't have the believability and seamlessness that allows the player to immerse themselves in the game universe. It tries to walk the line between Gauntlet and Baldur's Gate and ends up being neither.

Probably worth a rental.

8 out of 15 people found this review helpful.Did you find this review helpful? YES  NO


Xbox  Enclave 3.0
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by ianford10
from Leicester, , United Kingdom
Jul 21, 2002
THE GOOD:
Totally eye spanking in every detail!!! Good design of levels!!

THE BAD:
No checkpoints on levels, poor combat-keep hittin the attack button and pray!!!

SUMMARY:
Like i said the graffix have had a lot of time spent on them and make the game look fantastic and makes you feel part of the world of Enclave, on the down side is the shitty combat and lack of checkpoints, in all honesty though i cannot put this game down but feel that when you have to keep starting the level from the beginning might begin to try other peoples pacience or at least the controller being slung across the floor on occasions!!!

14 out of 21 people found this review helpful.Did you find this review helpful? YES  NO


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