Game Disc Content Rip Guide: Exploring the game DVD

(version 1.10)
By: x_revenge
Date: May 07, 2008



SO, let's start. After you've done your preparations with the software
needed put your game disc in.

Note: This walkthrough is based on the PAL version of the game disc.
Do not ask me what to do if something is wrong/different in the
Japaneze or American (no I don't mean the country but the continent)
versions because I DON'T KNOW!

Here we'll do some recon, know what files exist and what we'll work with.

When you go to your drive to see the content of the game the first folder you get is the game's main folder. Here there are a couple of things and our most used location, basically, everything you want is here. Let's see the files now.

Files
  • 0_SOUND.AFS
Music files in here.
  • 0_TEXT.AFS
Umm I don't really know because all I've found in here were .opd and .bin files and I can't open any of these two. I can't open .opd because the only programs I found on the net to open them were Durango and Omnipage, both of which wanted weren't available for download as an anonymous user...you're certainly welcome to try though...
  • E_SOUND.AFS
More sound files...MUCH MORE.
  • E_TEXT.AFS
Contains some .bin and .txs files which can't be opened.
  • NTGUI2EU.ELF
ELF files are...well think of them as PS2 .exes. This probably contains images or something for the GUI (Graphical User Interface). The EU part of the name may be changed to NTSC in NTSC versions, this is just a guess though...
  • OVER.AFS
Contains .ovl (overlay) files, don't mess with this
  • PES_NTSC.PSS
PSS files are ps2 videos, use PSSPlex to decode them.
  • PES_PAL.PSS
Same as above, this one seems to be in PAL (Europe) mode.
  • ROMLIST.DIR
Nothing you should pay any attention too (I bet you're going to open it just 'cause I said that, heh )
  • S_SOUND.AFS
Keepin' 'em comin'!
  • S_TEXT.AFS
More and more illegible files.
  • SLES 549.13
I'm sure you remember seeing something like this. You're right. This number is written on your disc and the game case (on the sides). Basically this number has something to do with NTSC and PAL versions so having a different number is logical if your disc isn't the PAL version.
  • SYSTEM(.CNF but the extension's not viewable)
Treat this like it doesn't exist.

That's it with this folder, now go to subfolder NTCNFBIN

NTCNFBIN

Files
  • AUDIO.IRX
.irx files can't be opened. They're modified .elf files. I don't know anything else because I never have or will create a PS2 game .
  • BG.RGB
This could be an image but neither Irfanview nor Quicktime Picture Viewer could open it. The name implies that it could be the backgrounds (GUI, fans etc...)
  • BG_PAL.RGB
Look above, PAL edition.
  • EUROPEAN.PF
I'm proud to announce that I have no idea what this is.
  • ICON.SYS
99% the save file icon.
  • JAPANESE.PF
Same as EUROPEAN.PF, although this one's in Jap.
  • JIS2UCS.BIN
.bins can't be opened.
  • SOUND.BIN
Same as above.
  • SYS_NET.ICO
Probably your "avatar" in online play? I can't know since I don't have net play.
  • UCS2JIS.BIN
The opposite of JIS2UCS.BIN. I think JIS is what people call Romanised Japanese (or something). That is when you write Japanese words using the Roman Alphabet, which pretty much means English since lots of languages, English included, use the Roman alphabet. Don't know if it has anything to do with it though...and quite sadly there's no way to know...

Now I realise there is the IOP folder too but that folder is useless to us since all it has are .irx files and an .img file. This folder contains modules for the game and such folders are found in every game, don't get click-happy.
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