Computer HardwareXbox GamesGameCubePlaystation 2PSOnePC/Windows GamesGameboy AdvanceDreamcastNintendo 64Gameboy ColorNintendo DSSony PSPXbox 360Nintendo Wii GamesPS3 Games

All Star Trek Forums
Neoseeker Forums » PC Games » Action and Shooters » Star Trek Bridge Commander » Low Intensity Phasors

REPLY TO THIS THREAD   START NEW THREAD
| Sharemore
Options: Print   subscribe   remove   PM this thread to a friendNeoPM  
subscribe to thread Topic: Low Intensity Phasors
trek fan
unwashed heathen
(guest)

IP: Logged
Mar 22, 02 at 7:04am
Low Intensity Phasors

Do low intensity phasors in the game really take out subsystems better. I hardly notice a difference. I did notice that you are less likely to damage the enemy's hull, but the damage to the subsystem seems to be the same.

quote   quick quote   edit   quick edit   del  report
knaggsy
unwashed heathen
(guest)

IP: Logged
Sep 29, 02 at 11:22am
re: Low Intensity Phasors

this is my 2nd time doin the game now.(did it 1st in march)
i dident like low then but i use em all the time now. it seams to do a lot more to the ship at close range .
quote   quick quote   edit   quick edit   del  report
unreal
Matrix Rules \m/
just getting started!



unreal's profileEmail unrealNeoPM unreal
total posts: 144
since: Apr 2003
Apr 30, 03 at 5:25pm
re: Low Intensity Phasors

knaggsy is right they do take off quite a bit more than high and they last a lot longer, they don't do any damage to the hull of a ship as well what can be useful



-------------------
quote   quick quote   edit   quick edit   del  searchposts in thread  report
StarBright
unwashed heathen
(guest)

IP: Logged
May 15, 03 at 1:36pm
re: Low Intensity Phasors

1. Phasers not Phasors

2. Low Intensity just do the same damage but do less per second (so they last longer).
quote   quick quote   edit   quick edit   del  report
bobbonew
Aug 09, 03 at 6:01am
re: Low Intensity Phasors

I like to use low intensity weapons when I am like really low on power. It is a little helper yes it is.



-------------------
quote   quick quote   edit   quick edit   del  searchposts in thread  report
Chief
In Silent Hill roaming
N'Somniac

Chief's profileChief's neohomeNeoPM Chief
total posts: 4922
since: Jul 2003
Aug 10, 05 at 5:17am
re: Low Intensity Phasors

I just blew them straight too hell. Low should be used after you used full power, but the game is so horrible that why bother playing in the first place? Klingon Academy is much better than this, not for resolution, but you get more bang for you buck.
quote   quick quote   edit   quick edit   del  searchposts in thread  report
Alicia n John
Color Our World Blackened!
ultra seeker



Alicia n John's profileEmail Alicia n JohnNeoPM Alicia n John
total posts: 1293
since: Apr 2006
Dec 09, 06 at 5:29am
re: Low Intensity Phasors

Nice sentiment chief.. On the other hand maybe not everyone shares your taste in games.. Bridge Commander has been a long time favorite of mine and obviously many others judging by the huge modding community that still thrives for it.

High power phasers are necessary to punch through shields at the outset of a fight. Once you have worked a hole in an acessable shield arc, you should switch to low power and take advantage of the longer fireing time. I would always use low power if it wasnt so useless at taking shields down.


-------------------
AMD Athlon64 X2 5400+ AM2
ECS KA3-MVP AMD 580X Mainboard
RAID Striped pair- SATA WD Raptors
Saphire ATI X1950PRO
2GB GeiL DDR2 800 Dual Channel
Terabyte Internal Storage
quote   quick quote   edit   quick edit   del  searchposts in thread  report
Fred12321
unwashed heathen
(guest)

IP: Logged
Dec 27, 08 at 1:26pm
re: Low Intensity Phasors

I find if you fire continuously you start to do damage to the subsystem. The weaker the shield in that spot, the sooner you start to do damage. Since low intensity lets you fire longer bursts, you can do damage to systems while the shields are still up, even if they're not weakened at all (almost insignificant damage with full shields though). If you have shields in a spot down to yellow, red or black, switch to low intensity and you will see significant damage done to the subsystem if you have a direct shot at it. If you fire 4 quantums and follow by a full burst of low intensity phasors, you should see system health drop pretty damn fast. If you watch the animations, you can even see long energy weapons kind of "burrow" into the shields, culminating in a little explosion on the deck. Also, I think this is a great game
quote   quick quote   edit   quick edit   del  report
[All dates in (PT) time]Threads List   « Next Newest   Next Oldest »
REPLY TO THIS THREAD   START NEW THREAD


search:
search posts by username:
All Star Trek Forums
Neoseeker Forums » PC Games » Action and Shooters » Star Trek Bridge Commander » Low Intensity Phasors



Jump to another forum:

Powered by neoforums v0.9.8b (equilibrium)
Copyright Neo Era Media, Inc. 1999-2009

neoseeker forum community
Neoseeker.com   |   Forum Rules   |   Forum FAQ   |   Neoseeker Terms of Use   |   Supermods On Duty [ server id: nova ··· elapsed: 0.1194839478]
Affiliated sites:   GameGrep - Football Manager Wiki - Halo Wiki - MGS Wiki - GTA Wiki - Smackdown Wiki - Zelda Wiki - PS2seeker - Xbox seeker - DEVPEN - GFXcess