Topic: combos
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spaceman130Neo-newbie  total posts: 1 since: Apr 2002
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 Apr 08, 02 at 10:00pm
combos
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hey can someone please tell me the highest normal combo you can do with combo? this is without all that cheating sh#t!!! so if someone knows and knows how to do it properly post afap!!!as fast as possibe!!!
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Holy Zeratulnot-such-a-newbie   since: Feb 2003
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 Feb 06, 03 at 4:16pm
re: combos
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------------------- Damn Zurgs...
Stracraft:Brood War
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Holy Zeratulnot-such-a-newbie   since: Feb 2003
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 Feb 07, 03 at 6:30pm
re: combos
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HI again!! post me some combos plz!!!
code]Damn Zurgs...[/code]
------------------- Damn Zurgs...
Stracraft:Brood War
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Holy Zeratulnot-such-a-newbie   since: Feb 2003
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 Feb 07, 03 at 6:40pm
re: combos
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------------------- Damn Zurgs...
Stracraft:Brood War
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YellowCometSupposed to be goneNeolithic    total posts: 7135 since: Sep 2003
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 Dec 14, 03 at 9:16am
re: combos
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I think it's really difficult to make a combo. I only make good ones with Orchid (my favourite character). Oh, by the way, Holy Zeratul, please don't continue making tripple posts and spamming... 
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Ozyfoxunwashed heathen (guest)
IP: Logged
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 Feb 18, 06 at 12:11pm
re: combos
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I know it's quite a stretch to believe anyone will read this, but meh. I did some looking into each characters' moves, and I've determined Sabrewulf is able to get the most hits in a combo out of anyone.
So, Key: D = down > = right < = left And any combo of these, such as D> is diagonal, right?
QP= quick punch MP = medium punch FP = fierce punch Same for kicks, only K
For this combo, you must have a full power guage.
Okay, so first you double tap toward your opponent >>
Then you do the cartwheel move by pressing >,< + MP THe double tap will charge this and give you four hits on opening.
Follow this with an autodouble, QP is most likely
Next comes Manual Double, in rapid succession, hit FP then MP.
Now you do his super linker, probably the super sabre wheel, which is >,D>, D, D<, <, > + MP (You will swing from forward, across the bottom of the Dpad to away, then quickly go back to forward again).
Follow with another autodouble and manual double.
Then do the Super Sabre Flip, which is basically the same button combo as the super linker, but with FK.
You should be able to time it to where you can pounce them before they hit the grouned (>,< + FP).
This will give you a 23 hit, non-ultra combo.
The full button combination will be: >> | >,< + MP | QP/K | FP/K,MP/K | >,D>,D,<D,<,> + MP/K | QP/K | FP/K,MP/K | >,D>,D,<D,<,> + FK | <,> + FP.
Of course, you can get more hits off an ultra or mini ultra combination (I've gotten upwards of 56 hits), but this what I've found to be the longest non-finishing combo. Tusk I believe can get up to 22, but this requires the infinite power meter thingy.
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