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sonic999999999999
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Mar 26, 09 at 3:41pm
re: Kirbycide?

well yeah kirby is a lightweight but hey when it comes to a expert using him like donkey kong he is deadly



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Rannskita
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Mar 27, 09 at 12:16pm
re: Kirbycide?

use him like donkey kong? *gigglefart*


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Chad
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Mar 27, 09 at 8:17pm
re: Kirbycide?

I hate Kirbycide. My little brother uses Kirby and just stands at the edge the whole time sucking. Then I'll end up trying to maneuver around the back of him to attack because I would've picked someone like Marth without any projectiles and end up messing up and falling. >_>

My little brother is smart enough to release the people when they are almost off the screen though, then hop back up and using Up+B to get back up to the edge and do it again.


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Aether
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Mar 27, 09 at 8:33pm
re: Kirbycide?

Chad, use someone like Fox or someone with projectiles. It'll help trying to combat your brother without getting close.



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Chad
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Mar 27, 09 at 8:37pm
re: Kirbycide?

Haha, yeah, whenever I see him choose Kirby I'll go pick someone with projectiles. Often though I'll just choose random and whoever I get, I won't change. Unfortunately these are often characters without projectiles.

But yeah, I can rack up a lot of damage with Fox's blaster, or just use Falco if I want to stop his suck.


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Mazda
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Mar 28, 09 at 12:25am
re: Kirbycide?

if he does that best character to use is samus so many projectiles to consider

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Chad
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Mar 28, 09 at 8:20am
re: Kirbycide?

Yeah, my main defense when I actually get to choose the character is Ness. A simple PK Thunder is good enough to stun him long enough to do other things.

I had tried to do Kirbycide against some friends, but they seem to be too quick at getting out of it when I'm falling off, that they can get back on. >_<


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Mazda
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Mar 28, 09 at 11:10am
re: Kirbycide?

how long kirby holds them is to do with damage % and how well your opponents button mash

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PichuRules
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Mar 28, 09 at 4:55pm
re: Kirbycide?

Yeah the more damage they have, the longer Kirby will be able to hold them. But they can escape faster if they press buttons fast.



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Agua
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Mar 28, 09 at 5:35pm
re: Kirbycide?

if you're playing marth,
a simple dair can deal with the problem
then l-cancel and abuse the flailing kirby




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Rannskita
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Mar 28, 09 at 8:12pm
re: Kirbycide?

kirbycide is easy to deal with. full jump over and attack him, its easy as after he stops holding b he still has about a second of ending lag.


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Duncan Idaho
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Apr 01, 09 at 2:04pm
re: Kirbycide?

quote Rannskita
kirbycide is easy to deal with. full jump over and attack him, its easy as after he stops holding b he still has about a second of ending lag.
you are rigth, but it cant be used as a trap?, meaning?, i attact my oponent to jump over me, and then i use a movement near the palttaform, to knock him or her out.


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Rannskita
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Apr 01, 09 at 5:51pm
re: Kirbycide?

it can, but its best off used on the ledge rather than the edge of the stage


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Duncan Idaho
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Apr 01, 09 at 6:14pm
re: Kirbycide?

quote Rannskita
it can, but its best off used on the ledge rather than the edge of the stage
as i tough, kirbycide can be played in more ways, start by taunting like an idiot an standart kibicide, then you use a diferent move on the edge of the palttaform sending your oponent to fly,t he dissavantage is that you must use the correct timing otherwise the kirbicide will end killing you, due that you need the oponent to ge close, and if it comes to quick hits welll sheik i supose is threat for kirby.


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Agua
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Apr 01, 09 at 7:49pm
re: Kirbycide?

there's too much lag time to consider



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