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Scarecrow3000
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Fire Emblem: Flames of Chaos Weapon Thread |
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This thread is for weapon lists.
SWORDS Kendo Stick. Costs 200 gold. Can't be sharpened and has fifty uses. MT 0, but allows you to attack. Wooden Sword. Costs 500 gold. Can't be sharpened and has 45 uses. MT 1. Dagger. Costs 450. Can be sharpened and has 30 uses. MT 2. (+10% Crit Rate, +2 Strength for Thieves) Emblem Blade. Costs 800. Can be sharpened and has 40 uses. MT 2. Slim Sword. Costs 860. Can't be sharpened and has 15 uses. MT 3. Iron Sword. Costs 850. Can be sharpened and has 40 uses. MT 3. Poison Sword. Costs 850. Can be sharpened and has 40 uses. MT 3. Steel Sword. Costs 950. Can be sharpened and has 35 uses. MT 4. Wind Sword. Costs 2500. Can't be sharpened and has 40 uses. MT 4. Longsword. Costs 1800. Can be sharpened and has 25 uses. MT 4. (+2 if against Horse rider.) Runesword. 1750. Cannot be sharpened and has 20 uses. MT 4 (+3 is against Dark Magic user.) Light Brand. Costs 1750. Can't be sharpened and has 20 uses. MT 4 (+3 if against Light Magic users.) Brave Sword. Costs 15,350. Can be sharpened and has 20 uses. You can attack twice if you have this sword, and if you dodge an attack you can attack four times. MT 4. Armorslayer. Costs 2150. Can be sharpened and has 20 uses. MT 5 (+2 if against a knight/solider/general.) Lancereaver. Costs 3250. Can be sharpened and has 20 uses. MT 5 (+3 if against a Lance User.) Silver Sword. Costs 3500. Can be sharpened and has 20 uses. MT 8. Iron Blade. Costs 1000. Can be sharpened and has 30 uses. MT 4. (Speed -1) Steel Blade. Costs 1200. Can be sharpened and has 38 uses. MT 5. Zanbato. Costs 1400. Can be sharpened and has 18 uses. MT 6. Silver Blade. Costs 3800. Can be sharpened and has 28 uses. MT 9. Regal Blade. Costs 13,500. Can be sharpened and has 30 uses. MT 12. Wyrmslayer. Costs 2000. Can be sharpened and has 30 uses. MT 6 (+2 if against Wyvern.) Killing Edge. Costs 8500. Can be sharpened and has 20 uses. MT 5 (+30% Crit Rate) Broadsword. Costs 15,000. Can be sharpened and has 50 uses. MT 15. Broadblade. Costs 17,500. Can be sharpened and has 60 uses. MT 17. Audhulma. Costs 20,000. Can be sharpened and has 30 uses. MT 18. (+5 Resistance) Sieglinde. Costs 20,000. Can't be sharpened and has unlimited uses. MT 20. (+5 Speed if you are a Fencer or Fierhomme.) Ragnell. Costs 22,000. Can't be sharpened and has 30 uses. MT 28. (+5 Strength if you are a Ranger or Champion.) Aldonite. Costs 26,500. Can't be sharpened and has unlimited uses. MT 25. (+5 if against a Magic User.) Durandel. Costs 30,000. Can't be sharpened and has unlimited uses. MT 28. LANCES Sturdy Branch. Costs 200 gold. Can't be sharpened and has fifty uses. MT 0, but allows you to attack. Brood Lance. Costs 300. Can't be sharpened and has 10 uses. MT 2. Wooden Lance. Costs 500 gold. Can't be sharpened and has 45 uses. MT 1. Emblem Lance. Costs 800. Can be sharpened and has 40 uses. MT 2. Slim Lance. Costs 860. Cannot be sharpened and has 15 uses. MT 3. Iron Lance. Costs 850. Can be sharpened and has 40 uses. MT 3. Iron Glaive. Costs 1000. Can be sharpened and has 60 uses. MT 4. (+1 against an axe user) Poison Lance. Costs 2000. Cannot be sharpened and has 25 uses. If this hits the enemy, whenever they attack they loose 3 HP for three turns straight. Effect activates again if hits again after this period. MT 2. Javelin. Costs 900. Cannot be sharpened and has 35 uses. MT 4. Steel Lance. Costs 950. Can be sharpened and has 35 uses. MT 4. Cal-Killer. Costs 1200. Can be sharpened and has 30 uses. MT 4. (+3 Against Calvary) Brave Lance. Costs 15,350 gold. Can be sharpened and has 20 uses. You can attack twice if you have this sword, and if you dodge an attack you can attack four times. MT 4. Horseslayer. Costs 1800. Can be sharpened and has 25 uses. MT 4. (+2 if against Horse rider.) Short Spear. Costs 1350 gold. Can be sharpened and has 30 uses. MT 4. (+1 skill) Steel Glaive. Costs 1500. Can be sharpened and has 30 uses. MT 5. (+3 against an axe user) Spear. Costs 1500. Can be sharpened and has 35 uses. MT 5. Heavy Spear. Costs 2150. Can be sharpened and has 20 uses. MT 5. (+2 if against a knight/solider/general.) Axereaver. Costs 3250. Can be sharpened and has 20 uses. MT 5. (+3 if against an Axe User.) Trident. Costs 1800. Can be sharpened and has 35 uses. MT 6. Reginleif. Costs 3000. Can be sharpened and has 30 uses. MT 6. (+2 if against Calvary or Knights, +2 to Skill.) Edgelance. Costs 3250. Can be sharpened and has 25 uses. MT 7. (+2 if against any unpromoted class.) Silver Lance. Costs 3500. Can be sharpened and has 20 uses. MT 8. Silver Glaive. Costs 4200. Can be sharpened and has 25 uses. MT 9. (+5 against an axe user) Killer Lance. Costs 8000. Can be sharpened and has 20 uses. MT 5 (+30% Crit Rate) Rex Hasta. Costs 13,500. Can be sharpened and has 30 uses. MT 12. Vidofnir. Costs 20,000. Can be sharpened and has 30 uses. MT 18. (+5 Defence) Siegmund. Costs 21,000. Can't be sharpened and has unlimited uses. MT 20. (+5 Speed if you are a Lancer, Dragoon, or Fierhomme.) Chakrum. Costs 22,000. Can't be sharpened and has 30 uses. MT 28. (+5 Speed if you are mounted.) Birazion. Costs 26,500. Can't be sharpened and has unlimited uses. MT 25. (Negates enemy skills.) Malte. Costs 30,000. Cannot be sharpened and has unlimited uses. MT 28. (+5 if you are anything a Solider or Knight or anything those two classes promote into.) AXES Mallet. Costs 200 gold, Can't be sharpened and has 50 uses. MT 0, But allows you to attack. Hatchet. Costs 300 gold. Can be sharpened and has 50 uses. MT 1. Wooden Axe. Costs 500 gold, cant be sharpened and has 45 uses. MT 1. Emblem Axe. Costs 800. Can be sharpened and has 40 uses. MT 2. Iron Axe. Costs 850. Can be sharpened and has 40 uses. MT 3. Iron Cynthe. Costs 900. Can be sharpened and has 45 uses. MT 3. Hand-axe. Costs 500. Can't be sharpened and has 28 uses. MT 3. Poison Axe. Costs 2000. Can't be sharpened and has 25 uses. If this hits the enemy, whenever they attack they loose 3 HP for three turns straight. Effect activates again if hits again after this period. MT 2. Steel Axe. Costs 950. Can be sharpened and has 35 uses. MT 4. Steel Cynthe. Costs 1200. Can be sharpened and has 30 uses. MT 4. Dragon Axe. Costs 2000. Can be sharpened and has 30 uses. MT 4 (+2 if against Wyvern.) Halberd. Costs 1800. Can be sharpened and has 25 uses. MT 4. (+2 if against Horse rider.) Hammer. Costs 2150. Can be sharpened and has 20 uses. MT 5. (+2 if against a knight/solider/general.) Swordreaver. Costs 3250. Can be sharpened and has 20 uses. MT 5. (+3 if against a Sword User.) Wolf Beil. Costs 3000. Can be sharpened and has 30 uses. MT 6. (+2 if against Calvary or Knights, +2 to Skill.) Poleaxe. Costs 3200. Can be sharpened and has 35 uses. MT 6. Tomahawk. Costs 3000. Can be sharpened and has 15 uses. MT 7. Silver Axe. Costs 3500. Can be sharpened and has 20 uses. MT 8. Battle Axe. Costs 3200. Can be sharpened and has 15 uses. MT 9. Devil Axe. Costs 1500. Can be sharpened and has 30 uses. Flip a coin, if tails you attack then enemy. If heads, you do as much damage to yourself as you would to the enemy. MT 8. Scythe. Costs 3100. Can't be sharpened and has 20 uses. MT 9. Silver Hammer. Costs 4000. Can be sharpened and has 15 uses. MT 9. (+1 if against a knight/soldier/general.) Warhammer. Costs 7500. Can be sharpened and has 32 uses. MT 10. (+3 if against Thunder magic.) Brave Axe. Costs 15,350. Can be sharpened and has 20 uses. You can attack twice if you have this sword, and if you dodge an attack you can attack four times. MT 4. Killer Axe. Costs 8000. Can be sharpened and has 20 uses. MT 5 (+30% Crit Rate) Basilikos. Costs 13,500. Can be sharpened and has 30 uses. MT 12. Garm. Costs 20,000. Can be sharpened and has 30 uses. MT 18. (+15 HP) Archevian. Costs 22,000. Can't be sharpened and has 30 uses. MT 28. (+5 Defence.) Redaan. Costs 26,500. Can't be sharpened and has unlimited uses. MT 25. (Renders all Axereavers, Lancereavers, and Swordreavers useless.) Armads Replica. Costs 30,000. Can't be sharpened and has unlimited uses. MT 28. BOWS Sling-Shot. Costs 200 gold. Can't be sharpened and has fifty uses. MT 0, but allows you to attack. Wooden Bow. Costs 500 gold. Can't be sharpened and has 45 uses. MT 1. Emblem Bow. Costs 800. Can be sharpened and has 40 uses. MT 2. Poison Bow. Costs 950. Cannot be sharpened and has 25 uses. If this hits the enemy, whenever they attack they loose 3 HP for three turns straight. Effect activates again if hits again after this period. MT 2. Iron Bow. Costs 850. Can be sharpened and has 40 uses. MT 3. Steel Bow. Costs 950. Can be sharpened and has 35 uses. MT 4. Short Bow. Costs 1000. Can be sharpened and has 30 uses. MT 4. (+1 Skill) Long Bow. Costs 1800. Can be sharpened and has 25 uses. MT 4. (+2 Skill, -1 Speed) Cryliki. Costs 2100. Can be sharpened and has 30 uses. MT 5. Sky Bow. Costs 3000. Can be sharpened and has 20 uses. MT 5. (+3 If against a flier.) Recurve Bow. Costs 3200. Can be sharpened and has 20 uses. MT 6. Cross Bow. Costs 2500. Can be sharpened and has 32 uses. MT 6. Silver Bow. Costs 3500. Can be sharpened and has 20 uses. MT 8. Fury Bow. Costs 5000. Can be sharpened and has 30 uses. MT 9. (+2 Speed) Dire Bow. Costs 5500. Can't be sharpened and has one use. MT 30. Zweihander. Costs 8000. Can be sharpened and has 35 uses. MT 10. (-1 Speed) Brave Bow. Costs 15,350 gold. Can be sharpened and has 20 uses. You can attack twice if you have this sword, and if you dodge an attack you can attack four times. MT 4. Rienfleche. Costs 13,500. Can be sharpened and has 30 uses. MT 12. Nidhogg. Costs 20,000. Can be sharpened and has 30 uses. MT 18. (+3 Skill, +2 Speed) Miruge Spirit. Costs 30,000. Cannot be sharpened and has unlimited uses. You must insert this Spirit into Short Bow for it to work. MT 28. ANIMA Splash. Costs 200 gold. Cant be resurrected and has fifty uses. MT 0, but allows you to attack. Aero. Costs 500 gold. Cant be resurrected and has 45 uses. MT 1. Fire. Costs 850. Can be resurrected and has 40 uses. MT 3. Thunder. Costs 950. Can be resurrected and has 35 uses. MT 4. Ice Storm. Costs 1500 gold. Can be resurrected and has 30 uses. MT 4. (+1 Skill) Elfire. Costs 2000 gold. Can be resurrected and has 25 uses. MT 6. Fimbulvetr. Costs 4000. Can be resurrected and has 20 uses. MT 8. Earthquake. Costs 5000. Can be resurrected and has 26 uses. MT 9. Mabendeggo. Costs 6500. Can be resurrected and has 20 uses. MT 9. (+5 if against a Mounted Unit) Liquidate. Costs 8000. Can be ressurrected and has 30 uses. MT 10. Sugiir. Costs 10,000. Can be resurected and has 20 uses. MT 11. (+10 Magic if you have Sugora in your inventory.) Excaliber. Costs 13,500. Can be resurrected and has 30 uses. MT 12. Deluge. Costs 20,000. Can be resurrected and has 30 uses. MT 18. (+5 Speed) Sugora. Costs 22,000. Can't be sharpened and has 30 uses. MT 28. (+10 Magic is you have Sugiir in your inventory.) Mjollnir. Costs 26,500. Can't be sharpened and has unlimited uses. MT 25. (+5 if against a Magic User.) Forblaze. Costs 25,000. Can't be resurrected and has unlimited uses. MT 28. (+3 if against a Wyvern.) LIGHT Lantern. Costs 200 gold. Can't be resurrected and has fifty uses. MT 0, but allows you to attack. Lightning. Costs 850. Can be resurrected and has 40 uses. MT 3. Shine. Costs 950. Can be resurrected and has 35 uses. MT 4. Divine. Costs 1350 gold. Can be resurrected and has 30 uses. It adds 1 point to skill. MT 4. Inquisition. Costs 1500. Can be resurrected and has 35 uses. MT 5. Purge. Costs 1550 gold. Can be resurrected and has 25 uses. MT 6. Purify. Costs 4000 gold. Can be resurrected and has 30 uses. MT 7. Luce. Costs 4500. Can be resurrected and has 20 uses. MT 8. Aura. Costs 5950. Can be resurrected and has 26 uses. MT 9. Censure. Costs 6500. Can't be resuurected and 30 uses. MT 10. Battery. Costs 8000. Can be resurrected and has 28 uses. MT 10. Cauterize. Costs 13,500. Can be resurrected and has 30 uses. MT 12. Ivaldi. Costs 20,000. Can be resurrected and has 30 uses. MT 18. (+5 Defence) Raelia. Costs 26,500. Can't be sharpened and has unlimited uses. MT 25. (+5 if against a Sword/Lance/Axe user.) Light of Aureola. Costs 25,000. Cannot be resurrected and has unlimited uses. MT 25. (Can only be used if you have Lightning and Aura to sacrifice.) DARK Novo. Costs 250 gold. Cant be resurrected and has fifty uses. If you attack with this, on the next turn your enemy cant attack. You can not use this effect twice in a battle, however. MT 0, but allows you to attack. Atrum. Costs 1150. Can be resurrected and has 35 uses. MT 2. (+1 Speed) Flux. Costs 850. Can be resurrected and has 40 uses. MT 3. Etrene. Costs 1250. Can be resurrected and has 40 uses. MT 4. Nosferatu. Costs 1100. Can be resurrected and has 35 uses. Half of the damage you inflict upon your opponent goes back to your own health. MT 4. Luna. Costs 1350. Can be resurrected and has 30 uses. It adds 1 point to skill. MT 4. Fenrir. Costs 1400. Can be resurrected and has 25 uses. MT 5. Gespenst. Costs 2000. Can be resurrected and has 25 uses. MT 6. Eclipse. Costs 4000. Can be resurrected and has 20 uses. MT 8. Ueralan. Costs 5000. Can be resurrected and has 35 uses. MT 9. (+3 if against a Sword/Axe/Lance user) Ereshkigal. Costs 13,500. Can be resurrected and has 30 uses. MT 12. Gleiphnir. Costs 20,000. Can be resurrected and has 30 uses. MT 18. (+5 Skill) Lartdunamel. Costs 22,000. Can't be resurrected and has 30 uses. MT 28. (+5 Mag if you are a Druid.) Draenor. Costs 26,500. Can't be resurrected and has unlimited uses. (MT is equal to users Magic.) Apocolypse. Costs 30,000. Can't be resurrected and has unlimited uses. MT 28. STAVES Barrier. When this is activated, no one can use healing items, and the enemy cannot do damage to you. Lasts 2 turns. Costs 8000. Berserk. When this is used, for 3 turns you must flip a coin. If heads, the enemy attacks himself. Costs 6500. Fortify. When this is used, your defense is increased by 8. Lasts 2 turns. Costs 5500. POTIONS Vulnerary. Costs 500. Heals 10 points. Antitoxin. Cots 1000. Heals poison. Elixer. Costs 1200. Heals full. PROMOTION ITEMS Elysian Whip. Used to upgrade Pegasus Knights and Wyvern Knights. Costs 10,000. Fell Contract. Used to upgrade Thieves. Costs 10,000. Guiding Ring. Used to upgrade Mages, Monks, and Shamans. Costs 10,000. Hero Crest. Used to upgrade Myrmidons, Mercenaries, Ronin, and Fighters. Costs 10,000. Knight Crest. Used to upgrade Cavaliers, Soldiers, and Knights. Costs 10,000. Ocean Seal. Used to upgrade Pirates. Costs 10,000. Orion's Bolt. Used to upgrade Nomads, and Archers. Costs 10,000. Fire Emblem. Used to upgrade Fencers, Brawlers, Bladiers, and Lancers. Costs 10,000. Master Seal. Used to upgrade any class. Costs 10,500. ------------------- | |
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Simon the Nekonin
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re: Fire Emblem: Flames of Chaos Weapon Thread |
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Umm...they sure r powerful
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