BackgroundThe UEFA Champions League is football's gold standard. Where the world's best strikers need a half chance to inflict maximum hurt, and a single lapse of concentration could cost you a place in the competition. Take on the world's most illustrious club sides at their own game. Guide your team to European glory. Or enter Season mode for a unique mission-based gameplay experience. But be warned - fail to achieve your mission goals on the pitch and you'll face the consequences off it.FeaturesFORMATIONS- Closing of midfield gap - Team-mates provide more support via runs and movement - Intelligent player logic to avoid getting caught offside close to the goal and in unrealistic situations - Defenders will try to play further up the field (also helping to reduce midfield gap) - More automatic player runs - Additional players in the penalty area for crosses - More variety in player position for attackers (formation offset) DRIBBLING RESPONSIVENESS - Sharper/cleaner turns at jog speeds - More responsive 90 degree turns - Improved control at sprint speeds. CROSSING - More crossing assistance - Ability to cut the ball back to the edge of the penalty area when crossing from the by-line. - Variable targeting and trajectories on crosses. - More players in the penalty area on crosses - Double tap low crosses have more variety in height, pace and trajectory GOALKEEPERS - The keeper has better control over deflections - Improved keeper charge decision making - More variety in keeper save animations CPU TACTICS A lot of work has gone into the tactics that the CPU teams employ in the 2nd half of a match. - Substitutions - End of Match if winning - End of Match if losing SET PIECES - Fast and intuitive functionality - Call a corner kick set play - Control the delivery (location and power) of the set piece - A short set piece option at all times - Realistic Ball Physics - Re-use of the shot meter functionality (press and release) RULES AND REGULATIONS All new rules and regulations have been added to UEFA Champions League 2004 – 2005. They are as follows: BAD REFEREE DECISIONS -The potential for bad referee decisions has been added. This feature adds unpredictability and drama to a match, which therefore adds more excitement for the player. Additionally it adds character to the referees as they are now susceptible to "human" mistakes. HANDBALL - The referee now has the ability to call a handball. - A replay and commentary will be triggered to support this. ADVANTAGE - The referee will call an advantage if the fouled team has an attacking advantage. - An advantage icon will appear in the top right hand corner of the screen if an advantage is played. - If after a few seconds, it is deemed that the team does not have a sufficient attacking advantage, the foul will be called and a free kick will be awarded. - Commentary will be triggered to support this. INJURY TIME - The referee will now indicate the amount of injury time to be played at the end of a half. - The injury time will appear as an icon in the top right hand corner of the screen. - The referee can call 1, 2, 3 and 4 minute injury time. - Commentary will be triggered to support this. Official URLOfficial SiteLowest Prices |
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