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Topic: KotOR III Discussion and Wishlist
cheatingrox
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Oct 07, 07 at 2:27am
re: KotOR III Discussion and Wishlist

Joke... I knew!



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frap
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Oct 13, 07 at 12:05am
re: KotOR III Discussion and Wishlist

quote Archmaster
as for being able to attack anything it sounds like a good idea but think about it if u could attack ANYONE u might screw up the story line.
They could maybe draw from Oblivion and have important people maybe disappear to a hospital or something.

One of the things that I have considered a lot is that they could have branching powers and feats. For example, if you got Fear, then you can get either (or both) Terror (or whatever comes next) or something that makes enemies back up/run away.

It would also be neat to use dominate mind in combat instead of having to learn confusion separately.

Another cool thing would be if you could have more or less party members based on who is in the party (or certain events in the game like a special fight), and then they can have special feats that they can only perform with certain members. Or there can be more situations where you control a group that does not include the main character, even if it is just to give fights a larger scale (like in KOTOR II when you attack the sith temple).

Finally, I really think that the developers should make the droids better, since HK-47 took forever to get, T3-M4 isn't made for combat, and GOTO's only real cool ability is his droid confusion, but once you destroy his yaht there aren't really any droid enemies anymore...

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cheatingrox
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Oct 14, 07 at 1:50am
re: KotOR III Discussion and Wishlist

They sholuld make it like you said, I mean, Just say you have a special bond with them, you connect with them and make this really strong force or something.



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frap
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Oct 24, 07 at 4:57pm
re: KotOR III Discussion and Wishlist

Some more things I thought of:
[1] Have persuade affect how quickly an opponent will stand in Pazzac.
[2] Make more sources of income like the Twilek on Citadel Station and the slavers on Nar Shadaa.
[3] At least one vendor who's items change frequently using the entire list of items in the game w/ the exception of unique ones.
[4] Have your own lightsaber have unique base stats (either maan ually customize or based on allignment or something).
[5] Have a way to upgrade your swoop bike.
[6] Have multiple cities per world.
[7] Balance the types of enemies (at the end KOTOR II had way too many weak grunts, esp. for a lvl 30-50).
[8] Lower the Constitution requirements for implants, since it is annoying diverting pts. from other attributes when there aren't any implants that are worth it.
[9] Increase the usefulness of sonic weapons.
[10] A way to increase the usefulness of droids would be if you could buy a wide variety of them and have them act as regular party members, and maybe even be able to do that projector thing that GOTO did on his yaht so that you can have a representative for your main chracter who you control completely and has all of your persuade skill, but has diff. attributes and can use droid items or has a special ability like full party shield or droid/organic repair/heal.
[11] And since I love real time strategies: be able to pause the game and set up waypoints so that characters can move in different ways at the same time (could really take advantage of sneak attack).
[12] Make it so that you can detonate your own mines with destroy droid or lightning (since you can already blow up enemy ones, but they aren't always in a conveniant place).
[13] Have weapons/armor with special appearance like the one flame cutter at the beginning of KOTOR II)
[14] Have it so that when you equip some items you gain different perspectives in 1rst person view (like equip goggles and you can see a characters lvl, stats, items, or whatever).
[15] Have lasting effects. For example, if you throw a certain greande (maybe a variation of cryoban) then its remains will slow enemies that try to run through the area where it went off.

This message was edited by frap on Oct 26 2007.

This message was edited by frap on Oct 27 2007.

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cheatingrox
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Oct 25, 07 at 12:00am
re: KotOR III Discussion and Wishlist

I reckon you should get attributes for weapons or whatever you mean?



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Tyr1001
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Nov 01, 07 at 5:41pm
re: KotOR III Discussion and Wishlist

i think a few of the ideas frap came up with had alot of potential. especially number 14.

i also think that drawing a few things from oblivion would be a plus, seeing as how its an amazing game. maybe the combat style?

and lastly, i think it would be fantastic to fight the true sith. ever since i played the games and learned that the sith were an actual race in some unknown region of space, the thought of seeing and fighting, or maybe fighting for, them has intruiged me. its would open a world of possiblilties for future games

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cheatingrox
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Nov 01, 07 at 11:45pm
re: KotOR III Discussion and Wishlist

Not the goggle idea.



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Yamidiot
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Nov 25, 07 at 9:46am
re: KotOR III Discussion and Wishlist

i want to see more race options (twilek, Zabrak, w\e yoda's race is, hell maybe even ihtorian if you are gonna be lightside) but a jawa would be ridiculous, especially since I have never heard of a jawa jedi, they are more a scavenger race than fighting, you should also be able to get feats more often for the Guardian, i mean, at the end of kotor 2 using the HIGHLIGHT TO READ POSSIBLE SPOILERS

quote
Hssiss glitch,
i had almost every force power easy as heck, and there should be certain force powers you ABSOLUTELY cant get if you are a certain alignment, like if you are super dark side, you shouldn't be able to have heal, and i would LOVE to see more planets (Katarr, Iridonia, etc.) and i would like to be able to kill alot of the people who only say 2-4 different things.




EDIT: and you should start with at least a training saber or sumthin, as well as force powers

This message was edited by Yamidiot on Nov 27 2007.



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cheatingrox
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Nov 26, 07 at 10:42pm
re: KotOR III Discussion and Wishlist

I agree



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kiz eport
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Dec 03, 07 at 6:24am
re: KotOR III Discussion and Wishlist

On kotor III I'd like online play with freedom to travel planets and you can run into people and battle them and level up a bit like runescape but not crap...

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kiz eport
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Dec 03, 07 at 6:35am
re: KotOR III Discussion and Wishlist

I also 4got to put that it should be more story options because on the first 2 there was turn to the light fall in love with bastilla kill malak, turn to the light kill bastilla kill malak, turn dark join bastilla kill malak. there should be more endings due to how u play the game and hu u meet. Also the customisations should have more range: clothes,looks etc.... also it should be like you get a job earn credits maybe join a gang or a group in between stroy lines or just for free play!

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cheatingrox
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Dec 03, 07 at 9:47pm
re: KotOR III Discussion and Wishlist

Good idea.



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Yamidiot
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Dec 09, 07 at 8:22pm
re: KotOR III Discussion and Wishlist

i would love complete lightsaber customization, and the ability to create them at a workbench after you get your first lightsaber



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Yamidiot
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Dec 21, 07 at 9:39am
re: KotOR III Discussion and Wishlist

i would also love having a force pull and i would like it if the lightsabers were strapped to the sides like in the movies, and i would love all the lightsaber forms to have completely different animation for each



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frap
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Jan 21, 08 at 5:21pm
re: KotOR III Discussion and Wishlist

quote Cheating_Rox
Not the goggle idea.
What's wrong with it?

And I would put a lot of emphasis on the open ended universe thing, since that would satisfy about half if not more, of our wishes.

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