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Eliwood the Slayer
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re: Character Promotions-first post updated |
quote WJC | |
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Insanity Prevails(neocrs)
(moderator) Site Contributor's Forum User Reviews Critiques and Help ![]() total posts: 14842 neopoints: 7043 GameGrep pts: 412 since: Feb 2003 |
re: Character Promotions-first post updated |
quoteTrue. Most come from posters WJC and TS. I threw in some too. Feel we're wrong? Have the guts to come back with some proof your end that guarentees 20/20 endgame (something we've disproved by validating the EXP formula through ingame testing and creating comparisons). Eh, I think WJC's point is that most units should be promoted around the same time, and that the levels should be pretty similar (bar when a unit first joins in the case of underleveled) for your main party, unless you give a few units far more kills than the others, thus improving their levels but destroying the levels of your other main party unit levels and thus still keeping the overall average at around 20/10 endgame. ------------------- | |
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Eliwood the Slayer
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re: Character Promotions-first post updated |
quote Insanity Prevails | |
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TemplarSimon
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re: Character Promotions-first post updated |
quoteToo bad I said 20/0, eh? quoteAnd...the average for the other eleven units is their joining level if Neimi's killing everything starting at Chapter 3 unless the unit got kills before Chapter 3 (and even then, I'd expect Eirika and Gilliam to be the only ones at a level different from their joining time, or 5/0 each). Your average team is likely to be even lower than 20/10 in this case, which means you should really be comparing Neimi at a lower level than 20/10. You guys missed my point: Yes, a unit might reach 20/20 by endgame, but who's to say they were one of the 26 units who DIDN'T receive EXP and are thus at base level? You go with mode team level because, as its name implies, it's the most common level for your units to be at. Or, of course, you could also use average team levels, but in this case there's no difference between mode and average since you can't get "EXP-screwed" or "EXP-blessed." quoteIf you're allowed to imply, so can I. You stated that you would promote your units whenever you receive the promotion items. Due to this statement and the repeated usage of 20/20 averages as opposed to 10/20 averages on your part, I'm getting the implication that your units are at 20/0 when you recieve the promotion items. You receive a Guiding Ring at the end of Chapter 5 and an Orion's Bolt at the end of Chapter 6. Therefore, I'm assuming that you have Neimi at 20/0 by Chapter 6 and Artur/Lute/Moulder/Natasha at 20/0 by Chapter 5. quoteFunny how he never used the word "unfair," isn't it? quoteIf you're going to tell me to take typing classes, I'll tell you that you need to relearn how to read, since you clearly didn't read the patr about underlevelled units. quoteNo one said anything about promoting others first was a bad idea; no way I'm going to wait until my 16/0 Artur hits 20/0 before I promote my 20/0 Franz, for instance. It was stated that massive favoritism (and the subsequent allowance of a few units to hit 20/20 at the expense of the rest of the team) was a bad idea because of this reason. [using the above example again] I would much prefer a 20/10 Great Knight Franz and 20/10 Sage Artur to a 20/20 Great Knight Franz and a 15/0 Monk Artur. quoteAnd a bad example it is, considering you entirely gave up on rebutting our points (effectively conceding). If anything, the thread proved Hero > Berserker. quoteYes, he did specifically say all promote at 20 within a couple of chapters of deviation (ie Chapters 14-16 for promotion). You've construed that into "They must all promote at 20 at the exact same time," which certainly isn't the case. quoteWell, duh. Of course that's what we do. You've taken the fact that one of the givens in our own standard of debating is that all characters in our party will promote within a couple of chapters of each other and twisted it into promoting at the same time. The reason we might use Chapter 15 as the promotion time is because units typically promote anywhere from Chapters 14-16; we average that and decide that Chapter 15 is the promotion time we're going to use. quotePity, I expected a stronger insult. I won't say you've been a waste of time - you've given us an opponent in debating Hero v Berserker and allowed us to back our statements in a debating style. quoteIf you call your unbacked opinion a fact, then yeah, the facts are there. If you consider that facts need backing, there's a completely different set of facts looking at me, and I must say that they certainly don't involve bolstering your argument. | |
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Insanity Prevails(neocrs)
(moderator) Site Contributor's Forum User Reviews Critiques and Help ![]() total posts: 14842 neopoints: 7043 GameGrep pts: 412 since: Feb 2003 |
re: Character Promotions-first post updated |
quoteLiterally on the verge of ROFL. Here's a copy of one of my EXP tests from the other thread: Kyle (14/Great Knight) vs Monster (15/Wight) 30+(3x35)-(3x34) 30+105-102 135-102 33 (33) Darkling Woods monsters are only around 20/6 at best (bosses and dragons aside). Even lvl 10 units are getting less than 33 on normal mode, and that is before hard mode EXP cut is factored in. As units level up they receive less and less EXP per kill. My ingame testing has in fact proved the formula correct to within 2 points difference. It's a excellent way of estimating EXP gains. Don't you see? I went ingame and testing the validity of the formula. Anyone else want to do this? Formula is here. Scroll down to point 25. Go into a game file. Use the formula to predict gained EXP. Compare it to actual EXP gain. If not on hard mode (which will require the value to be cut in half) the actual gains are going to be extremely close to the predicted gains. Fact. In the case where predicted EXP gain falls below 6 EXP, use this rough guide to determine predicted EXP gain (after all other calculations have been carried out): quoteAgain, the actual gains and predicted gains are going to be very close. *wins* This message was edited by Insanity Prevails on Oct 12 2006. ------------------- | |
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Eliwood the Slayer
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re: Character Promotions-first post updated |
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Again, that formula was proven wrong, so it can't be right.
THIS IS NOT A DEBATE THREAD ANYMORE! *walks off, steamed* | |
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Insanity Prevails(neocrs)
(moderator) Site Contributor's Forum User Reviews Critiques and Help ![]() total posts: 14842 neopoints: 7043 GameGrep pts: 412 since: Feb 2003 |
re: Character Promotions-first post updated |
quote Eliwood the SlayerFixed. Please explain how the formula was proven wrong. By factoring in a min EXP gain just like there is a max EXP gain I've proven the formula to be accurate to within 2 points by literally going ingame and testing it. I even posted the characters/classes/levels and the formula results and actual results. Face it, you've lost and cannot support your statements with anything. ------------------- | |
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TemplarSimon
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re: Character Promotions-first post updated |
quoteWTF are you smoking? IP just agve you the numbers for the scenarios where minimum EXP gains interfere with the formula, and all the other instances have been proven right. quoteThen why is it that YOU continued the debate? | |
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Eliwood the Slayer
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re: Character Promotions-first post updated |
quote Insanity Prevails quote TemplarSimonWTF are you smoking? IP just agve you the numbers for the scenarios where minimum EXP gains interfere with the formula, and all the other instances have been proven right. You just took my sentence. -20 respect points. Giving you a -20 for respect. WhereTF is your liquor? I just gave you proof that that formula was proven wrong. | |
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TemplarSimon
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re: Character Promotions-first post updated |
quoteThey're apparently wrong too, since each one forgot that bosses add 40 EXP. quoteAccording to you. Honestly, I don't give a flying care about what you think of me. Your insults are futile. quoteThat's not "your sentence," given that you don't have a backed copyright on it. quoteWhy did you misplace your wi--OK, this is getting old. Anyway, your "proof" is factually flawed. | |
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Insanity Prevails(neocrs)
(moderator) Site Contributor's Forum User Reviews Critiques and Help ![]() total posts: 14842 neopoints: 7043 GameGrep pts: 412 since: Feb 2003 |
re: Character Promotions-first post updated |
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While I would hate to side with EtS (I feel icky) he does provide a point. I tested this myself with my lvl 1 Druid (Ewan). Indeed the Entombed gives 100 EXP for the kill. However, the formula doesn't quite seem to match up.
30+(1x21)-(3x21)+60+40 30+21-63+60+40 51-63+60+60 -12+60+40 48+40 88 (100) My lvl 17 Great Lord Eirika got the following: 30+(1x21)-(3x37)+60+40 30+21-111+60+40 51-111+60+40 -60+60+40 0+40 40 (55) Brackets is actual gain. I must admit, there is a 12 point and 15 point difference. This oddity has only occurred thus far when comparing kills against the tower entombed (I have not tested against non-tower boss entombed yet nor against other bosses). Something is indeed wrong. I believe the fault lies in either the entombed bonuses (either its class value is different or its static bonus is) or the boss bonus value is different. The entire formula hasn't been disproved by any means. It has been shown to be perfectly valid against other monsters (Revenants, Wights, Gargoyles), so it appears to be specific to the Entombed. Also, unless the Darkling Woods stage is filled with many, many Entombed then 20/20 is still unproven. --------- For the purpose of testing I will add an additional 15 points to either Entombed or Boss Bonus (but not both at the same time) and will test this out. If anyone would be willing to experiment with this and test out different things (adding to the boss bonus for example) against other bosses and non-boss entombed too it will help to determine where the formula is failing in terms to the tower entombed. Update 1: Artur (14/Bishop) vs Monster (7/Entombed) - Not boss type 30+(1x27)-(3x34)+60 30+27-102+60 57-102+60 -45+60 15 (53) Difference: 38 Will continue to test this tonight. Update2: I have a theory that the Entombed bonus is in fact not static but another formula. Approx formula might be: ((Entombed Level x 1.9) x 1.9). Note: Entombed level includes previous levels. Thus, with this new formula replacing the static 60 we get: Eirika (17/Great Lord) vs Monster (1/Entombed) - Boss Type 30+(1x21)-(3x37)+((1.9x21)x1.9)+40 30+21-111+75.81+40 51-111+75.81+40 -60+75.81+40 15.81+40 55.81 (55) Artur (14/Bishop) vs Monster (7/Entombed) - Not boss type 30+(1x27)-(3x34)+((1.9x27)x1.9) 30+27-102+97.47 57-102+97.47 -45+97.47 52.47 (53) Thoughts? This message was edited by Insanity Prevails on Oct 12 2006. ------------------- | |
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WJC
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re: Character Promotions-first post updated |
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I would think it most likely that the GFAQs passage wrongly assumed that Entombed have a Class Value of 1. I see no reason for them to not have the same Class Value of 3, considering that Revenants have that value. Of course, this will also require testing, which I don't have time for(I do have a life to attend to, and I'm currently working on the project of recording and averaging the stats of every enemy in the game at the moment, so if I get any spare time, that's probably where it's going).
Good to see that EtS has finally stopped, though. | |
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Insanity Prevails(neocrs)
(moderator) Site Contributor's Forum User Reviews Critiques and Help ![]() total posts: 14842 neopoints: 7043 GameGrep pts: 412 since: Feb 2003 |
re: Character Promotions-first post updated |
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Unfortunately it doesn't work. Let's take my Eirika battle above, only keeping the +60 and substituting 1 for 2.
Class 2: 30+(2x21)-(3x37)+60+40 30+42-111+60+40 72-111+60+40 -39+60+40 21+40 61 (55) See? Class 2 alone shoots over the actual gain. Class 3 is going to be way too high. Likewise, the Artur battle, again at class 2: Artur (14/Bishop) vs Monster (7/Entombed) - Not boss type 30+(2x27)-(3x34)+60 30+54-102+60 84-102+60 -18+60 42 (53) Still too low. Now Class 3: Artur (14/Bishop) vs Monster (7/Entombed) - Not boss type 30+(3x27)-(3x34)+60 30+81-102+60 111-102+60 -1+60 59 (53) Overshoots by 6, bigger than differences shown in the proven tests. 1 or 2 difference is understandable. 6 is not. I'm sure my theory is valid but I will test it several more times and report all results. ------------------- | |
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Eliwood the Slayer
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re: Character Promotions-first post updated |
quote WJC | |
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TemplarSimon
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re: Character Promotions-first post updated |
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This still isn't relevant to the debate just yet. There aren't any Entombed bosses in the game save for Chapter 4.
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