|
| |
BFG_9Kunwashed heathen
(guest) IP: Logged |
button problem: poultrygeist too |
|
I'm having trouble in the Poultrygeist Too level, where the 2 paintings of Jim's ancestors are. In the Poultrygeist level there was a similar situation, but there was only one painting, so it was easy to enter the pink room without disturbing the painting's eye position. But in Poultrygeist Too there are two, and they should look to opposite sides of the door in order to get the udder. I've tried many things, but I don't know how to get it yet. Someone told me that the solution was "creeping" to the door (or something like that), but I play the Nintendo 64 version, not the PC one. How can I get that udder? Does the movement "creep" exist in N64 version? | |
quote quick quote edit quick edit del report
| |
| Members, log in or register to remove these ads. | |
jimearth
|
re: button problem: poultrygeist too |
|
I don't know if creep exists for Nintendo64. If creeping does not exist, try this:Choose one of the 2 pictures first. Walk until the picture looks away from the room. Try getting vertically far from the picture without changing where it is looking. Roll toward the other picture until you can no longer see the first picture.Do the same to the second picture. Roll toward the room. | |
quote quick quote edit quick edit del report
| |
bob99
|
re: button problem: poultrygeist too |
|
yeah, you can "crep" in N64 version. simply move the joystick very slightly - jimmy will creep. You must have the picture on the right-hand side of the door looking right and the picture on the left-hand side of the door looking left ------------------- The right thing said at the right time is priceless | |
quote quick quote edit quick edit del report
| |
| [All dates in (PST) time] | Threads List « Next Newest Next Oldest » |
Powered by neoforums v0.9.3d (equilibrium)
Copyright Neo Era Media, Inc. 1999-2008