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Topic: Fixing Quake 2
Rage666
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Rage666's profileEmail Rage666
total posts: 2
since: May 2007
May 18, 07 at 4:09pm
Fixing Quake 2

Quake 2 has noticeable mistakes, for example, when you watch the intro, you crash into a strogg base, the pod´s shape is different than in the game. In the intro, the crash is horizontal, and in the game the pod is in a vertical position .
So, I want to create a mod for Quake 2, to correct all it´s mistakes, and a graphics engine(like Quake 2 max or Quake 2 evolved)also.

This message was edited by Rage666 on May 18 2007.

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Jolan
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total posts: 7
since: May 2007
May 23, 07 at 6:37pm
re: Fixing Quake 2

Well keep in mind you are spinning when you hit so the pod could've continued a bit upon impact. That could also explain the missing tail flaps.

Someone over at LeRay's Quake2 Cafe has released a higher quality model and textures pack, you should check it out!

- Mike

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