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Topic: Starting over...
agm_ultimatex
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Sep 06, 07 at 7:46am
re: Starting over...

I agree with both of you. My guy has most major skills that he uses, but I try and get good stat raises. I personally find +5 stats every level really tedious.

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agm_ultimatex
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Sep 06, 07 at 8:07am
re: Starting over...

After reading this thread, I may start over myself. Would this be good for an assassin?

Blade, Block, Sneak, Marksmen, Alchemy, Light Armor, and Acrobatics.

Stats: Str & Endurance
Either thief sign or warrior sign.

Either Nord/Wood Elf or Dark Elf.

This message was edited by agm_ultimatex on Sep 06 2007.

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Magee
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Sep 06, 07 at 8:17am
re: Starting over...

Sounds good. I think that Thiefs/Assasins need Illusion, so I would switch out either Block or Acrobatics with Illusion.

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agm_ultimatex
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Sep 06, 07 at 8:33am
re: Starting over...

Chameleon would be helpful, however doing a skilled stealth can be fun. Where's shadowj to answer?

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Tyhon
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Sep 06, 07 at 12:50pm
re: Starting over...

depending on what you want

do you want all skills you use as major?
or all skills you use mainly as minor?

or in between?
or in between leaning towards one

that means 2 skills you use A LOT to level or 4/5 skills as major that you use

say what you want and ill make the perfect assasin for you



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agm_ultimatex
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Sep 06, 07 at 1:08pm
re: Starting over...

I'm one who would use speed, jumping capabilities, a sword to attack and block. So having those abilities strong each level would be quite important for an assassin. So probably those areas as major.

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Tyhon
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Sep 06, 07 at 1:36pm
re: Starting over...

block aint handy as an assasin
a shield aint handy as an assasin

if you were a standard assasin with a blade

I'd go for:

Race: imperial / argonian / red guard
Class focussed on: stealth
bonus attributes: Agility and Strenght / endurance

as major skills:
Acrobatics, alchemy, alteration/security (mostly used when your partial thief as well) sneak, blade, illusion and light armor!

those are the skills that you will be using A LOT! (or should be using) in some cases but not in your replace blade by marksman

BUT ABOVE are the skills that you should have as major if you dont care about the +# bonusses, but only about leveling itself


if you want a combination the ones in red can be replaced by the following:
conjuration/mythicism, block and speechcraft



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quote Forrest Gump
Life is like a box of chocolates. You never know what you're gonna get!
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agm_ultimatex
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Sep 06, 07 at 1:41pm
re: Starting over...

Yeah, I think your recommended ones would work quite nicely. I'll try that tonight. My idea is to be along the lines of my character in the story I've been writing

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Tyhon
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Sep 08, 07 at 4:49am
re: Starting over...

I dont role play
I just play but I select my skills in what I am going to prefer to do

for instance a fighter / thief

thats a hard combination since you gotta sneak with heavy armor boots



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BluePhoenix1990
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Sep 08, 07 at 5:25am
re: Starting over...


quote shadowj
I can safely say I have never used Alteration within the game at any point during my 4 characters

Alchemy and Security is all I have used

But do your characters use magic at all?

quote Tyhon
for instance a fighter / thief

thats a hard combination since you gotta sneak with heavy armor boots
Im a Mage/Fighter/Theif/Assasin and i find my way easy enough



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ShadowJ
Sep 08, 07 at 6:41am
re: Starting over...

actually Tyhon block does come in handy for an assassin. It has helped me out many a time especially when guards have become a problem etc. Not to mention with Deadly Reflexes and on max difficulty as well

As for my characters using any magic...The closest they get is Skycaptain's enemies explode spell which does exactly what it says

As for fighter/thief...no it isn't hard you just opted for the harder version. You can have a fighter/thief that uses light armour, sneak, security, blade, block, axe and blunt or other combat or stealth skills.

That way you aren't penalized for sneaking and you still get to fight with protection



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Sitruc
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Sep 08, 07 at 7:26am
re: Starting over...

quote Tyhon
for instance a fighter / thief

thats a hard combination since you gotta sneak with heavy armor boots
You don't have to sneak in heavy armour boots

You can take them off, it will make little difference to winning. Or re equip as soon as possible ... which isn't difficult.

.... Quite apart from only needing light armour anyway for a fighter / thief.

MAGIC.
I use hardly any at all myself. Just soul-trap and summon creature.

So that means only Mysticism with just enough knowledge to cast soul-trap, and
Conjuration () which I took to the master level.

That's it.

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agm_ultimatex
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Sep 08, 07 at 10:15am
re: Starting over...

I actually checked out my old character, realized hes about the same build tyhon gave me, change a couple skills here and there. So I am continuing him, its been fun so far.

quote shadowj
actually Tyhon block does come in handy for an assassin. It has helped me out many a time especially when guards have become a problem etc. Not to mention with Deadly Reflexes and on max difficulty as well

As for my characters using any magic...The closest they get is Skycaptain's enemies explode spell which does exactly what it says

As for fighter/thief...no it isn't hard you just opted for the harder version. You can have a fighter/thief that uses light armour, sneak, security, blade, block, axe and blunt or other combat or stealth skills.

That way you aren't penalized for sneaking and you still get to fight with protection
Were you always on max diff shadowj? I find sometimes I have to dial it right down todo some quests. Just did the seige of kvatch, and there was a lot of guys to kill.

This message was merged with other messages by shadowj (moderator)

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Tyhon
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Sep 09, 07 at 1:58am
re: Starting over...

to all

every one has a different interpretation of what a thief and a fighter etc is

my interpretation:
you join the guilds that match you
for a thief / fighter, those are: the thieves guild, the arena and the fighters guild

Thieves: dont kill, they are sneaky to remain undetected at all times
Assasins: they remain sneaky until they strike their goal and then try to kill everyone 1 by 1
Fighters: They are unlike assasins, the opposite actually they can usually be described as brave knights, although he can also just kill guards and NPC's like a mean fighter
so basically there are two types of fighters, the one I am and the one shadowj is

Mages: usually only use magic, NEVER use a bow NEVER use a shield (they use magic for that) but do wield staffs to save up magicka, and besides staffs usually a shortsword / daggers or a very light blunt)


oke guys as you can see I got a different interpretation
but I want to add: the character I made is actually a fighter that uses magic
BUT YET I kill, I steal and join every guild, its just my character goes by that, so outside of quests, I just run in and kill ppl and use alteration, illusion and restoration aside

so where it comes down to is: when I say Its hard to balance a thief and a fighter it means that if you are sneaky and dont wanna fight at all, just go for nice rewards then when does your fighter skills come up (im talking about inside a non quest related cave)

and thats why shadowj, you can call yourself an assasin while you are actually a fighter in my eyes

and also this is on what I base my major skills on
I cant level fast enough up as a fighter and yet I practically never use block I dont need too (maybe its too easy now to kill ppl maybe I should turn the slider up, but yet in my non cheat account NPC's are easy but creatures are hard to kill)


I hope everyone reads this, because it would be handy if we go by the same interpretation



-------------------
quote Forrest Gump
Life is like a box of chocolates. You never know what you're gonna get!
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ShadowJ
Sep 09, 07 at 3:24am
re: Starting over...

Yes AGM, though the only time I have ever played on easy is when I first played the game to get used to the new controls.

Also Tyhon, I am whatever I need to be depending on the situation at hand. With Thieves Arsenal: Misson Zero installed. You gain contracts to raid a random fort/ruin for random loot which is in a random place. You can't kill anyone or thing, not even a rat or you will forfeit the mission and won't get a reward.

You will gain a bonus if you aren't detected while doing the mission.

As an assassin, I creep around and with Thieves Arsenal they give you vine arrows which if hit on the right surface you can climb up to a higher place. This is great for getting on rooftops and so I snipe quite easily or even able to get a stealth drop on someone I am stalking.

As a fighter I go all out but with Deadly Reflexes you must learn to block or the enemy can shield bash you down or an archer can knock you down.

The one I rarely use is magic. Though what you are describing is Roleplaying a character which is what many of us do. We make a character who is specifically a fighter or assassin or thief or mage. They only ever use their skills provided for them and do what naturally they would do and join the guilds they would join.

Brackus is an Imperial Thief Assassin yet he is my character who will join anything and do anything so I can enjoy Oblivion's experience. Liekos is my Pseudopath warrior assassin, he lurks within the shadows but doesn't mind a good brawl or two when he is in the mood.

Gaen is my Xivilai warrior. She is a pure warrior with only a few magic based attacks (summon clannfear) though she never needs help in battle



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