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Kuhn
Jun 05, 09 at 7:53am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

Except now I'm around.



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Murray3
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Jun 05, 09 at 1:15pm
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

Pfft, I was doing that before it was cool!

I don't have much else to say... Except maybe that I have an awesome idea in my head right now that's directly relevant to Phoenix Wright and Role-play fans alike.


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Big A2
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Jun 06, 09 at 1:50am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

Sounds insane. I'd love to hear you try and explain it.



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Murray3
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Jun 06, 09 at 5:41am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

Requirements: One (1) populated Ace Attorny forum.
Between 6-12 (~) members.

Roles

Detective: The detective's role is actually much greater than the games, the Detective actually runs everything. The detective must first make up a crime, then give all the witnesses their involvement in it. He only appears in the court to explain the basics of the case, despite knowing everything about it.

The Judge: The Judge's role is the smallest but is vital, he simply makes penalties (to both the prosecutor and defence) and hands down the final judgement. The Judge must be active. Whenever he posts he must include the stats (HP of the defence and prosecution and the evidence the case has already been shown).

Defence: Of course, the defendant's role is exactly like that of the games, they simply call out the problems in the testimony. They must be very active.

Prosecution: As you'd expect, they simply turn down what's said by the Defence. Furthermore, they team up with the witnesses (through PM) to build an argument. Must be active.

Witnesses: While the Witnesses can choose their personality and profession, the Detective gets to choose the true murderer and what these people saw. But what they tell the court is entirely of their own decision, but they usually tell a lie.

Accused: Not much different to a witness, gameplay wise.

Conduct

It's rather simple. The game is based almost entirely of testimony. Quoting your opponent and posting the contradiction is the basis of defeat. Because you can use as much creativity in your questioning as possible you could actually defeat your opponent without even citing evidence.

Everyone has their own secrets, the Prosecution and Defence have secret evidence they can bring in when relevant (the Detective can make sure that it's legitimate). Of the witnesses one is the accused and one is the true culprit (but there may be rare instances where the accused really is the culprit).

The Detective must make it so that there actually are condradictions to be found, mostly by giving the Defence 'secret weapons'. The detective should also make some floor plans, to help get his vision across.



Really, it's just like a Phoenix Wright game but with limitless creativity.


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Do you know what glue is made of? souls!
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Akira_EX
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Jun 06, 09 at 6:18am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

Oh god what have you done



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Murray3
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Jun 06, 09 at 6:37am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

I... Don't know...

But I'll bet it's cool!



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Dragon ZERO
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Jun 06, 09 at 3:49pm
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

I love that idea. Whoever votes Akira immediately makes a thread in General Wii forum for this (it's easier for all of us here then) say "SUPA AWESOME THREAD IDEA!"

SUPA AWESOME THREAD IDEA!

quote Akira_EX
Oh god what have you done
God is capitalized. When will people ever learn you can't not-capitalize God when I'm in a forum


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quote SeaNanners
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bbb7002004
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Jun 06, 09 at 4:13pm
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

How do you know he is referring to "the" God?



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Dragon ZERO
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Jun 06, 09 at 4:55pm
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs


quote bbb7002004
How do you know he is referring to "the" God?
In the context of "Thank God" and the like, it usually is referring to "the" God. In other uses such as "the snow god" or "You are god at Mario games" it isn't. The only way it wouldn't be is if he believed in multiple gods.

If he is any polytheistic religion, then my apologies to Akira.

But that's off topic, do you or do you not agree that Murray had an awesome idea


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quote SeaNanners
Money buys food, and food is tasty.
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Murray3
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Jun 07, 09 at 12:59am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

I wanted to some how work in a field section, I even had some ideas for Psyche-Locks. But I dropped it. The court sections are always more fun anyway.





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Do you know what glue is made of? souls!
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Dragon ZERO
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Jun 07, 09 at 1:25am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

So true, so true



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quote SeaNanners
Money buys food, and food is tasty.
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Murray3
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Jun 07, 09 at 1:36am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

Still, the whole thing is useless unless we have a populated Phoenix Forum. From what I've seen, there isn't one.



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Do you know what glue is made of? souls!
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bbb7002004
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Jun 07, 09 at 1:51am
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

You could try it on the IRP board, and just advertise in the PW and DS forums.



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Akira_EX
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Jun 07, 09 at 5:54pm
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs

Yeah, try it out in the RP forum. It's better and safer that way.

Scribblenauts'd my avatar yo. Sorry, Layton.



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Dragon ZERO
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Jun 07, 09 at 7:08pm
re: Tatsunoko vs. Wii GD XII: Cross Generation of GDs



quote Akira_EX
Scribblenauts'd my avatar yo. Sorry, Layton.
Can't wait for NP so I can read impressions.


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quote SeaNanners
Money buys food, and food is tasty.
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