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Topic: Starting over...
Bill Gates03
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total posts: 519
since: Dec 2004
Aug 20, 07 at 4:59pm
Starting over...

Well I have decided to start Oblivion over again. I have only gone through 1 Oblivion gate, and barely scratched the game I am quessing, although I do have about 30 hours.

I originally played on a P4 2.4GHz with 1GB Value RAM and a Radeon 9600. As you might see, I was getting 15fps at best only low-med settings at 1024*768.

Since I am not getting a C2D which I will Overclock to 3GHz, and a 7600GT, I really want to play this game, and see it how it should look.

So I have a few questions that I am sure you guys could easily answer!

1. Ok, I know there was a bunch of mods about a year ago when I was playing, but I am sure there have been some new and upgraded ones. I know there are lists some where but I figured I would just ask you!

What's the best mod that makes the textures look the best? That makes entire Oblivion look better. And then there are mods that make the NPC's look better right?

What other mods make gameplay better, etc etc. Oh and I will have Shivering Isles, KotN, and all the mods!

2. I would like some advice on how to make my character. I am always really bad at this. I like to be a Knight type of guy that uses swords and stuff, but I love using a bow, too. I don't really like magic to much, at least in a fighting sense. So I am thinking maybe either be able to make spells for other stuff and use alchemy for making potions??? I don't really know. What do you think?

Thanks for any feedback! I am glad to be posting on Neoseeker after not posting for 4 months...

*What kind of FPS am I looking at with a C2D 3GHz and a 7600GT?*



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Andy125
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since: Jul 2007
Aug 20, 07 at 10:45pm
re: Starting over...

well i dont know anything about mods but about characters - make a custom class that includes every skill you plan on doing a lot and fits in with wha you like. (Blade, block, marksman, heavy or light armor, and armorer [i had trouble upgrading from 0 to 50 ([repair magical item])] and other stuff) go with a warrior birthsign. i also suggest mixing in sneak because sneaking is a big part of the game - security is NOT suggested because after uprading really doesnt do anything helpful in that department. just practice picklocking a couple times and youll be fine. then just put in any other stuff that sounds like something you'll want to pursue.

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Sitruc
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since: Apr 2006
Aug 21, 07 at 6:43am
re: Starting over...

quote Bill Gates03
2.
I like to be a Knight type of guy that uses swords and stuff,

I don't really like magic to much, at least in a fighting sense.

So I am thinking maybe either be able to make spells for other stuff and use alchemy for making potions

What do you think?
Same here, I think you have taken my character ... pretty well.

Imperial
The Atronach
Scout

Armourer
Athletics
Blade
Block
Alchemy
Acrobatics
Light Armour
I think I may have changed one of these last stats from the given set package, I can't remember.

Served me well enough ... level 50.

EDIT
But if I was to be into archery as well, then I would swap out either Armourer or Acrobatics in the majors.

It's a hard choice, I would want them both in the majors as well.

Acrobatics would help in getting to high places which would be useful in archery.

Armourer is also very useful especially as a master when one hammer lasts forever.




This message was edited by sitruc on Aug 22 2007.

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Bill Gates03
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since: Dec 2004
Aug 22, 07 at 3:52pm
re: Starting over...

I talked to my friend and here is what he advised me from what I told him:

Dark Elf that has Heavy Armour, Blade of course, Archery, Athletics, Alchemy, Acrobatics, - then what for last one?

Is armourer really necessary? Can't I just pay for a shop to do it?

Is alchemy very hard to level?



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The Assasin
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since: May 2007
Aug 22, 07 at 4:02pm
re: Starting over...

Alchemy is only hard to level if you never carry around ingredients. If you just make a bunch of restore fatigue potions then it will level up just fine.
Armorer is a skill that can come in handy if your sword breaks in the middle of a battle in the middle of an Ayleid Ruin. However, yes, you can also pay somebody else to do it for you.

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Tyhon
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since: Jun 2006
Aug 22, 07 at 4:17pm
re: Starting over...

http://www.uesp.net/wiki/Oblivion:Character_Creation

that might help, with your own choices

if you want a real knight that practically only uses magic as enchantments (so no healing or destruction magic)

be an Imperial / Orc / Redguard

Orc if you want a real heavy person (so blunt with heavy armour) so more the rock endurance fighter

redguard so that you are more skilled with several weapons so you focus more on attacking than being attacked (orc is also the other way around!)

Imperial, if you want both in between but also be a regular citizen who is skilled in things outside of battle (selling and buying, getting information loose and stuff)


thats just the race

I'd also pick the warrior as birthsign
and I'd make my own class!

if you are willing to use magic I recommend using alteration and restoration on the side as major skills



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quote Forrest Gump
Life is like a box of chocolates. You never know what you're gonna get!
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Fluffyking
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since: Sep 2005
Aug 22, 07 at 6:29pm
re: Starting over...

If you want to be a Knight. I suggest this,


Nord
The Warrior
Custom Class

Blade
Marksman
Heavy Armor
Alchemy
Illusion
Sneak
And either Block or Athletics


This was my first character. Was very good at The Fighters Guild quests and The Dark Brotherhood quests. I put Illusion in there because you can light an area and still use your shield as well as making your self invisible



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traiuslocke
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since: Aug 2007
Aug 23, 07 at 12:44am
re: Starting over...

Everyone got it all wrong.. if you want a powerful character, pick a skill from each stat for you major skills. Whatever you plan on using a lot should NOT be in your major skills. Use ones that are easy to control _when_ you use them, like armorer, whatever weapon-type you're not using (blade or blunt), security (normally marksman for me, but you said you wanted to use bows), illusion, alchemy, light armor, and alteration. This way you have from each stat that are mostly useless, and you only go up a level when you want. This will allow you to get +5/+5/+5 or +1 the most easily. You should pick either the mage or atronach birthsigns. When you make you custom class, they should have endurance focused, and you should try to get endurance up every level until maxed for max HP. You other stat should either be luck, or if you don't care about luck, any other stat (I'd suggest speed or agility for an archer).

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Tyhon
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since: Jun 2006
Aug 23, 07 at 2:32am
re: Starting over...

Fluffyking, you got it wrong being a nord

that is if you want to use magic along side a lot more

kinda like dark elf and breton only they use more and different magic!



-------------------
quote Forrest Gump
Life is like a box of chocolates. You never know what you're gonna get!
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Bill Gates03
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since: Dec 2004
Aug 23, 07 at 4:25am
re: Starting over...

Are Redguards the best for a lot of sword-fighting and marksman?



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Tyhon
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since: Jun 2006
Aug 23, 07 at 4:45am
re: Starting over...

No they are rushers
with all weapons

as in, they are agressive fighters that can handle themselves with all weapons (they are specialized in using all weapons styles)

and they'd rather pick a nice sword then some descent armor, like orcs they rather go for armour than a nice weapon since they win by outlasting their enemy!



-------------------
quote Forrest Gump
Life is like a box of chocolates. You never know what you're gonna get!
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Sitruc
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since: Apr 2006
Aug 23, 07 at 7:28am
re: Starting over...

A few points on alchemy.

Alchemy is easy enough to level up. There are masses of plants to pick around Skingrad and towards the Chorrel area, I made up the potions back at the house and kept or sold/stored the excess. I occasionally had a picking session and very quickly got 200+ ... and also picked them on the run wherever I went ..... levels go up very quickly. (Master)

I do carry alchemy equipment with me with a few select ingredients ... but I don't really need to, I only really need to carry some of the potions I mostly use.

For me there are only a very few that I wouldn't want to be without.

Feather - 272 pts for 880 seconds
Fortify strength - 43 pts for 131 seconds
Light 127 ft for 385 seconds
Detect life - 104 ft for 316 seconds
Restore health 13 pts for 38 seconds
Restore Magicka 23 pts for 70 seconds including Shield 49 % for 148 seconds (a winner)
(add/or either of those separately)
Restore fatigue - 27 pts for 86 seconds including Shield 51 % for 166 seconds (a winner)
Cure disease
Burden (poison) as picture.



That's it ... others useful in my opinion, depending on your play are ......

Chameleon
Dispel 92 pts
Night eye 86 secs
Resist fire - 44 % for 134 seconds
Invisibility 39 seconds
Reflect spell 20 % for 60 seconds ..... an atronach birthsign will not need this one, they have no trouble with magic cast against them.

Fantastic and devastating potions to be made with alchemy ... and potion making is a dream to do in this game ... they've perfected it.

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Tyhon
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Aug 23, 07 at 3:16pm
re: Starting over...

quote traiuslocke
Everyone got it all wrong.. if you want a powerful character, pick a skill from each stat for you major skills. Whatever you plan on using a lot should NOT be in your major skills. Use ones that are easy to control _when_ you use them, like armorer, whatever weapon-type you're not using (blade or blunt), security (normally marksman for me, but you said you wanted to use bows), illusion, alchemy, light armor, and alteration. This way you have from each stat that are mostly useless, and you only go up a level when you want. This will allow you to get +5/+5/+5 or +1 the most easily. You should pick either the mage or atronach birthsigns. When you make you custom class, they should have endurance focused, and you should try to get endurance up every level until maxed for max HP. You other stat should either be luck, or if you don't care about luck, any other stat (I'd suggest speed or agility for an archer).
look thats when you want your character to be staying low leveled, making your skills more powerfull than your enemies

but the truth is, that if you have the skills you can beat your enemy because you are equal leveled and not overpowered in skills!



-------------------
quote Forrest Gump
Life is like a box of chocolates. You never know what you're gonna get!
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traiuslocke
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since: Aug 2007
Aug 23, 07 at 3:32pm
re: Starting over...

That CAN be true Tyhon, that definitely does work if you want to stay low-leveled, but since you can control when you use these skills, it is very easy to get your ten requireds to level while simultaneously ensauring 10 skills per stat type. I'm using this style right now with my character (though b/c she's a high elf and I want to get to level 53 w/o using jail cheat, I couldn't have any intelligence or willpower skills, so I have light armor and acrobatics, and blade and hand-to-hand, though this can make getting speed difficult (you can't use light armor or jump sometimes, lol). BTW, I don't use this build to be super-cheap, I raise the difficulty when I reach higher levels. I want to be able to beat it in "hardcore" (max difficulty), and it can't be done with poorly built characters unless you dupe poisons and grand soul gems.

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Tyhon
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total posts: 2717
since: Jun 2006
Aug 23, 07 at 6:08pm
re: Starting over...

look one more time:

you have major skills, that you use a lot, so your skills match your level
making the leveling system work

if you dont: you will either have to match a lot of your major skills (like the skills you dont use) and level THEM up in order to gain levels!

OR you will not level up and still use you minor skills which you use too much and make your skills become overpowered!

so: either you lack the skills you want to use a lot and gain lots of levels because you use the other skills
or you have to become really tough matching them (for istance i hate that because for example I hate light armor!)

option 3 you become overpowered because you only use the skills you like to use, but lack the leveling



for option two the best way to keep doing this is to have the fast leveling skills like alchemy as minor and the slower like blade as major!



-------------------
quote Forrest Gump
Life is like a box of chocolates. You never know what you're gonna get!
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