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dolphinboy
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Unit - Hurt and heal |
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I'm going to take a poll to see what everyones favorite unit is.
Rules: You can only vote once every half hour. You can only vote for one unit at a time. I took out some units since there were too many. When you hurt a unit it takes away five(hopefully some will be gone sooner) when you heal one add just one that way it should go quick. Hurt- Recon Heal- Stealth Units: Infintry-10 Mech-10 Recon-5 Tank-10 MD Tank-10 Neo Tank-10 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-11 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 Carrier-10 This message was edited by dolphinboy on Mar 15 2006. ------------------- Get out of my account!!! | |
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3rd captain
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re: Unit - Hurt and heal |
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Um, there aren't many people that actually post in this forum so the rules might need to be changed to be like the other Hurt/Heal thread. Also you might want to start all the units with lower scores otherwise it might take a while to eleminate just one unit.
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dolphinboy
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re: Unit - Hurt and heal |
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Hows that? The point system is only a temporary thing, once more people start coming ill lower the points to maybe three or two. Hopefully more people will come and support AW: DS.
------------------- Get out of my account!!! | |
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ced13unwashed heathen
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re: Unit - Hurt and heal |
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I'm always seeing this forum, so Hurt Stealth, heal the NEOTANK
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dolphinboy
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re: Unit - Hurt and heal |
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Units:
Infintry-10 Mech-10 Recon-5 Tank-10 MD Tank-10 Neo Tank-11 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-6 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 Carrier-10 ------------------- Get out of my account!!! | |
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3rd captain
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re: Unit - Hurt and heal |
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Hurt: Mech
Heal: Tank Units: Infintry-10 Mech-9 Recon-5 Tank-11 MD Tank-10 Neo Tank-11 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-6 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 Carrier-10 | |
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dolphinboy
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re: Unit - Hurt and heal |
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Hurt: Mech
Heal: Tank Units: Infintry-10 Mech-5 Recon-5 Tank-11 MD Tank-10 Neo Tank-11 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-6 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 Carrier-10 Remember when you hurt it it takes 5 away not only one. ------------------- Get out of my account!!! | |
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ced13unwashed heathen
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re: Unit - Hurt and heal |
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Units:
Infintry-10 Mech-5 Tank-11 MD Tank-10 Neo Tank-11 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-6 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 Carrier-10 | |
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ced13unwashed heathen
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re: Unit - Hurt and heal |
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Recon Terminated!
Long Live Neotank!!! Units: Infintry-10 Mech-5 Tank-11 MD Tank-10 Neo Tank-12 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-6 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 Carrier-10 | |
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dolphinboy
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re: Unit - Hurt and heal |
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Hurt: Carrier
Heal: Stealth Units: Infintry-10 Mech-5 Tank-11 MD Tank-10 Neo Tank-12 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-7 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 Carrier-5 ------------------- Get out of my account!!! | |
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3rd captain
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re: Unit - Hurt and heal |
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Hurt: Mech
Heal: Stealth Units: Infintry-10 Tank-11 MD Tank-10 Neo Tank-12 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-8 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 Carrier-5 Hey you know it's going to be impossible to keep units from getting eliminated if you can only heal one point and hurt five. | |
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dolphinboy
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re: Unit - Hurt and heal |
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That's the point.
Hurt:Carrier There goes the carrier. Heal:Stealth Units: Infintry-10 Tank-11 MD Tank-10 Neo Tank-12 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-9 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 ------------------- Get out of my account!!! | |
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169EM876N83tw
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re: Unit - Hurt and heal |
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Hurt: Carrier
Heal: Stealth Units: Infintry-10 Tank-11 MD Tank-10 Neo Tank-12 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-10 Fighter-10 Bomber-10 B Copter-10 Stealth-9 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 It could be Heal=3 Hurt=4 | |
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dolphinboy
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re: Unit - Hurt and heal |
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Hurt: Piperunner
Heal: Stealth Units: Infintry-10 Tank-11 MD Tank-10 Neo Tank-12 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-5 Fighter-10 Bomber-10 B Copter-10 Stealth-10 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 I'll probably switch it when it gets down to maybe ten units. That way it doesn't go way to fast. This message was edited by dolphinboy on Mar 18 2006. ------------------- Get out of my account!!! | |
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ced13unwashed heathen
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re: Unit - Hurt and heal |
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Hurt stealth
Heal NeoTank Units: Infintry-10 Tank-11 MD Tank-10 Neo Tank-13 Mega Tank-10 Artillery-10 Rockets-10 Anti-Air-10 Missiles-10 PipeRunner-5 Fighter-10 Bomber-10 B Copter-10 Stealth-5 Battleship-10 Cruiser-10 Lander-10 Sub-10 Black Boat-10 | |
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