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Ham Seller
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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Is mine to overpowered?
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overKill
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
Turkey Buyer, yes, it is overpowered. Koj, doesn't taking your life kind of overpower MapleStory, and partially defeat the point of playing it? I mean, the point of playing is to lose 10% of your life per second. ![]() | |
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Lorx
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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A bit yeah, a couple changes that would make it less OP, these are just suggestions and such.
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Ham Seller
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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Okay I edited mine is it still too overpowered?
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Lorx
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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Better. T-minus 3 days and counting until the deadline. ------------------- ![]() | |
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Ham Seller
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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Any more suggestions?
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Tancuras
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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Prodigy
The Prodigy is gifted with a balance of mind and body. They use physical attacks aided with magic, making them very capable warriors. Beginners can become Prodigies at level 10 and perform the 2nd Job Advancement at level 30. Improving Max HP & MP Increase Passive. Increases the amount of HP and MP gained per level or if AP is applied. Max level: 10. Level 1: If Level UP, +1 more; if AP applied, +1 more. Level 10: If Level UP, +20 more; if AP applied, +10 more. Improving HP & MP Recovery Passive. Increases the amount of HP and MP recovered. Max level: 10. Requires 5 points in Improving Max HP & MP Increase. Level 1: Constant additional recovery of HP and MP. Level 10: Constant additional recovery of HP and MP. Tranquility Active. When activated, gives a certain chance to each attack to increase INT by 1, to a maximum of 20. Max level: 20. Level 1: 1% chance of increasing INT. Lasts 110 seconds. Level 20: 20% chance of increasing INT. Lasts 300 seconds. Shell Active. Casts a damage ward on all party members within range that absorbs a certain amount of damage until it is destroyed. Max level: 20. Level 1: HP: 110. Absorbs 12% of damage for 110 seconds. Level 20: HP: 300. Absorbs 50% of damage for 300 seconds. Magic Blade Active. Attacks by imbuing the weapon with magic. Max level: 20. Level 1: 72% damage + 21 basic attack. Level 20: 110% damage + 40 basic attack. Prodigies can equip three types of weapons, respective to the three branching 2nd Jobs. The first is a Tome, or a magic book that increases INT. The second is a Rune called a Brand Rune, which materializes a magic sword during combat that raises M.ATK. The third is a Rune called an Aegis Rune, which materializes a magic shield during combat which raises defense and doubles as a weapon. The Prodigy's attributes are STR and INT and they can eventually choose the path of either the Summoner, Templar or Guardian. -------------------
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overKill
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
Balance of mind and body, amirite? ![]() | |
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Ham Seller
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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One more day till its over.
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overKill
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
I can imagine Mike's will be something racist, but no harm since he'll be racist against himself. So far, my vote is leaning towards Rhys. ![]() | |
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Ham Seller
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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Are there categories like the last one?
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Sathe
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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Did you bother to read the first post? quote
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Ham Seller
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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Um, categories not information.
Last contest there was categories like : Most Strongest, Most Likely to be put in Maple Story, etc. | |
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overKill
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
quote LorxIt'll probably be like "Your Father" account or something, and you send your vote in with the title being the category and the message being who your voting for. ![]() | |
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Ham Seller
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re: Create a Class Part 1 - [Revamped.Recurring.Revived] |
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oh | |
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