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Akira_EX
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Jul 29, 08 at 9:48pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

What strikes me as intriguing is how is this gonna be controlled.



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TwilightPrince
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Jul 29, 08 at 10:31pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

Wow, I must say that the graphics look AMAZING!

And just so you guys know, Fragile does have it's own forum.

Anyway, does anybody know how this game controls?


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bbb7002004
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Jul 29, 08 at 11:14pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

Looks third person with IR controlled flashlight to me, but I don't have any evidence to support that.



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yugiRULER
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Jul 30, 08 at 3:50am
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

This is AWESOME! I cant wait for it to come out, i've been waiting for a game like this. I feel like to me its more anticipated than the next Zelda/ metroid, or Brawl!!!


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KINGDOM HEARTS---Play it---Or Die
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Akira_EX
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Jul 31, 08 at 1:57pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

By way of the official blog









Someone go translate the blog, please.


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therealNgamer
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Jul 31, 08 at 9:43pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

The environments are so diverse; I love it!



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Akira_EX
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Aug 01, 08 at 1:31pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

Hey guys, a lot of new screenshots and images. Click to enlarge.

GameGrep

Impress Watch





















Dengeki Online





Plz localize, Namco


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bbb7002004
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Aug 01, 08 at 2:22pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

Creepy Chicken thing is still creepy.



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Akira_EX
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Aug 01, 08 at 4:04pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

Creepy Chicken thing may be a merchant.

Thought I don't think that would make sense.



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Hoa Dao
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Aug 01, 08 at 5:52pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

Well, the merchant in one of the 64 Castlevania games is a scroll ...

Dammit localize it D8 !!




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Cloakblade5
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Aug 01, 08 at 8:45pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

I'm using this page to translate the blog it isn't perfect though.


quote Blogs latest entry
Game production record
How is you though a hot day continues?It is map production staff Nakamura.

The map production also comes to an end. It grapples it to raise the quality even a little every
day.
When the background is good, the game is tightened with a jerk.
The appearing character looks better when the background is good.
It is says it is powerful or a very important position under the edge though the background
propman though it is sober.


The one that the character combines with the background, and any scene is
picturesque is an ideal.(referring to the picture)


The game thought other media and what were different in the in one's own way.
- Media for both
The image that uses CG like the movie and the picture etc. of 2D penetrates down to the
streets.
However, all are one-sided excluding the game. It is not possible to walk freely in the
town that comes in the movies.
The picture of 2D cannot enter in that, too and it strolls, and it talk.
However, the game is different. It is possible to do by going to wherever you like, and
even talking with the passer-by.
I think that the best charm there of the game.
And, when it is made to walk to the background that I made in the character, it is very
glad.

- Characteristic of game that uses 3DCG
It is possible to see according to various directions. This is terrible though you think
that you get used to seeing 3DCG. It is only a game, and media that can see me according
to a favorite angle :.
The movie and the picture can be seen only according to the decided angle. Here is real
pleasure of the game.

The game background is like drawing the picture in 3D space. And, hand work & is handmade.
It is likely to differ from the held image a little for producing it the game when saying the hand
work ..you...
However, the game making is hand work. It has any brush or neither pencil nor changes though the
computer is used.
The knack knack and time are honestly produced putting it. It is work like fainting very.
As for and I, it might not become easy to work with a computer.
It does so, it leaves, it spends, a lot of people spend a great amount of time at time, and one
game is completed.

Ladies and gentlemen, thus, please take care about the heat. Good-bye.
quote Blog's description of Fragile
The future so not far from now──The earth that turned into ruins. Hero's boy and Set will travel around the world where whose appearance is not seen all alone. What is does Set trace to The End of the Road and the truth in the attaching world?──?Fantastic, nostalgic somewhere ruins search RPG appears in Wii.


This message was edited by Cloakblade5 on Aug 01 2008.


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Gogetenks
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Aug 01, 08 at 10:38pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

Hm, are the areas in the game based on real-world locations? In the background in this picture, you can see what appears to be Paris. The area that all the early screens took place in looks a lot like London. Some other locales look fairly familiar, as well. After reading through some old information that was released, it looks like you will be exploring the Earth itself in the near future. At least, Famitsu refers to the land as "Earth". With all this, it looks like the game will feature familiar cities, not fictional ones.

Screens look great, by the way. Great art direction, varied environments and what appears to be a lot to explore.
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Akira_EX
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Aug 05, 08 at 7:06pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

It might be just me, but I think that could be the Tokyo Tower, not the Eiffel Tower.



Tokyo Tower


Eiffel Tower


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Hoa Dao
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Aug 05, 08 at 7:08pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

I would think it's Tokyo Tower as well .. XD



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Enigmatic Man
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Aug 05, 08 at 7:17pm
re: Fragile: Sayonara Tsuki no Haikyo COMING TO EVERYWHERE

It's the Tokyo tower.

Not bad, another 3rd party game too look forward too. I'm certainly interested.

Though I'm slightly nervous about localisation.


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