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Scipex
true seeker

Scipex's profileNeoPM Scipex
since: Apr 2006
Dec 01, 07 at 11:24pm
[RMT] Lame Rave Party


Yaaay it's a sandstorm team! A couple of the Pokes are the same as the ones from WiseLugia's old sandstorm team, except changed around a bit. Gogo C&C please.

DJ Darude

Tyranitar @ Lum Berry
Ability: Sand Stream
EVs: 252 Def/4 Spd/252 SAtk
Lax nature (+Def, -SDef)
- Pursuit
- Ice Beam
- Stealth Rock
- Thunder Wave

Lolwut. As weird as it may be, this TTar can give Breloom a humiliating death and Pursuits Azelf leads to death. It can also KO the standard Hippowdon and Gliscor with Ice Beam before either one KOs it with Earthquake. I needed something to use Stealth Rock, and it just fit better on this Poke than any other. Thunder Wave is mostly just a filler. The main reason it's even on my team is for its Sandstream ability which this team revolves around.

Psytrance

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/200 Atk/56 Def
Relaxed nature (+Def, -Spd)
- Earthquake
- Gyro Ball
- Light Screen
- Hypnosis

Light Screen helps to combat the common Surf weakness of most Sandstorm teams, while Gyro Ball and Earthquake can deal heavy damage to most sweepers. Hypnosis is always great for disabling a potential threat for some time.

Raver

Garchomp @ Choice Scarf
Ability: Sand Veil
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Outrage
- Stone Edge
- Earthquake
- Fire Blast

Revenge-killing Scarfchomp. Outrage and Earthquake deal heavy damage to just about everything that doesn't resist the attacks, and Fire Blast is for the Forretress that feels like switching in. Stone Edge is mostly filler, though it does deal a little more damage than Outrage does to Gyarados if it hits.

Ecstasy

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Psychic
- Thunderbolt
- Calm Mind
- Substitute

CM Jirachi with 101 Subs that can sweep entire teams if they're unprepared for it. It wins over Blissey, so it's awesome.

Glowsticks

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Fire Blast
- Hidden Power [Ice]
- Explosion
- Earth Power

Choice Scarf Heatran that can deal heavy damage to a lot of things, especially if they don't know it's Scarfed. Explosion if Blissey becomes a problem.

Overdosed

Regirock @ Chesto Berry
Ability: Clear Body
EVs: 252 HP/4 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Drain Punch
- Ice Punch
- Curse
- Rest

A late-game Curserock. Once its main threats are gone, this thing can be pretty difficult to KO. Curse, Chesto-Rest and punch away.

Common threats
Gyarados (bulky)
It's pretty easy for Bulkydos to sweep my entire team once it gets 1-2 DD's in. All I can do is switch to Jirachi as soon as it comes in and use Thunderbolt. Jirachi can take an 2 unboosted EQs or 1 EQ after a DD, but nothing more. If I lose my Jirachi early on, I'd really have nothing.

Swampert
A mixed version is especially threatening since Regirock can't wall it either. I was considering Grass Knot on Bronzong or HP Grass on Heatran, but that would create even more holes to fix.

Sub-punching
More specifically a Breloom that switches in on Bronzong or a Tyraniboah. I have to rely on Garchomp to take out the sub, and Garchomp isn't exactly a wall.

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WiseLugia
Kyuuseiryuu - Saver Dragon
True Addiction



WiseLugia's profileNeoPM WiseLugia
total posts: 18642
since: Apr 2002
Dec 01, 07 at 11:41pm
re: [RMT] Lame Rave Party

Another threat to think about is Scarfed Rampardos (lol).

But for a sandstorm team, I think you've minimalized the weaknesses as much as possible.



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narutopoke
Olimar and Ness Main so far.
s-e-e-k-e-r



narutopoke's profileEmail narutopoke
total posts: 1983
since: Jun 2007
Dec 01, 07 at 11:46pm
re: [RMT] Lame Rave Party

Shouldn't Tyranitars Nature be +def, -Atk?

I mean just because you like Def for it doesn't mean you soulg neglect sp.def.



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WiseLugia
Kyuuseiryuu - Saver Dragon
True Addiction



WiseLugia's profileNeoPM WiseLugia
total posts: 18642
since: Apr 2002
Dec 01, 07 at 11:49pm
re: [RMT] Lame Rave Party

Nature should be -speed. lol



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narutopoke
Olimar and Ness Main so far.
s-e-e-k-e-r



narutopoke's profileEmail narutopoke
total posts: 1983
since: Jun 2007
Dec 01, 07 at 11:53pm
re: [RMT] Lame Rave Party

Yeah, You are right, I forgot it has pursuit.



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amirball45
Kazekage of the Akatsuki Clan
s-e-e-k-e-r



amirball45's profileNeoPM amirball45
total posts: 1628
since: Aug 2007
Dec 01, 07 at 11:57pm
re: [RMT] Lame Rave Party

good job in this team

it was tough when i was facing it and the ev spread u have for jirachi is it the same when we fought each other



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Scipex
true seeker

Scipex's profileNeoPM Scipex
since: Apr 2006
Dec 02, 07 at 1:39am
re: [RMT] Lame Rave Party

I'd have to put enough speed EVs on TTar to outrun base 60's if I gave it a -speed nature, so I just used a -sp.def one. I think it's time to go make a hail team lol.
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WiseLugia
Kyuuseiryuu - Saver Dragon
True Addiction



WiseLugia's profileNeoPM WiseLugia
total posts: 18642
since: Apr 2002
Dec 02, 07 at 1:41am
re: [RMT] Lame Rave Party

I already tried it. Very, very limited selection. =(



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DemonstrativePronoun
mad messenger



DemonstrativePronoun's profile
total posts: 278
since: Nov 2007
Dec 02, 07 at 2:38am
re: [RMT] Lame Rave Party

I REALLY like that Tyranitar. Very unique team, at least to me. I like it a lot. So much synergy it makes me think about what I'm actually trying to do with mine, good job. Sorry, no criticism. Like the names by the way. Techno time *bmm chh*


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Steven_B
Im gone
true seeker



Steven_B's profileNeoPM Steven_B
total posts: 1197
since: May 2007
Dec 02, 07 at 8:33am
re: [RMT] Lame Rave Party

- sp. def for t-tar? focus blast or aura sphere means uber damage...+ lucario gets sandstorms benefit also....

This message was edited by Steven_B on Dec 02 2007.


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Scipex
true seeker

Scipex's profileNeoPM Scipex
since: Apr 2006
Dec 02, 07 at 3:54pm
re: [RMT] Lame Rave Party

It's not like TTar would be staying in against Lucario anyway. And yeah I tried making a pseudo-hail-stall team on Shoddy, which failed miserably. =\
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amirball45
Kazekage of the Akatsuki Clan
s-e-e-k-e-r



amirball45's profileNeoPM amirball45
total posts: 1628
since: Aug 2007
Dec 02, 07 at 4:14pm
re: [RMT] Lame Rave Party

well for a snow team u might need ssomebody with trick room so u can have Manoswine and other slow ice pokemons do their work

ice team is a perfect counter to a sand team



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WiseLugia
Kyuuseiryuu - Saver Dragon
True Addiction



WiseLugia's profileNeoPM WiseLugia
total posts: 18642
since: Apr 2002
Dec 02, 07 at 4:16pm
re: [RMT] Lame Rave Party

Not really... Hail teams are at an infinite disadvantage in fact. =\

Fire weak, rock weak, fighting weak... all attacks that sand teams have.



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Bawrl: 1118-0167-5194
Megamangz SF3: 5113-2031-7133

If you like the Yu-gi-oh! TCG, plox help bring life to the forum. Also, this fic brought to you by eGale.
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amirball45
Kazekage of the Akatsuki Clan
s-e-e-k-e-r



amirball45's profileNeoPM amirball45
total posts: 1628
since: Aug 2007
Dec 02, 07 at 4:21pm
re: [RMT] Lame Rave Party

adding trick room to it is really BIG

all ur fast pokemon like garchomp and heatrean is basicly weak now



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WiseLugia
Kyuuseiryuu - Saver Dragon
True Addiction



WiseLugia's profileNeoPM WiseLugia
total posts: 18642
since: Apr 2002
Dec 02, 07 at 4:22pm
re: [RMT] Lame Rave Party

You can't get trick room into a hail team without adding something that takes hail damage. =\

Really, Hail team is terrible.



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Bawrl: 1118-0167-5194
Megamangz SF3: 5113-2031-7133

If you like the Yu-gi-oh! TCG, plox help bring life to the forum. Also, this fic brought to you by eGale.
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