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Gary
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Mar 10, 07 at 12:16am
re: Mass Effects News

That sounds great, a good character customisation system is always a plus and having a more open style of gameplay should make the experience even more enjoyable and add to the replayability.



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Xeros_the_Slayer
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Mar 11, 07 at 10:46pm
re: Mass Effects News

quote Curt Conners
Oh man, I'm going to have to play an adept character.
This isn't just going to raise the bar, it's going to pick it up and beat all the other RPG's to death with it.

Particularly pleased by


quote
Things begin with a deep character creation system, where you design Shepard's look, assign one of six character classes, and even pick specific facial expressions. You also get to decide on one of several backgrounds for the Commander, each of which alters certain plot elements and affects reactions from NPCs.

........
It's hard to say for certain how truly open the galaxy will be, but BioWare asserts that players have far more freedom than in KOTOR or Jade Empire. You could play quickly through Mass Effect without doing much exploration and complete it in 30-40 hours. But if you look at every nook and cranny of the galaxy, the experience should last considerably longer.



How much replayability/value for money exactly? Result!

uhhh $500 of gameplay for $60?


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Curt Connors
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Mar 12, 07 at 9:59am
re: Mass Effects News

Which according to my maths, if you count $1=1 hour that's a 1000% percent return on your investment.
Though my maths always did suck


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Xeros_the_Slayer
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Mar 13, 07 at 7:23pm
re: Mass Effects News

500/60= 800% return I think I'm not good at percentages, but game design will be my career choice(after graduating from Devry and getting some basic stuff from a real college), so I may wanna get better at math.


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MasterMatt1228
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Mar 16, 07 at 2:48am
re: Mass Effects News

thats what i think im going to do. like maybe even start my own small developing company



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Xeros_the_Slayer
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Mar 16, 07 at 7:07pm
re: Mass Effects News

need money tho... lots of it, Devry is pretty costly.

some RCC for general ed may help too.



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Xeros_the_Slayer
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Mar 17, 07 at 2:42am
re: Mass Effects News

went to some local game stores, all say that Mass Effect is due in May



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Orrah
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Mar 20, 07 at 2:27pm
re: Mass Effects News

yeah, that's what we're hearing at the moment. As far as I know, there's been no official announcement so, while I hope to see it in stores in May, I won't hold my breath til I hear something official.


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Curt Connors
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Mar 22, 07 at 6:19pm
re: Mass Effects News

Three of the Classes of Mass Effect
Loving the sound of the Adept class more and more


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Xeros_the_Slayer
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Mar 22, 07 at 10:25pm
re: Mass Effects News

"Jedi on Crack"... lol

does sound like a cool class, I think I'll mesh somewhere between soldier and adept...



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Baron
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Mar 23, 07 at 8:48am
re: Mass Effects News

The other three classes are indeed hybrids. I don't know the names but one is a soldier/adept cross, one is a tech/adept cross and the last is a tech/soldier cross. I'm adept all the way though! It's probably harder at first but those biotic powers look cool.


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Just what would you do for one million dollars?
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Gary
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Mar 24, 07 at 2:44am
re: Mass Effects News

I think the solider adept cross would suit me nicely, the adept powers look cool but don't think I'd want to be full adept.



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Curt Connors
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Mar 25, 07 at 3:34am
re: Mass Effects News

Full Adept definitely, if they didn't have the pause function to let you be strategic I'd agree with you. As it is though, I want to be able to drop big fecking crates on people..eventually.


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Mustacio
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Mar 26, 07 at 1:24am
re: Mass Effects News

i think i would be full adept wen i first play then maybe go for tech thing after beating the game. cause soilder is just so damn boring thing to play since every game out there u pretty much play a soilder. adept looks cool anyways
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Tengu
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Mar 27, 07 at 1:29pm
re: Mass Effects News

Hmmm I'm slightly worried about this though because if it's going to be that big will it have an extra payment option, like FFXI did ?

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