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Aug 05, 06 at 1:47am
re: General Discussion 2: Echoes

oO a tip, make this a sticky thread.



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Aug 05, 06 at 1:57am
re: General Discussion 2: Echoes

Unless of course you brave the next difficulty.



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Aug 05, 06 at 5:29am
re: General Discussion 2: Echoes

quote Jaw Knee
Believe me, henners. I have no problem with you being the moderator. Just as long as you don't go trying to patrol every Wii forum like some power-hungry maniac, I'm fine with that.

So is this game going to be longer than the rest?
I have never seen that example happening. You mean because he was "patrolling" here before he became Mod? He didn't seem to impose rules on us (At least none that I've seen of)


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Aug 07, 06 at 12:24am
re: General Discussion 2: Echoes

Exactly I can't beleive X-play complained about that with MP2.



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Aug 08, 06 at 10:19pm
re: General Discussion 2: Echoes

Yes strategists like use seem to be the minority of gamers.




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Aug 08, 06 at 11:07pm
re: General Discussion 2: Echoes

On the other hand turning it too fast presents new problems.



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Aug 10, 06 at 12:31am
re: General Discussion 2: Echoes

quote
8. Metroid. Good God I hate this game. I can't believe that this game that I hate so much is how one of my two favourite video game series started. It's ridiculously difficult, I die every ten seconds, everything looks the same, and I'm always getting lost. This is like if you took Super Metroid or Metroid Zero Mission, and then just removed everything that was good about them.
That's why old school gamers are very skilled.


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Aug 10, 06 at 2:35am
re: General Discussion 2: Echoes

I beat the original Metroid by using Narpas Sword code and fought Ridley before Kraid. >_<



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Aug 14, 06 at 10:12pm
re: General Discussion 2: Echoes

I think he meant the hunters.



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Aug 17, 06 at 2:38am
re: General Discussion 2: Echoes

So they probably made a cool new visor in the game. The hacking scanner or something like that.

The thermal scanner was good in cold climates to locate non-cold blooded enemies. But that's my opinion...


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Sep 13, 06 at 1:04am
re: General Discussion 2: Echoes

How about a twilight-ish like extradimensional zone for the final battle?



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Sep 28, 06 at 12:44am
re: General Discussion 2: Echoes

quote
As for the multi grapple thing, I guess it could work like the multi rocket from Prime 1.
Actually that was prime 2, multi grapple beam would so pwn. Just grab 5 enemies and toss them against the wall or do other unimaginitive stuff.


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Dec 13, 06 at 10:18pm
re: General Discussion 2: Echoes

Actually they just pulled it back to Q2 2007.



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Aug 23, 07 at 2:04am
re: General Discussion 2: Echoes

But it's in the game, it has to be canon.



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Sep 06, 07 at 2:07am
re: General Discussion 2: Echoes

Does this game also have a secret ending?



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