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rumblecat
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tenchu : time of the assassains- details! |
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I'm guessing this is the same game. Comes out on the PSP in Europe at the end of June.
quoteFrom http://uk.gamespot.com/news/6151612.html Sounds pretty cool, especially the fifty other levels. Was a big fun of the last Tenchu, especially the earlier sections, looking forward to seeing how this works on the PSP. | |
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Kudzuka
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re: tenchu : time of the assassains- details! |
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Curt Connors
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re: tenchu : time of the assassains- details! |
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puzzled as to why there isn't more activity on this board. Saw the game the other day and it's only a matter of getting paid before I pick it up!
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rumblecat
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re: tenchu : time of the assassains- details! |
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I didn't realise it had been released... do you know if it's out in the UK at all?
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Curt Connors
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re: tenchu : time of the assassains- details! |
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'cat, I'm in the UK and it was out on the shelves in my local GAME on friday and it's listed as available on Amazon.
Haven't seen any reviews yet, and I'm in work so most game sites are blocked. ------------------- ![]() | |
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rumblecat
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re: tenchu : time of the assassains- details! |
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Cheers for the info.
That's so weird- you'd think there would have been some sort of advance publicity for it- I just did a quick goole search for reviews and the only one I could find was from the Manchester Evening News- Evening News I did find this posted on a chat forum- quote | |
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Curt Connors
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re: tenchu : time of the assassains- details! |
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Yeah that's really weird, I would have expected some sort of previews in the big PS magazines. The draw distance sounds abysmal though, might have to wait until I hear some more on that before I buy it.
Even though it has got Tesshu, the necksnapping doctor in it or should that be Chiro? This message was edited by CURTCONNORS on Jun 26 2006. ------------------- ![]() | |
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rumblecat
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re: tenchu : time of the assassains- details! |
quote CURTCONNORS Yeah, I think I'm going to wait as well until I see some proper reviews coming in. If the draw distance is so bad you can't see the other side of a big room... that's not a good sign. Although the level editor sounds cool. I guess we'll find out sooner or later. | |
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Curt Connors
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re: tenchu : time of the assassains- details! |
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I found out-I found my self irresistibly drawn into GAME last night after I'd had a couple of pints
Anyway the draw distance is awkward, but I only had time for one quick charge through a level this morning. Four characters to play, one to unlock, Unhappily no mention in the manual of unlockable ninja attacks and skills like there normally are. Tha level editor thing looks impressive if you're that way inclined, but as I say this is all based on a couple of quick skims of the manual and one proper go. They've also massively reduced the cutscenes, the level I played had one at the start and then, after I smacked down the boss, there was this weird comic style cutscene with speech bubbles, where you press X after you've finished reading to go onto the next one. Very strange ------------------- ![]() | |
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rumblecat
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re: tenchu : time of the assassains- details! |
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Yeah, I try to avoid drinking and shopping.
Let us know what you think of it once you've played a bit more. I've got a long train journey on Friday morning so I'm thinking of picking it up, but still I'm unsure whether to get this. | |
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Curt Connors
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re: tenchu : time of the assassains- details! |
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Yeah, drink shopping's murder
Anyway I didn't have any time to play last night but one thing that I didn't manage to mention before, the minimap looks almost literally like this, where the two dots are you and the boss and the brown lines are walls. The real maps are more complicated obviously, but I haven't noticed any function for making them better. How bad is that? Anyway I'll post more when I've had a chance to explore the game for longer than ten minutes, damn real world interfering. ------------------- ![]() | |
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rumblecat
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re: tenchu : time of the assassains- details! |
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well, i picked myself up a copy, haven't played through it much but it seems pretty solid. The draw distance is a bit of a pain but nothing too bad. It's your classic Tenchu. Mission editor is pretty good though.
Gamefaqs has a list of all the unlockable ninja moves- like a say I haven't had a chance to really play it yet but Tesshu appears to be able to make noises like a cat or a dog as one of his special moves. I guess that's pretty cool... | |
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Curt Connors
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re: tenchu : time of the assassains- details! |
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The distrActing noises thing was in Wrath of Heaven IIRC, always did like Tesshu though.
I still haven't had much of a chance to play it either, beetween Oblivion and the other crap that's going on at the moment. The Map sucks though doesn't it? Did you hear there's a next gen Tenchu in development? All I know is apparently the working title is Tenchu 360 ------------------- ![]() | |
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rumblecat
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re: tenchu : time of the assassains- details! |
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Yeah, the map is crap. I guess ninja's don't use maps anymore. I'd never really played around with the special moves before, so the whole animal noise thing was a surprise to me. I triggered it accidentally and couldn't work out what the hell he was doing.
Here's the special moves list for the main characters- quoteRock n' roll. | |
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Curt Connors
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re: tenchu : time of the assassains- details! |
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I've got this vision of you now frantically stabbing buttons going 'barnyard impressions? ****ing hit him!' This message was edited by CURTCONNORS on Jul 05 2006. ------------------- ![]() | |
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