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Tancuras
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Two much Neo



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since: Oct 2006
Jun 08, 09 at 10:16pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

Sorry, for some reason I thought the goal of this game was to create the best class, which is clearly incorrect if ridiculous entries are considered with equal odds of winning.

Anyway, I'm gonna scour around my computer for one of my old creations, and post it soon if I can find it. If not, I'll have something done within the week.


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overKill
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total posts: 3189
since: Dec 2008
Jun 08, 09 at 10:22pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

quote Tancuras
Sorry, for some reason I thought the goal of this game was to create the best class, which is clearly incorrect if ridiculous entries are considered with equal odds of winning.

Anyway, I'm gonna scour around my computer for one of my old creations, and post it soon if I can find it. If not, I'll have something done within the week.

    Well, it's all on the vote. So if you don't have the same opinion on a class as everyone else, you don't have to vote for it. Plus, it's more of a turn around on the person who puts the levels like that, because people probably won't vote for them because of that.
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Tancuras
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Two much Neo



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total posts: 2469
since: Oct 2006
Jun 08, 09 at 11:44pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

My thoughts, exactly. That's why I brought it up.



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overKill
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total posts: 3189
since: Dec 2008
Jun 08, 09 at 11:52pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

quote Tancuras
My thoughts, exactly. That's why I brought it up.
    Is there anything else you'd like to say?

    *cough**cough*
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Lorx
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since: Apr 2006
Jun 09, 09 at 12:58am
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

quote Tancuras
Sorry, for some reason I thought the goal of this game was to create the best class, which is clearly incorrect if ridiculous entries are considered with equal odds of winning.

Anyway, I'm gonna scour around my computer for one of my old creations, and post it soon if I can find it. If not, I'll have something done within the week.



Remember that there are three other contests building directly off this one. Making a class with that level range is what I'd call 'risky', it could really turn out nicely in the end.



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hadyz1
starting to like it

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total posts: 50
since: Dec 2008
Jun 09, 09 at 1:45am
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

fk it

This message was edited by hadyz1 on Jun 08 2009.


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YOU SHALL FEAR THE WRATH OF MY ALL MIGHTY BUNGHOLE!

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overKill
Resident Neo

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total posts: 3189
since: Dec 2008
Jun 09, 09 at 1:55am
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

    Well, with World of Warcraft, do they have 4 jobs? No.

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Enternal Darkness
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total posts: 10
since: May 2008
Jun 09, 09 at 8:49am
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

Death Riders
lvl 10-30

Str and Luk Required

uses Swords or knives

Death Blow
it takes a wild blow in the heart of monsters
Lvl 1.10% success rate 50%
Lvl 30.200% dmg success rate 250%

Devasting blow
takes a powerful attk then does 1 a speedy stab
Lvl 1. 10% success rate 100%
Lvl 20.100% success rate 200%

Deadly Partner
Summons a friend that copies ur moves (helps kill the mob)
Lvl 1.3mins minutes required 1 summoning rock
Lvl 30.40minutes required 2 summoning rocks

Dunno if this is good im not pro at maple only on maple
story private servers (high rated 1s lol)
srry if anything is not apost to be there srry


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Lorx
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since: Apr 2006
Jun 09, 09 at 9:25am
re: Create a Class Part 1 - [Revamped.Recurring.Revived]



It's fine, don't worry.

Ham, if you want to repost the job you had feel free, it wasn't bad, just different.



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overKill
Resident Neo

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total posts: 3189
since: Dec 2008
Jun 09, 09 at 2:20pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

quote Lorx


It's fine, don't worry.

Ham, if you want to repost the job you had feel free, it wasn't bad, just different.


    That was Hadyz, Ham hasn't even participated in this thread.

    Eternal Darkness, spaces exist in this universe.

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hadyz1
starting to like it

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total posts: 50
since: Dec 2008
Jun 09, 09 at 4:58pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

Shadow King
lv10-30
Weapon:double swords
Stats:LUK(primary)STR(secondary)

Skill book 1-The Shadows Keep

Shadow X
Max Level-10
An attack used with 2 swords in an X motion
Level 1:MP-190;120%DMG
Level 2:MP-185;135%DMG
Level 3:MP-180;140%DMG
Level 4:MP-175;155%DMG
Level 5:MP-170;165%DMG
Level 6:MP-165;190%DMG
Level 7:MP-160;215%DMG
Level 8:MP-157;240%DMG
Level 9:MP-155;265%DMG
Level 10:MP-150;300%DMG

Shadows Luck
Max Level-5
Changes the precent of change for better drops
Level 1:+.01% chance of better drops
Level 2:+.03% chance of better drops
Level 3:+.05% chance of better drops
Level 4:+.07% chance of better drops
Level 5:+.1% chance of better drops

Shadow Booster
Max Level-10
Attack faster for a limited time
(requires level 2 Shadow X)
Level 1:MP-150;Attack faster for 15secs
Level 2:MP-145;Attack faster for 30secs
Level 3:MP-140;Attack faster for 40secs
Level 4:MP-135;Attack faster for 50secs
Level 5:MP-130;Attack faster for 60secs
Level 6:MP-125;Attack faster for 70secs
Level 7:MP-120;Attack faster for 80secs
Level 8:MP-115;Attack faster for 90secs
Level 9:MP-110;Attack faster for 100secs
Level 10:MP-105;Attack faster for 110secs


Shadow Stalker
Max level-5
Sneak behind your your target,then attack with a precent of a Critical attack
Level 1:MP-50;100%DMG;10%Crit attack
Level 2:MP-45;110%DMG;20%Crit attack
Level 3:MP-40;120%DMG;30%Crit attack
Level 4:MP-35;130%DMG;40%Crit attack
Level 5:MP-35;140%DMG;50%Crit attack


i couldnt get the spaces on here for some reason.


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YOU SHALL FEAR THE WRATH OF MY ALL MIGHTY BUNGHOLE!

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overKill
Resident Neo

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total posts: 3189
since: Dec 2008
Jun 09, 09 at 5:12pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

    Please do not curse, removing two letters from it doesn't make it any better.

    To add to that, you should have edited your original post instead of creating a new one.

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Kent6

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total posts: 1301
since: Mar 2007
Jun 10, 09 at 11:17pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

Job Name: Psychic Noob
Level 10-30
Weapon: Swords (any kind), Staves, and Bows.
Stats: Differs depending on the weapon. Swords (STR and INT), Staves (INT and LUK), Bows, (DEX and INT)

Skill: Psychic Strike
Description: Psychic energy is gathered and fired
Level 1: MP: -6, Base damage 10
Level 20: MP -18, Base Damage 30

Skill: Psychic Slash
Description: Psychic energy is charged up in the sword and released with a mini shockwave.
Level 1: MP -9, 50%
Level 20: MP: -23, 150%

Skill: Psychic Shot
Description: Psychic energy is gathered up in an arrow and fired twice.
Level 1: MP -7 50%
Level 20: MP -21, 120%

Skill: Psychic Shield
Description: Increases weapon and magic def
Level 1: MP -5, +1 Weapon and magic def for 10 seconds
Level 10: MP -15 +10 Weapon and magic def for 100 seconds

Skill: Max HP/MP Increase.
Description: Increases HP and MP gained per level.
Level 1: 0.5% HP and MP gained per level added.
Level 10: 1% HP and MP gained per level added.

Skill: Psychic Bender
Description: Stuns a monster using Psychic energy
Level 1: MP -3, Stun for 6 seconds
Level 15: MP - 13 Stun for 45 seconds.

If you're using a sword, STR increases physical damage and INT increases avoidablilty. If you're using a staff, INT increases magical attack and LUK is used for equipment. As for a bow, DEX increases long-ranged attack's damage and INT increases long-ranged attack's speed.

The 2nd jobs are:
Psychic Warrior >> Psychic Knight >> Psychic Warlord
Psychic Magician >> Psychic Mage >> Psychic Archmage
Psychic Bowman >> Psychic Ranger >> Psychic Bowmaster

The Build is:

10 >> 30 >> 70 >> 120

I think you can see where I'm going with this...

Edit: fixed some typos

Edit 2: Fixed some skills to make them not "overpowered"

Edit 3: Changed the job name


This message was edited by Kent0526 on Jun 14 2009.

This message was edited by Kent0526 on Jun 16 2009.

This message was edited by Kent0526 on Jun 16 2009.


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oath_keeper
starting to like it

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total posts: 61
since: Jun 2007
Jun 11, 09 at 11:21pm
re: Create a Class Part 1 - [Revamped.Recurring.Revived]

Job Name: Guardian
Level: 10
Weapon: Double Swords (one in each hand) or Shields
Stats: STR and LUK

Skill: Blast Wave
Description: Gathers energy to the swords and hits. Only able to use with Double Swords.
Level 1: MP - 9 , Damage 190%
Level 20: MP - 12, Damage 290%

Skill: Power Crash
Description: Hits multiple enemies with the Shield.
Level 1: MP - 9, Damage 190%, hits 4 surrounding enemies
Level 20: MP - 14, Damage 290%, hits all surrounding enemies

Skill: Deadly Power
Description: Raises Defense when a Shield is in use.
Level 1: Defense + 12
Level 10: Defense + 40

Skill: Lethal Power
Description: Raises Accuracy when Double Swords are in use.
Level 1: Accuracy +10
Level 10: Accuracy +35

Skill: Fatal Power
Description: Temporarily raises Weapon ATT
Level 1: Weapon ATT + 1, effects last for 20 seconds
Level 20: Weapon ATT +20, effects last for 1 minute

The job build for this class is-
Level 10 -> Level 30 -> Level 70 -> Level 120

-> Demon -> Samurai -> WarLord (Double Swords)
-> Soldier -> Defender -> Vanquisher (Shields)



This message was edited by oath_keeper on Jun 12 2009.

This message was edited by oath_keeper on Jun 12 2009.

This message was edited by oath_keeper on Jun 14 2009.

This message was edited by oath_keeper on Jun 14 2009.


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Lorx
moderator

MapleStory [PC]



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total posts: 11716
since: Apr 2006
Jun 12, 09 at 2:17am
re: Create a Class Part 1 - [Revamped.Recurring.Revived]



We've gotten a decent amount of entries, so I'm gonna go ahead and set the ending date for submissions to Tuesday. I'll be a bit busy today-sunday, and this last week or so will give those who haven't had the chance to go ahead and enter.



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