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Niemo
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re: The next gen Nintendo system |
quote bbb7002004Numerous? Which ones? quote JonnyPotSmokerThe engine powering The Conduit is technically better than just about anything else on Wii, however the system still has difficulty running it efficiently. The game usually runs at a steady 30 frames per second, but often dips below that when anything happens. The poor art direction downplays how powerful the engine really is. While the enemy and gun models look incredible, the levels themselves often look vastly inferior to games such as Metroid Prime or (in some cases) Red Steel. The textures on the walls are repetitive and barely noticeable, but when you get up close, you'll notice that they're of a pretty high resolution. It's like comparing Resident Evil 4 with it's extremely low resolution textures to The Conduit's high resolution textures. The only stages in The Conduit that really looked decent were the final stages. It seemed that HVS suddenly decided to go all out and make the environments look good. | |
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Akira_EXSamurai Sentai Shinkenger
(moderator) GameGrep Bugs GameGrep Feedback & Suggestions GameGrep Help and Best Practices General Wii ![]() total posts: 13310 neopoints: 5700 GameGrep pts: 21048 since: Sep 2001 |
re: The next gen Nintendo system |
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A game with shit art direction will still look like shit no matter what amount of power the console has.
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JonnyPotSmoker
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re: The next gen Nintendo system |
quote bbb7002004Yeah but Nintendo can make games that are only in the U.S./western market(s), which would cater to FPS games or flat out action games. No shit the walls have textures on them, but they are extremely minimal. And even though it's based off of real places the game would still have better textures and such if the Wii wasn't shit for power. Developers always try to make games look great, regardless of where it is located. And on your last point. I don't know how far you've got your head up your ass but if you've ever played games with good graphics(Killzone 2, MGS4, CoD on PC, PS3, or 360, etc.) you would notice textures without having to "running into walls and staring at them." They are noticeable all throughout playing the games, and even while playing I can't help but say "Wow, this just looks amazing." Now I don't get why you're trying to give out these excuses and such. All I said is that Nintendo needs a more powerful machine and to cater more to the western culture which loves action/violent games. Don't deny the Wii not having power, because it's true and no matter how much you love Nintendo it won't change the fact that the console graphics are from last generation. ------------------- ![]() Wii: 2909-9932-6412-3857 Brawl: 3866-7691-9411 | |
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Dragon ZERO
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re: The next gen Nintendo system |
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Well, here's the thing. Nintendo doesn't need to push violent games to attract that third audience (which does exist, it just is mostly comprised of middle schoolers). Why put in the effort when you're doing extraordinarily well with what you have? Even if they try, the Wii has that rep already for being kiddy, so it won't sell. Example, PS3. As of this year, in my own personally opinion, the PS3 is amazing, at least tied with 360, probably better. The exclusives are starting to pump out, PSN is taking out, it's really catching up. The only thing the 360 has on it is superior online, interface (which Sony is working on), and some exclusives. You would think the sales would improve then, right? Well, they're not, because it already has a rep, and once you have a rep, it's nearly impossible to shake it off. So why would Nintnedo bother when it would, most likely, not mean great sales? A few violent games won't sell a console, as seen from MadWorld, House of Dead, Dead Rising, Conduit, and a few others.
quote Akira_EXChanging sig in 3...2...1... ------------------- quote SeaNanners | |
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Jon24hours
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re: The next gen Nintendo system |
quote JonnyPotSmokerThere was always Golden Eye...that's what they need. Speaking of which they do have Quantum of Solace... ------------------- ![]() - Kingdom Hearts: 358/2 Days - Final Fantasy Dissidia - MegaMan Star Force 3: Black Ace/Red Joker - | |
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bbb7002004
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re: The next gen Nintendo system |
quote JonnyPotSmokerHmm, wow, I didn't realize I wasn't allowed to give my opinion on textures in video games on an internet forum. I specifically seem to remember saying "I", and mentioned my surprise at the number of people who think textures are somehow very important to the overall experience of a game, while I personally find them pointless. I made no comment about you or your "high powered" graphics. As for the "excuses", you asked a question, I responded with reasonable answers that I think are the reasons behind Nintendo's decision. Whether or not you think they are smart, my logic dictates that Nintendo is probably thinking something along those lines. I'm not particularly defending Nintendo in any way, as they have plenty of PR people and the best selling console of this generation to do that for them. Could Nintendo do all that stuff? Sure they could, and tried, with both the N64 and the Gamecube, both of which got thumped at retail. Not exactly a lot of incentive to try to be another Xbox for Nintendo when the Wii sells like hotcakes, is there? quote NiemoI hate pulling out the "metacritic" card, but you can see that their are plenty of HD games that get a bad rep. for art direction, etc. It's just the nature of an industry, some games are good, others are not, on any system. ------------------- | |
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Bass Ultra
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re: The next gen Nintendo system |
quote bbb7002004The Conduit needs more enemies on screen and improve on the AI a bit more. So it kinda suffers from insufficient computer power. ------------------- ![]() JUST KIDDING ROME, I REALLY LOVE YOU.
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therealNgamer
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re: The next gen Nintendo system |
quote BASS ULTRANo, it "suffers" from HVS lack of more experience with FPS on Wii. See The Grinder; about 65 on-screen enemies and better AI. -------------------
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JonnyPotSmoker
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re: The next gen Nintendo system |
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Yeah Nintendo doesn't need to push violent games but it wouldn't hurt them. Since they are already selling the most consoles if they got out an extremely good FPS the word would probably spread and then it would sell on their next console which will hopefully have graphics. The thing that killed Gamecube as an "Xbox" was that Nintendo lost support from using cartridges on N64 and then the mini discs with the GCN. They pretty much dug themselves a hole from that. Honestly though, if they would have made the Wii, say, $50 more (so $300) and had more power in it then they would have received tremendous support(well depending on how much more powerful it would have been) from third parties. They might be screwed for next generation if Sony and Micro$hit release GOOD motion control systems(good as in a lot better than they looked at E3 lol, and Natal looks likes crap haha).
------------------- ![]() Wii: 2909-9932-6412-3857 Brawl: 3866-7691-9411 | |
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Ech0ez
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re: The next gen Nintendo system |
quote BASS ULTRAThe Conduit suffers solely from inexperience. Go look at every other title HVS have made. If anything it's a wonder that The Conduit turned out so well considering the team's inexperience in that respect, and if anything they're got a very bright future provided they get sales. Unless you're solely going on the premise "It'd have better tech on the 360/PS3" in which case you may as well change your username to Captain Obvious. ------------------- Reviews - Steam - Youtube | |
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Dragon ZERO
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re: The next gen Nintendo system |
quote Ech0ezAgreed. Not every new company is going to hit the ground sprinting like Nintendo or Bungie did. I find the Conduit more of "testing the waters" and personally, I can't wait to see how they improve it it the sequel. ------------------- quote SeaNanners | |
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