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Gazza
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re: Multiplayer Discussion |
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Yeah, alot of the games I join, most people on my team seem to like going alone. Obviously they dont last too long. I like to stay near my team mates, because at least then we have a better chance of getting kills and carrying out objectives, and if someone on our team dies, at least there's a medic nearby to revive them.
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SGD
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re: Multiplayer Discussion |
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Well there's always going to be some people who think they're Rambo...
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nanobyte
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re: Multiplayer Discussion |
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What are the requirements for unlocking air support?
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dmf_dynasty
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re: Multiplayer Discussion |
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Throw a spawn grenade as a Tactician and have 5 people use it to spawn in one game. Do this 8 times to unlock air support.
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Gazza
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re: Multiplayer Discussion |
quote SGDSame here ------------------- ![]() | |
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SGD
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re: Multiplayer Discussion |
quote Gazza1Hey, smile, at least you're not the fragbait... right? -------------------
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Gazza
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re: Multiplayer Discussion |
quote SGDWell, I could be. I dunno tbh But in all seriousness, the shotgun is starting to annoy me alot. In my opinion, there's no skill in it. You just run up to, or behind someone, shoot them, and they're dead in one shot. You dont really have to aim. From personal experience, aiming anywhere above the waist is a kill. I'm not going to deny using the shotgun on occasion, but some people just straight out whore it too much. LERN2AIM FFS! ------------------- ![]() | |
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Fatal Error
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re: Multiplayer Discussion |
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I don't have the shotgun, but it is annoying. Seeing a guy show up on the screen with 4 kills in a row just mowing people down is kinda ridiculous.
Damn though, I love ruining people with the pistol. It's just so fulfilling when you run out of primary ammo and just rush a room filled with guys going after your teammates and getting a nice kill or two before you die. ------------------- We're trapped in the belly of this horrible machine, and the machine is bleeding to death.
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SGD
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re: Multiplayer Discussion |
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I like sneaking up behind a sniper and clubbing him to death.
"YEAH, THAT'S FOR THAT LOW, LAME-ASS HEADSHOT YOU PULLED OFF ON ME WHILE I WAS DODGING IN AND OUT OF COVER, SPRINTING AND SURROUNDED BY YOUR TEAM MATES WHO MAGICALLY ABSORB FRIENDLY FIRE, WHILE KEEPING YOUR CONTROLLER ROCK-STEADY TO AVOID AIM WOBBLE!! Yeah." People seem to forget that there's a 'walk' option on their left thumbstick, so they tend to do nothing but listen for footsteps and check the radar. So, sans footsteps, you're a camper/sniper's worst nightmare. As for the shotgun, I unlocked the Engineer class today (after ~5 hours of online play) and I gotta say, the whole class sucks unless you're nifty with a twelve-gauge. I tried it for half a match, then fell back on my 'Medic with instant defibrillator and magic osmosis-powered blood packs' routine. which saved me many times when I was close to death, I'd just run around a corner, throw down a pack and run back around with a full clip and full health. -------------------
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Linkin Park Fan
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re: Multiplayer Discussion |
quote Gazza1I find that when running with team mates, they just go where everyone is dying, which is annoying. So I usually just sneak from the side and take it from there. ------------------- | |
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Fatal Error
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re: Multiplayer Discussion |
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Blindsiding people really is the way to go, but my god is it annoying when you're getting blindsided. Of course, that's what you get for not paying attention to all of your surroundings, I suppose.
------------------- We're trapped in the belly of this horrible machine, and the machine is bleeding to death.
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SGD
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re: Multiplayer Discussion |
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It sucks there's no 'quick-turn' feature, I'm sick of getting revived by a buddy, spinning 180 degrees then getting blasted away by the 4 enemy troops who were shooting me in the first place.
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LegendaryLegend
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re: Multiplayer Discussion |
quote Taker4ever+1. Last night i realised how 16 player servers are more enjoyable for me. The maps are pretty big but in most of them, there are only few routes available which means that you'll be in a massive gunfight as soon as you walk around the corner. Which, obviously can be good at times, but that's the one thing that i thought was letting the game down - variety. That can get rather repetitive at times. Last night was the first real time i had entered a 16 player game. It was the only suited game i could find that wasn't full, so i went for it. I enjoyed that a lot more, when you actually have more space and the game isn't so crowded for a change. It becomes far, far more tactical, which i enjoy. quote SGDWhat do you mean by 'quick turn' feature? Explain. I can't imagine what you mean by this. A button that when pressed, automatically puts you facing the other way? Why don't you just increase your sensitivity. ------------------- ![]() ~ Fit to Burn ~ | |
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SGD
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re: Multiplayer Discussion |
quote LegendaryLegendI mean, either like you said, a 180-spin button, or double-tap the direction you want to turn, then hold, and it turns twice as fast. (This feature was in Medal Of Honor: Heroes 2 for PSP) -------------------
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nanobyte
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re: Multiplayer Discussion |
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I bet you've done the same thing LegendaryLegend to your comrades...
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