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EurekaYou're pretty good.
(moderator) RPG/Adventure [PSP] wiki staff kingdomhearts ![]() ![]() ![]() ![]() total posts: 7290 since: Dec 2002 |
MGS4's Boss Battles...dissapointing? |
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Did anyone else think that the beauty and the Beast corps battles simply weren't that great? I really couldn't help but feel disappointed with them. Laughing Octupus was a pretty interesting fight, and somewhat original. Raging Raven and Crying Wolf were pretty lame, and I find it VERY irritating when soldiers are added so they can shoot you while you try to fight the actual *bleep*ing boss. Screaming Mantis is the best of the bunch, I think, and shaking the controller to finish her off was cool. ------------------- ![]() | |
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Big Boss
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re: MGS4's Boss Battles...dissapointing? |
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I couldn't agree more. Out of the entire series' history, I'd have to say that the BB Unit was my least favorite thing. Like you said, I too hate it when a boss battle uses soldiers to fight you while you're fighting the boss at the same time. It's almost like the boss is so pathetic that they need to bring in other soldiers to make up for it. -------------------
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IndependantMOFO
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re: MGS4's Boss Battles...dissapointing? |
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I found Kojima tried a bit too hard with these bosses. Like he purposely included a huge sad backstory to silence critics who said The Cobra Unit lacked background and personality. But then again The Cobra Unit seemed like a response to Dead Cell. Damn, Hideo just can't please them all. ------------------- | |
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Big Boss
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re: MGS4's Boss Battles...dissapointing? |
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Kojima's biggest problem was trying to continue from Foxhound. How can you make a better unit than that? You can't. After seeing as amazing a unit as the Foxhound members we fought in MGS1, it's impossible to follow up and make another unit that's anywhere near as good as they were. -------------------
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Silver Mirror
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re: MGS4's Boss Battles...dissapointing? |
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I felt that they were decent enough, not mind blowing but definitely satisfactory. Probably wouldnt rank with Foxhound but better than the Cobra's or Dead Cell ------------------- | |
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Simtastic
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re: MGS4's Boss Battles...dissapointing? |
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I found them too easy, some of them had difficult parts to them, that rolling attack comes to mind, put apart from that the only thing challenging about them were the length of battle in couple of cases. I thought some of the cobra unit was harder than BB corps, which is very strange considering i played MGS3 on very easy and MGS4 on solid normal. ------------------- ![]() | |
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Saints Rlfc
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re: MGS4's Boss Battles...dissapointing? |
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^ Same here, I thought that they were too easy to beat (playing on Solid normal). They seem to go down after a few shots which was rather disappointing. I was also hoping for a really good Sniping battle, another one like the end fight, but the Crying Wolf battle just didn't feel right and was again to easy. ------------------- ![]() MGS4 Saints RLFC | |
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Izlude
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re: MGS4's Boss Battles...dissapointing? |
quote Big BossI think the Boss's in general in the MGS series were a bit out of this world. In The End's case for example.. he was already "technically" dead and passed a 100 but had enough accuracy and sight to snipe like he did. Then we had The Sorrow, etc. The only part I got caught off guard was when Tentacles spinned into me and I got killed. I didn't see that coming. Wolf took me the longest because I, for some reason, forgot that I could use NV and then it was easier. Raven was a bit easy and wished she was harder to fight. The only thing annoying about Vamp and Mantis were their knives.. but once you learned to dodge them, you were good. I'd say one of my favorite fights was with the Rex.. against Ray. (I wish Hideo makes another ZoE) In the scheme of things.. I agree with the threadstarters ranking of boss fights in the MGS series. | |
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deathsycle
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re: MGS4's Boss Battles...dissapointing? |
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The thing that bothered me the most was on the last battle the camera keep putting me in wierd positions, I was fighting the camera more then ocelot well that an the controls | |
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Alvaroduck
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re: MGS4's Boss Battles...dissapointing? |
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The Beauty and the Beast team fights definetely weren't as the boss fights had been in previous games. Still fun, but not on par with previous bosses. Screaming Mantis was the only really memorable boss. ------------------- MGO » R. Oatsalot
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Cruxis Mana
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re: MGS4's Boss Battles...dissapointing? |
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If I were to rank the Bosses in order I'd go : ------------------- ![]() | |
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Wuppertal
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re: MGS4's Boss Battles...dissapointing? |
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I was a little disappointed to only fight with girls... No offense, but I like a muscle fight with another guy, 'cause you're not supposed to hit girls. | |
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BigBhaarlokzMon
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re: MGS4's Boss Battles...dissapointing? |
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Well, there were, technically, 8 Boss battles: the FROGS (with Rat Patrols help), Vamp, RAY and Ocelot and the B&Bs. ------------------- | |
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Big Boss
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re: MGS4's Boss Battles...dissapointing? |
quote IzludeBut like I said, even though they had special abilities, they were all still humans. I know the BB Unit were human too, but we weren't fighting those women. We were fighting the insane killing machines that were attached to them. That's one of the reasons I didn't like them. By themselves, meaning without their machines, the BB women are useless. It's not like we're facing an insane sniper like The End or Sniper Wolf, or a master of CQC like The Boss... We're just fighting "fake", enhanced women. -------------------
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Kid_Wicked
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re: MGS4's Boss Battles...dissapointing? |
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I'd say mgs1 where the best too. I'll never forget first playing the game. | |
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