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Thors_Hammer
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re: Star Wars Battlefront III Hopes |
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They should add more force powers. As for the mapmaker idea, I think that would be perfect for this type of game.
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Justin Time
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re: Star Wars Battlefront III Hopes |
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They should expand Galactic Conquest to online play, and to optionally include EU worlds. Plus you should be able to purchase unit improvements, like instead of just starting out with a Super Battle Droid, the CIS can start with it's normal Battle Droids that debuted on Naboo, and you can improve them with credits.
And space battles should have more to do, like more on boarding, and better/different frigate diffences, hero ships, and the Death Star. ------------------- Awaiting Moderation | |
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Mishtram
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re: Star Wars Battlefront III Hopes |
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A minor idea here, I wouldn't have minded if they had included one or two more Jedi on the field at once. Other than a few levels, the CPU never use any Jedi, and I would really have like to have had to handle an enemy Jedi every once in a while. I mean, the game was weak since whenever a hero entered the field, it was like you had an extra twenty men with you.
Along with that, I would tweak the computer to allow for the enemies against you on the field to use squad commands, or respond correctly to some situations. Droidekas and shields, anyone...? ------------------- People who claim others of hubris have a SCARY trend of having it themselves...
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Thors_Hammer
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re: Star Wars Battlefront III Hopes |
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I personally think Droideka's are cheap enough. (No Offense) Even with a Jedi it takes a long time to kill them and you still take damage.
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Justin Time
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re: Star Wars Battlefront III Hopes |
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Yah, they should weaken droidekas sheilds a bit. They are far too cheap. Not only do they have two life bars, but they have one of the best weapons in the game, and high mobility when not sheilded.
And don't give me crap about how you just have to be good, I am good, and I do kill them easily, but they slaughter my helpless AI teammates. Or maybe they should make my team mates smarter against them, like grenades and taking cover. ------------------- Awaiting Moderation | |
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Mishtram
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re: Star Wars Battlefront III Hopes |
quote Thors_HammerI prefer the opinions put in this thread in the PS2 forum, in that they have made them too easy compared to the last installation of Star Wars: Battlefront. ------------------- People who claim others of hubris have a SCARY trend of having it themselves...
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Justin Time
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re: Star Wars Battlefront III Hopes |
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Their opinions were right, the Droidekas AI is stupid, but in the hands of a skilled player it is too deadly.
Next game they should do the following: + AI - Sheilding + HP ------------------- Awaiting Moderation | |
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Thors_Hammer
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re: Star Wars Battlefront III Hopes |
quote Mishtram I didn't play the first one, which is why I think these Droideka's are cheap; even though they're fun to play as. ------------------- | |
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Mishtram
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re: Star Wars Battlefront III Hopes |
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Either way, the droideka must be redesigned. Either it has to be weakened in exchange for brains or strengthened/speedened (sp?
------------------- People who claim others of hubris have a SCARY trend of having it themselves...
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Thors_Hammer
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re: Star Wars Battlefront III Hopes |
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While we're on the topic of strengthening AI, I would really love to see them make Count Dooku/The Emperor do something other than constantly stand and block, and/or use force lightning. (Those are the only things they do when I play against them on Assault.)
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Justin Time
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re: Star Wars Battlefront III Hopes |
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I think weakened in exchange for brains. Because if you strength it and make it dumb, then players will insert their brains when they play them and make them into a killing machine with too much power and brains.
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Thors_Hammer
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re: Star Wars Battlefront III Hopes |
quote justin time ------------------- | |
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Justin Time
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re: Star Wars Battlefront III Hopes |
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People say that there is not much more you can do with this game, but they are wrong. There is a lot of stuff, and besides the stuff I already mentioned they could have:
Alderaan The popper droids that attacked obi-wan's fighter Royal Guards The Death Star for invasion by space and land Droid Control Ships octuptarra droids Using factional bonuses like blockades and the death star More than one level for some planets The other planets besides Felucia that were seen in the cutscenes for order 66 like Cato Neimoidia and Saulecami Air battles overtop some land battles (this feature can be turned off if wanted) Hero Ships B-Wings (maybe) All of the vehicles not playable in the game but that are seen in the movies Different health and ammo droids depending on what age you are in (the health droids in Episode III and Episode V look different, and you can use R2 droids and such as ammo droids/ vehicle repair for a certain age) the purple sparky things the magnaguards used in the movies ![]() And many others I can't think of right now. The point is, the Star Wars universe, even in just the movies, has so much untapped potential left. This message was edited by justin time on Apr 20 2006. ------------------- Awaiting Moderation | |
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jo07
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re: Star Wars Battlefront III Hopes |
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first of all wen i bought bf 2 i thought on the space battles that wen u flew in the enemy hanger it would be like a big level in there. like a big part of the lv in your ship then some space in between that then another big part of the lv in there ship.i was wanting there to be hallways and rooms and stuff on the ships. instead theres just hanger on the ships. also bf2 is about the rise of the empire, so exar kun, darth blane and all them wouldnt be in it.and i wish you could play all heros on the other lvs, and not just on mos esly
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jo07
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re: Star Wars Battlefront III Hopes |
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AND one other thing how come they separated the aircrafts from the ground battle levels. now u cant use aircrafts unless ur on the space lvs, i enjoyed fighting on the ground on besbin platforms then taking to the air and killing some cis scum
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