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VeGiTAX2
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Custom Map Listing | |
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Got a map for CS:Source? List it here, preferably with screenshots. ^^
Works in progress can be posted as well Format Code:
![]() ![]() ![]() ![]() ![]() ![]() This message was edited by VeGiTAX2 on Mar 20 2005. | ||
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InFaDeLiTy
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re: Custom Map Listing | |
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As I said before, great work VeGiTaX2. I'm no map maker, but I think there was someone on here that posted a few screens of a map they'd made.
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Zee_pso
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re: Custom Map Listing | |
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sure il post mine in a bit i cant right now.
EDIT for now go to my site here if it doesn work go here www.geocities.com/Zees_maps because neoseeker somtimes messes up the links EDIT 2 yeyeye fixed the link This message was edited by Zee_pso on Feb 15 2005. ------------------- ![]() ![]()
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bad ass
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re: Custom Map Listing | |
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here fixed it up for ya :Zee's maps
by the way exelent maps everyone. i wish i was gifted in computers and make my own maps but i tried and its wayyyyyy too complicated This message was edited by bad ass on Feb 15 2005. -------------------
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Zee_pso
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re: Custom Map Listing | |
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im almost done with my map pack
also i got some great ideas for my maps ------------------- ![]() ![]()
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VeGiTAX2
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re: Custom Map Listing | |
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If your using geocities for hosting then rename your .jpg/.gif extension to a .txt XD it bypasses the block that geocities uses for hotlinking.
The reason your linking fails to work is because you have to put on the http:// at the begining of the link otherwise it thinks it's a link on the forums. ^^ ------------------- ![]() | ||
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Zee_pso
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re: Custom Map Listing | |
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ah k thanks
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VeGiTAX2
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re: Custom Map Listing | |
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These are at a stable beta stage(no leaks in the level) If you need bot navigation maps (the streets level takes quite some time to generate) then post in here and I'll zip one up.
VX2 - Streets Beta VX2 - Office Beta Not sure how much more time I'll dedicate to these but I have some ideas and after implementation they'll be final builds. DM was a fun way for me to start off, future maps will be based around bombing runs and hostage situations. This message was edited by VeGiTAX2 on Feb 18 2005. ------------------- ![]() | ||
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Zee_pso
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re: Custom Map Listing | |
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man work at 1 map at a time anyway when im done with my map pack im making big/small world
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VeGiTAX2
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re: Custom Map Listing | |
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Hehe I did actually, I produced streets over the course of about a week to get it just right. I made office in about 8 hours yesterday. ^^
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Sinner
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re: Custom Map Listing | |
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This has really become an obsession of yours, huh Veggie ^^.
Great stuff. ------------------- - AND WHEN TWO RIVERS RUN TOGETHER THEY CAN NEVER BE DISTINCT AGAIN -
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Zee_pso
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re: Custom Map Listing | |
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lol i got this great idea for a map but do you no if ya can use thos bonce pads that made u jump high in hl1 in css?
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VeGiTAX2
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re: Custom Map Listing | |
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New map on the verge of release, also a suprise one will debut side by side with it. Also the heat beta has been upgraded and is ready for release in final form. (vx2_streets) I've actually been sitting on this one for a while. ^^:
VX2_Streets The office level has been canned at this point, nice looking but not enough interest to complete the rest of the design such as the upper floors and hostage areas. vx2_office = dead XD ![]() ![]() ![]() ![]() ![]() ![]() This message was edited by VeGiTAX2 on Mar 20 2005. | ||
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Zee_pso
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re: Custom Map Listing | |
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hhmm looks good what they severing? but anyway do you no how to get the bounce pads from hl2 to css? thanks
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VeGiTAX2
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VX2_Restaurant Download | |
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Haven't actually tried much hybrid mapping, I'll give it a go this weekend when I get some time and see what I can come up with.
Also here's the link for those interested in checking out the restaurant level. VX2_Restaurant Download Note: Knocked out NPC's scattered on the level do take damage ^^: if you manage to position one right they tend to act as a human shield. I should have the final build ready by the weekend. =) This message was edited by VeGiTAX2 on Mar 10 2005. ------------------- ![]() | ||
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