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Topic: DC how much of a failure/success was it?
richy_rich60
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Jul 28, 02 at 3:55pm
re: DC how much of a failure/success was it?

i think it was a failure but i still love it. compared to the ps2, x-box, and gamecube its obsolite. its old but the only reason i still love it is that you can download games off the internet and play it on the dc unlike the gamecube.

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Jul 29, 02 at 4:47pm
re: DC how much of a failure/success was it?

Dreamcast had some of the best fighting games ever. Capcom vs SNK, Soul Calibur, Marvel vs Capcom 1 and 2. Those are great fighting games. Why did she havta die?!?!?



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Daiko
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Jul 30, 02 at 10:00am
re: DC how much of a failure/success was it?

the Dreamcast was only bad in that it only had 6 buttons. if it had even one more, then it would be a whole world better. 6 buttons wasn't all that bad (i could still play all of my fav. games) but with 7, each game could have been a little bit better, or a little bit easier to play.

i have nothing against the games though, i love them all.

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Aug 01, 02 at 10:26am
re: DC how much of a failure/success was it?

I would have prefered 8 or 10 buttons. but 6 was a bit stupid.



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italian
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Aug 04, 02 at 9:53am
re: DC how much of a failure/success was it?

its a shame dreamcast has ended i wish it was still going aswell ..so many cool games
segas virtua tennis ( i love this game ).. that game owns any other tennis title on any other console...and the ones developers are bringing out now like smash court etc ..just dont cut it ..and virtua tennis has been out for some time now
house of the dead 2 ..another sega dreamcast classic



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Harri2097
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Aug 04, 02 at 3:54pm
re: DC how much of a failure/success was it?

nothing wrong with dreamcast, it was just unappreciated . i weep for the dreamcast and it's poor unapreciated classics that most people fail to acnowledge.

i think people mostly looked at it's faults rather than it's strengths. which is a shame really, because the strengths far outweighed any faults it had.



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Azel
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Oct 15, 02 at 1:08am
re: DC how much of a failure/success was it?

quote Harri2097
nothing wrong with dreamcast, it was just unappreciated . i weep for the dreamcast and it's poor unapreciated classics that most people fail to acnowledge.

i think people mostly looked at it's faults rather than it's strengths. which is a shame really, because the strengths far outweighed any faults it had.
Damn straight, I will second that. The DC kicked ass. I think that we should also remember the fact that it was out a long time before the other current consoles, and was in fact the pioneer of the latest generation. This in my opinion was SEGA's biggest flaw. They were the first to usher in a new generation, and as such gave the other companies a standard to improve upon, i.e., the Saturn.

Azel:)



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badboy54166
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Oct 26, 02 at 9:23am
re: DC how much of a failure/success was it?

I think it was a big success for Sega and i sad that they stopped making games for it. I think it had preaty good graphics for a game system. Even now the Dreamcast is very Valuable!



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Jedah
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Nov 14, 02 at 6:48am
re: DC how much of a failure/success was it?

I'm not a hardcore "fanboy" but I must say after purchasing a DC I grew fond of them.

Not only did they pioneer this generation of consoles, but it also set a precedence no other console has managed to live up to (well... Xbox are beta testing so I guess it did take someone 3/4 years to catch up/surpass that original benchmark) by being online. Sony who are supposedly alot richer than Sega still can't pull their act together when it comes to online gaming (and are WAY too vague imho when it comes to European plans for online gaming).



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karthokrinden
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Nov 29, 02 at 1:23am
re: DC how much of a failure/success was it?

I still don't see the point why Sega wanted to call the quits, Dreamcast is still one of the most special videogame consoles I ever had (the first one I bought with my own money, the rest were either my parents buyin' 'em or sibling property), and there's no other videogame console more playable in a rainy day (Code veronica during the rainfall? claaaass! )

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Up2NoGooD 3 16
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Dec 12, 02 at 7:30am
re: DC how much of a failure/success was it?

to sum up the DC, you could say it was ahead of its time.

the gaming public wasent ready for it.

the DC was completely successful in EVERY way, apart from comercially.



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Genova
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Dec 12, 02 at 7:47am
re: DC how much of a failure/success was it?

Dreamcast was a commerical failure. No doubt about it, we know the reasons why so lets not go into that. Its too pathetic that such a good machine could do Sooo badly, thx to peoples igorance. But in terms of games, it was a success story, Sega's inhouse made one brilliant original game after another, pushing both graphics, gameplay and innovation to new boundaries, time and time again. No one who knows what they are talking about games, will ever see DC as a failure - It was a fantastic machine.

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Azel
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Dec 12, 02 at 11:16am
re: DC how much of a failure/success was it?

quote Genova
Dreamcast was a commerical failure. No doubt about it, we know the reasons why so lets not go into that. Its too pathetic that such a good machine could do Sooo badly, thx to peoples igorance. But in terms of games, it was a success story, Sega's inhouse made one brilliant original game after another, pushing both graphics, gameplay and innovation to new boundaries, time and time again. No one who knows what they are talking about games, will ever see DC as a failure - It was a fantastic machine.
It is so good to know that other gamers aren't ignorant to the truth of the matter....the DC was, is and always will be an awesome games machine.

Azel (Where'd the DC go?)



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A BORED MIND CAN BE A VERY DANGEROUS THING...
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