THE GOOD:Excellent Conquest mode
THE BAD:
Hoofin' it with crippled characters
SUMMARY:
Feed me to the Sarlacc pit for heresy, but i actually prefer Clone Wars' terrestrial take on dogfighting to the traditional but tedious X-Wing loop-the-looping. From assault walkers to Wookiee pack animals, impressive ground-based toys abount. Of these, half are such a pleasure to handle that even the ubiquitious escort assignments don't feel like mundane baby-sitting gigs. Plus, slick visuals give the game cinematic grandeur. Too bad, then, that some of the other segments look and play like a hodgepodge of aborted Star Wars projects tossed aside in the final moments of the 32-bit era. Just when you're enjoying a tense tank fight, for instance, out pops Mace "lifelike-as-Legos" Windu. You've gotta move his hardly animated ass across a battlefield while armies of clones and droids pause to stare curiously at his clunky movement. But kudos to the cool...