| PAGES: 1 2 3 4 5 6 7 next» |
|
| |
Lorx
|
Create a Class Part 1 - [Revamped.Recurring.Revived] |
|
CaC Contest turned into one of those 'I know I'm forgetting something...but I can't remember what...' sort of things. Well, guess what I remembered? Create a Class Part 1 What is this?
This message was edited by Lorx on Jun 07 2009. This message was edited by Lorx on Jun 11 2009. This message was edited by Lorx on Jun 17 2009. | |
quote quick quote edit quick edit del posts in thread report
| |
Lorx
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
|
Results Overall Best
This message was edited by Lorx on Jun 23 2009. ------------------- ![]() // more agile than a president dodging a shoe // | |
quote quick quote edit quick edit del posts in thread report
| |
overKill
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
Level 6-25 Bloody Hell Max Level: 10 Description: Fists turn into blood slingers, and with every punch deadly diseased blood will hit the enemy. Level 1: Blood 10% infected, 100% accuracy. Level 2: Blood 20% infected, 90% accuracy. Level 3: Blood 30% infected, 80% accuracy. Level 4: Blood 40% infected, 70% accuracy. Level 5: Blood 50% infected, 60% accuracy. Level 6: Blood 60% infected, 40% accuracy. Level 7: Blood 70% infected, 20% accuracy. Level 8: Blood 80% infected, 15% accuracy. Level 9: Blood 90% infected, 15% accuracy. Level 10: Blood 100% infected, 15% accuracy. 5 Finger Heart Implosion Max Level: 20 Description: Stab the enemy's heart with 5 fingers to implode their heart. Level 1: 100% success rate, 120% damage. Level 2: 95% success rate, 125% damage. Level 3: 90% success rate, 130% damage. Level 4: 85% success rate, 135% damage. Level 5: 80% success rate, 140% damage. Level 6: 75% success rate, 145% damage. Level 7: 70% success rate, 150% damage. Level 8: 65% success rate, 155% damage. Level 9: 60% success rate, 160% damage. Level 10: 55% success rate, 165% damage. Level 11: 50% success rate, 170% damage. Level 12: 45% success rate, 180% damage. Level 13: 50% success rate, 190% damage. Level 14: 40% success rate, 200% damage. Level 15: 30% success rate, 220% damage. Level 16: 15% success rate, 250% damage. Level 17: 15% success rate, 270% damage. Level 18: 15% success rate, 280% damage. Level 19: 15% success rate, 290% damage. Level 20: 15% success rate, 300% damage. Injection Max level: 5 Description: Inject blood into your body to recover your health over time. Warning, wrong blood types can occur. Level 1: 90% success rate, 10 seconds. Level 2: 80% success rate, 20 seconds. Level 3: 50% success rate, 30 seconds. Level 4: 40% success rate, 50 seconds. Level 5: 30% success rate, 60 seconds. | |
quote quick quote edit quick edit del posts in thread report
| |
Lorx
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
|
Maple Story + Gore? That's a new one ------------------- ![]() // more agile than a president dodging a shoe // | |
quote quick quote edit quick edit del posts in thread report
| |
overKill
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
quote Lorx
| |
quote quick quote edit quick edit del posts in thread report
| |
Sathe
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
Weapon : Knuckles Stats : STR (Primary) & INT (Secondary)
- Prism Shard - A quick thrust of your fist emits a green crystal shaped light that pierces 2 enemies. Level 1 : 70% damage ; 11 MP ; hits 1 monster. Level 11 : 140% damage ; 22 MP ; hits 2 monsters. Level 20 : 210% damage ; 33 MP ; hits 2 monsters. - Beam Kick - Combo attack. Can hit up to 4 times, followed by a finishing blow (Beam shot). Level 1 : 2 hits ; 80% damage per hit ; 16 MP ; Press → → + Shift to unleash. Level 11 : 3 hits ; 110% damage per hit ; 16 MP ; Press → → ↑ + Shift to unleash. Level 20 : 4 hits ; 140% damage per hit ; 40 MP ; Press → → ↑ → + Shift to unleash. Final blow 200% damage. - Max HP/MP Increase - Increases amount of HP/MP gained per level. Bonus when adding AP. Level 1 : 10 HP / 4 MP per level up. 13 HP / 7 MP bonus if adding AP. Level 20 : 30 HP / 12 MP per level up. 39 HP / 21 MP bonus if adding AP. - Prism Shield - Light forms a protective barrier to increase Weapon Defense and Magic Defense. Level 1 : 10 W.DEF/10 M.DEF ; Lasts 30 seconds ; 18 MP Level 20 : 50 W.DEF/50 M.DEF ; Lasts 300 seconds ; 50 MP
This class would be pretty damn beast with Hyperbody on.
[size=1][color=#666666]This message was edited by Sathe on Jun 07 2009. ------------------- | |
quote quick quote edit quick edit del posts in thread report
| |
Eternal
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
-Goes off plotting- ------------------- ¬ | |
quote quick quote edit quick edit del posts in thread report
| |
Lorx
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
|
...plotting? This does not sound good. *hides* It's nice that half the entries don't involve scythes this time around. ------------------- ![]() // more agile than a president dodging a shoe // | |
quote quick quote edit quick edit del posts in thread report
| |
Sathe
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
|
Mine was inspired by the awesomeness of fail known as the Prism Rangers, with my own touch to it of course, and it'll get even better in the next few jobs.
------------------- | |
quote quick quote edit quick edit del posts in thread report
| |
hadyz1
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
|
fk it
This message was edited by hadyz1 on Jun 08 2009. ------------------- YOU SHALL FEAR THE WRATH OF MY ALL MIGHTY BUNGHOLE! ![]() | |
quote quick quote edit quick edit del posts in thread report
| |
overKill
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
Some spacing and things are missing there, but overall, good idea. Good idea to Tyler also, could go with the new race Aran. ( To those who don't know, it's out in Korea only ) | |
quote quick quote edit quick edit del posts in thread report
| |
Tancuras
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
quote hadyz1You missed the requirements. You're supposed to create a 1st Job, not 3rd. -------------------
| |
quote quick quote edit quick edit del posts in thread report
| |
overKill
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
quote Tancuras
quote Requirements | |
quote quick quote edit quick edit del posts in thread report
| |
Tancuras
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
|
I understand that, and I was hesitant to post, but you can't honestly create a class that requires you to be a Beginner for seventy levels and take it seriously.
-------------------
| |
quote quick quote edit quick edit del posts in thread report
| |
overKill
|
re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
quote Tancuras
| |
quote quick quote edit quick edit del posts in thread report
| |
| [All dates in (PT) time] | Threads List « Next Newest Next Oldest » |
| PAGES: 1 2 3 4 5 6 7 next» |
Powered by neoforums v0.9.7g (equilibrium)
Copyright Neo Era Media, Inc. 1999-2009