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Neoseeker Forums » PC Games » Action and Shooters » Brothers in Arms: Road to Hill 30 » A very big concern about MultiPlayer mode of the game.

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EAge133
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Apr 01, 05 at 5:03pm
A very big concern about MultiPlayer mode of the game.

I have read a number of reviews so far, and many posts from different forums as well. However, none of them offers me an answer to my question.

What I understand so far about the multiplayer of Brothers in Arms is that I myself will be commanding a squad. Then Human player#2 will be commanding another squad, so on and so forth for Human player#3 and Human player#4. Say, I am on the American side. There will be a mix of 4 Huamn Players and 12 AI on my side.

WHAT ABOUT ON THE OTHER SIDE?? Are we up against 4 Human enemies with 12 AI enemies?

If the answer is YES, then here is my biggest concern: Now how we get to know that if the AI engine of the game is NOT cheating?? As some of you experienced First Person Shooter players might be awared of that in quite many games produced in the last couple of years, AI cheats in such a way that they know where you are and you are always get caught.

Now how likely is this repeating in Brothers in Arms?
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Zee_pso
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Apr 07, 05 at 11:00am
re: A very big concern about MultiPlayer mode of the game.

originator=EAge133]I have read a number of reviews so far, and many posts from different forums as well. However, none of them offers me an answer to my question.

What I understand so far about the multiplayer of Brothers in Arms is that I myself will be commanding a squad. Then Human player#2 will be commanding another squad, so on and so forth for Human player#3 and Human player#4. Say, I am on the American side. There will be a mix of 4 Huamn Players and 12 AI on my side.

WHAT ABOUT ON THE OTHER SIDE?? Are we up against 4 Human enemies with 12 AI enemies?

If the answer is YES, then here is my biggest concern: Now how we get to know that if the AI engine of the game is NOT cheating?? As some of you experienced First Person Shooter players might be awared of that in quite many games produced in the last couple of years, AI cheats in such a way that they know where you are and you are always get caught.

Now how likely is this repeating in Brothers in Arms?[/quote]

theres 2 people per team. so thats 3 ai per person so if ur allies there will be 2 humans vs 2 alixes humans. and the ais can cheat peoples there like the people you fight on offline mode. inless some one has a game shark.


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